Make load map methods const
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3ec2483316
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@ -43,11 +43,11 @@ namespace client {
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return _simulator->GetServerVersion();
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}
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World ReloadWorld() {
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World ReloadWorld() const {
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return World{_simulator->ReloadEpisode()};
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}
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World LoadWorld(std::string map_name) {
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World LoadWorld(std::string map_name) const {
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return World{_simulator->LoadEpisode(std::move(map_name))};
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}
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@ -22,8 +22,8 @@ void export_client() {
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.def("get_client_version", &cc::Client::GetClientVersion)
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.def("get_server_version", CONST_CALL_WITHOUT_GIL(cc::Client, GetServerVersion))
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.def("get_world", &cc::Client::GetWorld)
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.def("reload_world", CALL_WITHOUT_GIL(cc::Client, ReloadWorld))
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.def("load_world", CALL_WITHOUT_GIL_1(cc::Client, LoadWorld, std::string), (arg("map_name")))
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.def("reload_world", CONST_CALL_WITHOUT_GIL(cc::Client, ReloadWorld))
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.def("load_world", CONST_CALL_WITHOUT_GIL_1(cc::Client, LoadWorld, std::string), (arg("map_name")))
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.def("start_recorder", CALL_WITHOUT_GIL_1(cc::Client, StartRecorder, std::string), (arg("name")))
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.def("stop_recorder", &cc::Client::StopRecorder)
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.def("show_recorder_file_info", CALL_WITHOUT_GIL_1(cc::Client, ShowRecorderFileInfo, std::string), (arg("name")))
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@ -44,6 +44,7 @@
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// Convenient for const requests without arguments.
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#define CONST_CALL_WITHOUT_GIL(cls, fn) CALL_WITHOUT_GIL(const cls, fn)
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#define CONST_CALL_WITHOUT_GIL_1(cls, fn, T1_) CALL_WITHOUT_GIL_1(const cls, fn, T1_)
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// Convenient for const requests that need to make a copy of the returned value.
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#define CALL_RETURNING_COPY(cls, fn) +[](const cls &self) \
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