changelog
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* Added `TrafficManager.vehicle_lane_offset(actor, offset)` and `TrafficManager.global_lane_offset(offset)` methods.
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* Some of the warnings shown when building a map will now only be showing when debugging.
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* Fixed bug causing traffic signals at the end points of a road to sometimes create malformed waypoints.
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* Fixed decals when importing maps. It was using other .json files found in other packages.
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* Added the speed limits for 100, 110 and 120 Km/h.
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* Fixed bug at `Vehicle.get_traffic_light_state()` and `Vehicle.is_at_traffic_light()` causing vehicles to temporarily not lose the information of a traffic light if they moved away from it before it turned green.
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* Added multi-GPU feature. Now several servers (with dedicated GPU) can render sensors for the same simulation.
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