Removed unnecessary warning/error logs.
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3af230a0b6
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5a41195afc
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@ -62,7 +62,6 @@ TPair<EActorSpawnResultStatus, FCarlaActor*> UActorDispatcher::SpawnActor(
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Result.Status = EActorSpawnResultStatus::UnknownError;
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}
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UE_LOG(LogCarla, Error, TEXT("Dispatcher -> Actor spawned DesiredId %d"), DesiredId);
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FCarlaActor* View = Result.IsValid() ?
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RegisterActor(*Result.Actor, std::move(Description), DesiredId) : nullptr;
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if (!View)
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@ -72,7 +71,6 @@ TPair<EActorSpawnResultStatus, FCarlaActor*> UActorDispatcher::SpawnActor(
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}
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else
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{
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UE_LOG(LogCarla, Error, TEXT("Dispatcher -> Actor registered with ID %d"), View->GetActorId());
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ATagger::TagActor(*View->GetActor(), true);
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}
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