Update filter and printed message in vehicle_physics.py

This commit is contained in:
PabloVD 2024-10-02 17:28:43 +02:00
parent 60395f81d2
commit 5f29bce9b8
1 changed files with 3 additions and 5 deletions

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@ -85,7 +85,7 @@ def main(arg):
# Impulse/Force at the center of mass of the object
impulse = 10 * car_mass
print("# Adding an Impulse of %f N s" % impulse)
print("# Adding an Impulse of {:.1f} N s".format(impulse))
vehicle.add_impulse(carla.Vector3D(0, 0, impulse))
wait(world)
@ -93,7 +93,7 @@ def main(arg):
vehicle.set_target_velocity(carla.Vector3D(0, 0, 0))
wait(world)
print("# Adding a Force of %f N" % (impulse / delta))
print("# Adding a Force of {:.1f} N".format(impulse / delta))
# The add_force method should not be use for instantaneous forces like this one,
# it is more useful for constant or variable forces acting in a finite amount of time.
# In this script it is done with the proper scaling to show the equivalence
@ -107,8 +107,6 @@ def main(arg):
vehicle.set_target_velocity(carla.Vector3D(0, 0, 0))
wait(world)
wait(world, 500)
finally:
world.apply_settings(original_settings)
@ -134,7 +132,7 @@ if __name__ == "__main__":
argparser.add_argument(
'--filter',
metavar='PATTERN',
default='model3',
default='vehicle.*',
help='actor filter (default: "vehicle.*")')
args = argparser.parse_args()