updated python version support and vehicles
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CHANGELOG.md
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CHANGELOG.md
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* Unreal Engine migration from version 4.26 to version 5.5
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- Nanite enabled for entire Town 10
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- Lumen powers new realistic illumination
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- Improved lighting with new post-process configuration
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- Physics migrated from PhysX to Chaos
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* Remodeled Town 10:
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- New buildings
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- Nissan Patrol
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- Dodge Charger
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- Dodge Charger Police
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- Mercedes Coupe
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- Ford Crown Taxi
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- Lincoln MKZ
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- Mini Cooper
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- Audi TT
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- Firetruck
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- CarlaCola
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- Ambulance
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- Mercedes Sprinter
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- Mitsubishi Fusorosa bus
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- Mining earth mover
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* Rework of build system to use cmake
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* Refactor of semantic segmentation and instance segmentation sensors
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- Semantic segmentation can now be visualized in UE editor for debugging
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- Only supports meshes with Nanite enabled
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* Updated Python API scripts with extra examples:
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-
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* Python API now supports Python 3.9, 3.10 and 3.11
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- invertedai_traffic.py
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- utils scripts updated
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* Python API now supports Python 3.8, 3.9, 3.10, 3.11 and 3.12
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* Python API support dropped for Python versions 3.7 and lower
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* Added support for Scenic 3.0
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* RSS functionality removed from docs
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* Removed Light Manager from API and docs
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* Added Mine01 off-road mining map from Synkrotron
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