Bugfixes for python agents obstacle detection when empty vehicle_list is passed. (#7142)
* Bugfix for empty vehicle_list Bug description: When an empty list is passed this fills the list with all vehicles; this is not intended. 1) This does not allow to pass an empty list, e.g. if no vehicles are nearby. 2) On a map without pedestrians, this code is also used with an empty list which then detects cars as pedestrians. * Update CHANGELOG.md with agent bugfix note --------- Co-authored-by: Blyron <53337103+Blyron@users.noreply.github.com>
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@ -8,6 +8,7 @@
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* Added functions to get actor' bones and components names
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* Added functions to get actor' sockets transforms
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* make PythonAPI Windows: Fixed incompatibility issue with Anaconda due `py` command.
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* Fixed bug in python agents when vehicle list was empty causing a check on all vehicles (BasicAgent.py) and detected pedestrians as vehicles if no pedestrains are present (BehaviourAgent.py)
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## CARLA 0.9.15
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@ -345,12 +345,14 @@ class BasicAgent(object):
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return None
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return Polygon(route_bb)
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if self._ignore_vehicles:
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return (False, None, -1)
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if not vehicle_list:
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if vehicle_list is None:
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vehicle_list = self._world.get_actors().filter("*vehicle*")
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if len(vehicle_list) == 0:
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return (False, None, -1)
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if not max_distance:
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max_distance = self._base_vehicle_threshold
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