diff --git a/Jenkinsfile b/Jenkinsfile index 154d43201..22b36c97d 100644 --- a/Jenkinsfile +++ b/Jenkinsfile @@ -19,7 +19,7 @@ pipeline script { JOB_ID = "${env.BUILD_TAG}" - jenkinsLib = load("/home/jenkins/jenkins.groovy") + jenkinsLib = load("/home/jenkins/jenkins_426.groovy") jenkinsLib.CreateUbuntuBuildNode(JOB_ID) jenkinsLib.CreateWindowsBuildNode(JOB_ID) @@ -33,10 +33,6 @@ pipeline stage('ubuntu') { agent { label "ubuntu && build && ${JOB_ID}" } - environment - { - UE4_ROOT = '/home/jenkins/UnrealEngine_4.24' - } stages { stage('ubuntu setup') @@ -111,7 +107,7 @@ pipeline script { JOB_ID = "${env.BUILD_TAG}" - jenkinsLib = load("/home/jenkins/jenkins.groovy") + jenkinsLib = load("/home/jenkins/jenkins_426.groovy") jenkinsLib.CreateUbuntuTestNode(JOB_ID) } @@ -144,7 +140,7 @@ pipeline script { JOB_ID = "${env.BUILD_TAG}" - jenkinsLib = load("/home/jenkins/jenkins.groovy") + jenkinsLib = load("/home/jenkins/jenkins_426.groovy") jenkinsLib.DeleteUbuntuTestNode(JOB_ID) } @@ -211,7 +207,7 @@ pipeline script { JOB_ID = "${env.BUILD_TAG}" - jenkinsLib = load("/home/jenkins/jenkins.groovy") + jenkinsLib = load("/home/jenkins/jenkins_426.groovy") jenkinsLib.DeleteUbuntuBuildNode(JOB_ID) } @@ -222,10 +218,6 @@ pipeline stage('windows') { agent { label "windows && build && ${JOB_ID}" } - environment - { - UE4_ROOT = 'C:\\Program Files\\Epic Games\\UE_4.24' - } stages { stage('windows setup') @@ -324,7 +316,7 @@ pipeline script { JOB_ID = "${env.BUILD_TAG}" - jenkinsLib = load("/home/jenkins/jenkins.groovy") + jenkinsLib = load("/home/jenkins/jenkins_426.groovy") jenkinsLib.DeleteWindowsBuildNode(JOB_ID) }