Add section_id to waypoints
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@ -15,6 +15,7 @@ namespace std {
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WaypointHash::result_type WaypointHash::operator()(const argument_type &waypoint) const {
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WaypointHash::result_type WaypointHash::operator()(const argument_type &waypoint) const {
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WaypointHash::result_type seed = 0u;
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WaypointHash::result_type seed = 0u;
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boost::hash_combine(seed, waypoint.road_id);
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boost::hash_combine(seed, waypoint.road_id);
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boost::hash_combine(seed, waypoint.section_id);
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boost::hash_combine(seed, waypoint.lane_id);
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boost::hash_combine(seed, waypoint.lane_id);
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boost::hash_combine(seed, static_cast<float>(std::floor(waypoint.s * 200.0)));
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boost::hash_combine(seed, static_cast<float>(std::floor(waypoint.s * 200.0)));
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return seed;
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return seed;
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@ -19,6 +19,8 @@ namespace element {
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RoadId road_id = 0u;
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RoadId road_id = 0u;
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SectionId section_id = 0u;
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LaneId lane_id = 0;
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LaneId lane_id = 0;
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float s = 0.0f;
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float s = 0.0f;
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