Build Linux: Enable exceptions in carla plugin (like is done for windows) due boost headers contain exceptions even with the no exceptions macros.
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@ -41,7 +41,7 @@ public class Carla :
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bool IsWindows = Target.Platform == UnrealTargetPlatform.Win64;
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bool IsWindows = Target.Platform == UnrealTargetPlatform.Win64;
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PrivatePCHHeaderFile = "Carla.h";
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PrivatePCHHeaderFile = "Carla.h";
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bEnableExceptions = bEnableExceptions || IsWindows;
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bEnableExceptions = true;
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var DirectoryInfo = new DirectoryInfo(ModuleDirectory);
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var DirectoryInfo = new DirectoryInfo(ModuleDirectory);
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for (int i = 0; i != 6; ++i)
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for (int i = 0; i != 6; ++i)
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@ -75,7 +75,7 @@ public class CarlaTools :
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bool IsWindows = Target.Platform == UnrealTargetPlatform.Win64;
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bool IsWindows = Target.Platform == UnrealTargetPlatform.Win64;
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PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
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PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
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bEnableExceptions = bEnableExceptions || IsWindows;
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bEnableExceptions = true;
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PublicDependencyModuleNames.AddRange(new string[]
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PublicDependencyModuleNames.AddRange(new string[]
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{
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{
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