Changed MapstoCook, directories to always cook and staging directory

This commit is contained in:
Daniel Novillo Villarejo 2019-01-24 16:41:44 +01:00 committed by nsubiron
parent 17b80b6321
commit 7612757f8a
1 changed files with 5 additions and 1 deletions

View File

@ -21,7 +21,7 @@ LowRoadPieceMeshMaxDrawDistance=15000.000000
[/Script/UnrealEd.ProjectPackagingSettings]
Build=IfProjectHasCode
BuildConfiguration=PPBC_Development
StagingDirectory=(Path="/home/dnovillo/carla/Unreal/CarlaUE4/LinuxNoEditor/")
StagingDirectory=(Path="")
FullRebuild=False
ForDistribution=False
IncludeDebugFiles=False
@ -48,6 +48,10 @@ bCookMapsOnly=False
bCompressed=False
bEncryptIniFiles=False
bEncryptPakIndex=False
+MapsToCook=(FilePath="/Game/Carla/Maps/Town01")
+MapsToCook=(FilePath="/Game/Carla/Maps/Town02")
+MapsToCook=(FilePath="/Game/Carla/Maps/Town03")
+DirectoriesToAlwaysCook=(Path="Carla/Static/GenericMaterials/Licenseplates/Textures")
bSkipEditorContent=True
+DirectoriesToAlwaysStageAsUFS=(Path="Carla/Maps/OpenDrive")
bNativizeBlueprintAssets=False