diff --git a/PythonAPI/examples/opend3d.py b/PythonAPI/examples/opend3d.py index 6ca5a84c1..2c191e6c2 100644 --- a/PythonAPI/examples/opend3d.py +++ b/PythonAPI/examples/opend3d.py @@ -41,10 +41,13 @@ LABEL_COLORS = np.array([ (157, 234, 50), # RoadLines (128, 64, 128), # Roads (244, 35, 232), # Sidewalks - (107, 142, 35), # TrafficSigns - (0, 0, 142), # Vegetation - (102, 102, 156), # Vehicles - (220, 220, 0) # Walls + (107, 142, 35), # Vegetation + (0, 0, 142), # Car + (102, 102, 156), # Walls + (220, 220, 0), # TrafficSign + (70, 130, 180), # Sky + (81, 0, 81), # Ground + (150, 100, 100) # Bridge ]) / 255.0 # normalize each channel [0-1] since is what Open3D uses