How to add automotive materials
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How to add the automotive materials
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===================================
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CARLA uses Epic Game's Automotive Materials package for a realistic car paint
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look. Due to license restrictions we are not allowed to redistribute this
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package. In this document we explain how to download and link these materials to
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our vehicles.
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Download from Marketplace
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-------------------------
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Epic Games' [Automotive Materials][automatlink] package can be downloaded for
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free from the Unreal Engine Marketplace.
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NOTE: Unfortunately, Unreal's Marketplace is only available on Windows, so you
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need a Windows machine to download this package.
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1. Install Epic Games Launcher from [www.unrealengine.com](https://www.unrealengine.com).
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2. Buy the [Automotive Materials][automatlink] package for $0.
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3. Create a new dummy project and add the Automotive Materials package to it.
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4. Inside the "Content" folder of the newly created project, you can find the "AutomotiveMaterials" folder. Copy this folder to the CARLA project
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- `{NewProject}/Content/AutomotiveMaterials` --> `{CARLA}/Unreal/CarlaUE4/Content/AutomotiveMaterials`
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[automatlink]: https://www.unrealengine.com/marketplace/automotive-material-pack
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Manually link the materials
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---------------------------
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Right after opening the project, you should link the automotive materials you
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just downloaded.
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In the content browser, go to "Content/Static/Vehicles/MaterialRedirectors" and
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open "RedirectorInstance".
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![Unreal Engine Screenshot 1](img/materials_screenshot_00.png)
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Under the "Details" pane, search for the "Parent" material, and replace
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"DummyCar" material by "M_Carpaint" material.
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![Unreal Engine Screenshot 2](img/materials_screenshot_01.png)
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Now save "RedirectorInstance", and you are ready to go.
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@ -51,7 +51,10 @@ takes a while
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Download Epic Games' Automotive Materials package and install it under
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Download Epic Games' Automotive Materials package and install it under
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"Unreal/CarlaUE4/Content/AutomotiveMaterials".
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"Unreal/CarlaUE4/Content/AutomotiveMaterials".
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[How to download automotive materials](how_to_download_automotive_materials.md).
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[How to download automotive materials](how_to_add_automotive_materials.md).
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IMPORTANT: Do not forget to link the automotive materials after opening the
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project.
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NOTE: Due to license restrictions, pedestrians are not include in the CARLA open
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NOTE: Due to license restrictions, pedestrians are not include in the CARLA open
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source project (only in the compiled binaries). Some warnings may appear when
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source project (only in the compiled binaries). Some warnings may appear when
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@ -66,6 +69,10 @@ clean rebuild of CARLA
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It looks at the environment variable `UE4_ROOT` to find the right version of
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It looks at the environment variable `UE4_ROOT` to find the right version of
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Unreal Engine. You can also add this variable to your "~/.bashrc" or similar.
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Unreal Engine. You can also add this variable to your "~/.bashrc" or similar.
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Once the project is opened, it is required to manually link Epic's Automotive
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Material to our vehicles.
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[How to link automotive materials](how_to_add_automotive_materials.md).
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Test (Optional)
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Test (Optional)
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---------------
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---------------
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@ -1,16 +0,0 @@
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How to download automotive materials
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====================================
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Epic Games' [Automotive Materials][automatlink] package can be downloaded for
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free from the Unreal Engine Marketplace.
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NOTE: Unfortunately, Unreal's Marketplace is only available on Windows, so you
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need a Windows machine to download this package.
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1. Install Epic Games Launcher from [www.unrealengine.com](https://www.unrealengine.com).
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2. Buy the [Automotive Materials][automatlink] package for $0.
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3. Create a new dummy project and add the Automotive Materials package to it.
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4. Inside the "Content" folder of the newly created project, you can find the "AutomotiveMaterials" folder. Copy this folder to the CARLA project
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- `{NewProject}/Content/AutomotiveMaterials` --> `{CARLA}/Unreal/CarlaUE4/Content/AutomotiveMaterials`
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[automatlink]: https://www.unrealengine.com/marketplace/automotive-material-pack
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