From 7df66a98ffd0e7ca83bdb2d8eded35718948d7e6 Mon Sep 17 00:00:00 2001 From: Marc Garcia Puig Date: Fri, 31 Jul 2020 16:34:28 +0200 Subject: [PATCH] Fixed light in low quality mode --- .../Source/Carla/Sensor/SceneCaptureSensor.cpp | 14 +++----------- 1 file changed, 3 insertions(+), 11 deletions(-) diff --git a/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/SceneCaptureSensor.cpp b/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/SceneCaptureSensor.cpp index 89e187881..e85e9596c 100644 --- a/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/SceneCaptureSensor.cpp +++ b/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/SceneCaptureSensor.cpp @@ -463,16 +463,7 @@ void ASceneCaptureSensor::BeginPlay() // Call derived classes to set up their things. SetUpSceneCaptureComponent(*CaptureComponent2D); - if (bEnablePostProcessingEffects && - (SceneCaptureSensor_local_ns::GetQualitySettings(GetWorld()) == EQualityLevel::Low)) - { - CaptureComponent2D->CaptureSource = ESceneCaptureSource::SCS_SceneColorHDRNoAlpha; - } - else - { - // LDR is faster than HDR (smaller bitmap array). - CaptureComponent2D->CaptureSource = ESceneCaptureSource::SCS_FinalColorLDR; - } + CaptureComponent2D->CaptureSource = ESceneCaptureSource::SCS_FinalColorLDR; CaptureComponent2D->UpdateContent(); CaptureComponent2D->Activate(); @@ -601,7 +592,8 @@ namespace SceneCaptureSensor_local_ns { ShowFlags.SetAmbientOcclusion(false); ShowFlags.SetAntiAliasing(false); - ShowFlags.SetVolumetricFog(false); // ShowFlags.SetAtmosphericFog(false); + ShowFlags.SetVolumetricFog(false); + // ShowFlags.SetAtmosphericFog(false); // ShowFlags.SetAudioRadius(false); // ShowFlags.SetBillboardSprites(false); ShowFlags.SetBloom(false);