Includes reordering
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#include "Carla.h"
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#include "Engine/TextureRenderTarget2D.h"
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#include "Carla.h"
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#include "Carla/Sensor/PixelReader.h"
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// For now we only support Vulkan on Windows.
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#include "Carla.h"
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#include "DrawDebugHelpers.h"
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#include "StaticMeshResources.h"
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#include "Engine/CollisionProfile.h"
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#include "Runtime/Engine/Classes/Kismet/KismetMathLibrary.h"
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#include "Carla.h"
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#include "Carla/Sensor/RayCastLidar.h"
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#include "Carla/Actor/ActorBlueprintFunctionLibrary.h"
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FActorDefinition ARayCastLidar::GetSensorDefinition()
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//
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#include "Carla.h"
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#include "Components/DrawFrustumComponent.h"
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#include "Components/SceneCaptureComponent2D.h"
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#include "Engine/TextureRenderTarget2D.h"
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#include "HighResScreenshot.h"
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#include "Carla.h"
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#include "Carla/Sensor/SceneCaptureSensor.h"
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static auto SCENE_CAPTURE_COUNTER = 0u;
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#include "Carla.h"
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#include "ConstructorHelpers.h"
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#include "Carla.h"
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#include "Carla/Sensor/ShaderBasedSensor.h"
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bool AShaderBasedSensor::LoadPostProcessingMaterial(const FString &Path, const float Weight)
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// This work is licensed under the terms of the MIT license.
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// For a copy, see <https://opensource.org/licenses/MIT>.
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#include "Carla.h"
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#include "GameFramework/SpectatorPawn.h"
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#include "Carla.h"
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#include "Carla/Server/TheNewCarlaServer.h"
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#include "Carla/Sensor/Sensor.h"
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#include <carla/Version.h>
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#include <compiler/disable-ue4-macros.h>
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#include <carla/rpc/Actor.h>
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#include <carla/rpc/VehicleControl.h>
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#include <compiler/enable-ue4-macros.h>
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#include <carla/rpc/ActorDefinition.h>
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#include <carla/rpc/ActorDescription.h>
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#include <carla/rpc/Server.h>
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#include <carla/rpc/Transform.h>
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#include <carla/streaming/Server.h>
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#include <compiler/enable-ue4-macros.h>
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#include <vector>
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