Digital Twins 0.2 version (#6768)
* Bitmap sent and drawn in widget texture with bugs * Map bitmap shown on widget * Concated meshes generated in the same lane to avoid errors during simplification * Navigation added to widget * Avoid Simplify to remove border vertices and try to parallel assets creation process * Road Generation 0.1 version ready * Removing Engine Association, Formatting CarlaTools Build dependencies * Change container type of generated procedural mesh componetns to be supported by UPROPERTY * Fixed indices jumping by two * Added in separate thread junctions generation * Started dynamic database creation * Dynamic database creation temporally removed * First step of merge. Coords of bottom left corner and top right corner * Libraries added to build system * Git ignore for osmrenderer to avoid ThirdParties directory to be tracked * Lat and Lon coords for corners sent from server to client * Transformed to local coords meshes' vertices' coords * Coords format error fixed * Saving xodr and osm files inside of OpenDrive folder * Widget fixed * UI design improved * WIP Windows build system for osm-world-renderer * Socket implementation replaced by boost asio framework in osmrenderer * Added multithreaded simplification of meshes * Build system adapted to wndows * Headers fixed to avoid windows specific heraders compilation * Remove warnings * Added widget to import building from houdini * Added origin latitude and longituda to OSM to OpenDRIVE conversion functions. Fixed Houdini importer widgets. * Add Houdini plugin download to the build system * Moved houdini blueprint. Houdini plugin now dowloads by default * Added houdini download for windows * OpenDriveToMap Now is a UOBject instead of widget * Added Lane mark generation. * Roads materials and distance field scale set to 0 * M_PI macro fixed for windows osm-renderer build system * Added Lane Marking generation * Fixed compilation issue related with std pair non copyable lane * Fix bug where different lanes were concating. Fix bug where end of roadmark was creating an artifact * Lanes Marks material assignation * Fix compilation issue and reading from not valid memory crash * Middle Lane mark duplication bug fixed - temp solution * Added bumps along road * Adding marchingcubes library and added to create junctions * Added junctions generations using marching cube and smoothed * Fixed linux compilation and removed couple warnings * Using previous algorithim for two road connections * Code cleanup * Remove debug state * Format Files * Format third parties files * Spaces removal * Fix code format * Added spawnning for trees * New branch to don`t loose modifications in code * Removing unnecesary spaces * Set trees for designer * Tag static mesh actor from road type * One tile with landscape and road cut * Changed format of For * WidgetCreated * Widget progress * LevelCreator Update * Folder for basicParameters in father map * Father map from template * Terrain mesh generated from noise and road mask Road mask not applied * Assign SubLevel by position * Changed to static functions * StrigUpdate * Added missing UFUNCTIONS * Trying to move Houdini actors to tiles * Meshes from Houdini to Tiles * Number of X and Y tiles exposed * Modify to new functions * Modifying code to create a new variable-offset and table to ingest blueprints * Update assignTile Function * Updating widget and cpp file to relocate meshes * Update Widget and create local copy of OpenDriveToMap * Added planes as landscape * RoadImported fixed * Simplification done in UE side * Update Houdini pipeline * Fixed osmrenderer compilation for windows * Generate landscape and set materials * Generate UVs for lane meshes. Generate Normals and Tangets for lane meshes * Delete unnecesary files * Widget updated * Exposing different variables to BPs * Update Assets * Asset path names fixed * Fixed height for misc objects, set default landscape * Rotate Light boxes * Adding OSM Importer plugin * Fixed normals on sidewalks * Update adding buildings plugin * Adding missing BP * Update * Fix BP_Instanced * Update OSMImporter * Creating BP_BuildingCreator * LevelCreator Fixed * Update building asset creation * If def add for osm renderer * Building block variation and styles * Updated values and generation for demo3 * Fix Widget * Changed unreal FSocket for boost sockets. Fixed road position errors * Update building creation * Updated Building Height * Fixing line colors * Added Planes in missing stuff * Update for meshes * Update deformation, avoid creation of individual buildings and add check for deformation * Deleted unnecesary files * New branch to work on building generation * Added shorts walls and roofs * Improve triangulation of polygons using UE * Fixing pipeline * Disabling shadows for roads and terrain * Updated default values for BP_Opendrivetomap * Updated OpenDriveToMap * Use Editor world instead of GetWorld * Added HTTP module * Change customfiledownloader API * Adding debuginformation * Using OpenDriveToMapObject * Adding Debug stuff * Expose Buildings names in ue4 * Remove from root when generation finished * Adding Slopes to building generation * Table update * Set pivot point at centre of building and Set use of material instances * Updating Buildings plane stuff * Fixing walls for building generator * Update data table * Updated road generation * Update DT * Update Origin of map and set moving for large map * Remove logs prepare blueprints for getting new info * Update slope fix and material for slopes * Updated Digital Twins for 12/06 * Added direct URL support * Avoid some crashes and improve QoL * Height fix * Tried to expose largemap in tick * New vegetation scatter tool * Added Full largemap support * Edit building levels in some type of levels * Updated static meshes instead of procedural meshes * Updated building generation and reduced logs * Vegetation tool into landscape pipeline * Demo ready for digital twins * Automated download of plugin * Update linux build script for UE4 Plugins * Disable sidewalks in junctions * Re enable sidewalksin crossing lanes * Removed asserts added checks to avoid generation of sidewalks on road * Optimizations for VRAM * Move actors slowly to sub levels * Added optimizations and support for smaller or bigger maps in tiles, modified TileSize * Garage and shed styles * Update generation stages * Update garage and shed parameters * Changed method generation to tile by tile * Fixed memory leak and UOpenDriveToMap is a uobject now * Fixed tile by tile generation * Added Heightmap support to map gen * last update * Commandlet generation working * Merge finished * Update DefaultEngine.ini to rever default rhi * Clean up HoudiniImporterWidget.cpp * Add with editor and make editor only code * Setup dependencies for CarlaTools plugin * Update StreetMap plugin commit and gitignore * Update Content version * Update next content version * Changed based type of OpenDrivetomap * Remove intermediate files if need similar to BuildCarlaUE4.sh * Update order of execution of donwload * Try to run download plugins everytime is used * Update packages sh avoid to delete anything * Fixing setup in windows * Add UE Constructor to Commandlet * More fixes * content version * Update package sh and update * Update Streetmap version * Update dependencies * Update StreetMap commit * Fix typo in gitignore * Update STMap plugin commit * Revert latest changes in windows package script * Update comments --------- Co-authored-by: aollero <aollero@cvc.uab.cat> Co-authored-by: aollero <adriollero@gmail.com> Co-authored-by: Axel <axellopez92@outlook.com> Co-authored-by: marionzki <mnoriegazamora@gmail.com> Co-authored-by: bernatx <bernatx@gmail.com>
This commit is contained in:
parent
133cd319d7
commit
80d3471171
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@ -7,8 +7,10 @@ Util/Build
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Install
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Plugins
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!Unreal/CarlaUE4/Plugins
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Unreal/CarlaUE4/Plugins/Streetmap
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Unreal/CarlaUE4/Plugins/HoudiniEngine
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/ExportedMaps
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/Import/*
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!/Import/README.md
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@ -58,9 +58,11 @@ namespace road {
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double Lane::GetWidth(const double s) const {
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RELEASE_ASSERT(s <= GetRoad()->GetLength());
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const auto width_info = GetInfo<element::RoadInfoLaneWidth>(s);
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RELEASE_ASSERT(width_info != nullptr);
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if(width_info != nullptr){
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return width_info->GetPolynomial().Evaluate(s);
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}
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return 0.0f;
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}
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bool Lane::IsStraight() const {
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Road *road = GetRoad();
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@ -1135,27 +1135,33 @@ namespace road {
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}
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std::map<road::Lane::LaneType , std::vector<std::unique_ptr<geom::Mesh>>>
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Map::GenerateOrderedChunkedMesh( const rpc::OpendriveGenerationParameters& params) const
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Map::GenerateOrderedChunkedMeshInLocations( const rpc::OpendriveGenerationParameters& params,
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const geom::Vector3D& minpos,
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const geom::Vector3D& maxpos) const
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{
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geom::MeshFactory mesh_factory(params);
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std::map<road::Lane::LaneType, std::vector<std::unique_ptr<geom::Mesh>>> road_out_mesh_list;
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std::map<road::Lane::LaneType, std::vector<std::unique_ptr<geom::Mesh>>> junction_out_mesh_list;
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std::thread juntction_thread( &Map::GenerateJunctions, this, mesh_factory, params, &junction_out_mesh_list);
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std::thread juntction_thread( &Map::GenerateJunctions, this, mesh_factory, params,
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minpos, maxpos, &junction_out_mesh_list);
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size_t num_roads = _data.GetRoads().size();
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size_t num_roads_per_thread = 20;
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const std::vector<RoadId> RoadsIDToGenerate = FilterRoadsByPosition(minpos, maxpos);
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size_t num_roads = RoadsIDToGenerate.size();
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size_t num_roads_per_thread = 30;
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size_t num_threads = (num_roads / num_roads_per_thread) + 1;
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num_threads = num_threads > 1 ? num_threads : 1;
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std::vector<std::thread> workers;
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std::mutex write_mutex;
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std::cout << "Generating " << std::to_string(num_roads) << " roads" << std::endl;
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for ( size_t i = 0; i < num_threads; ++i ) {
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std::thread neworker(
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[this, &write_mutex, &mesh_factory, &road_out_mesh_list, i, num_roads_per_thread]() {
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[this, &write_mutex, &mesh_factory, &RoadsIDToGenerate, &road_out_mesh_list, i, num_roads_per_thread]() {
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std::map<road::Lane::LaneType, std::vector<std::unique_ptr<geom::Mesh>>> Current =
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std::move(GenerateRoadsMultithreaded(mesh_factory, i, num_roads_per_thread));
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std::move(GenerateRoadsMultithreaded(mesh_factory, RoadsIDToGenerate,i, num_roads_per_thread ));
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std::lock_guard<std::mutex> guard(write_mutex);
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for ( auto&& pair : Current ) {
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if (road_out_mesh_list.find(pair.first) != road_out_mesh_list.end()) {
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@ -1193,17 +1199,23 @@ namespace road {
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road_out_mesh_list[pair.first] = std::move(pair.second);
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}
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}
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std::cout << "Generated " << std::to_string(num_roads) << " roads" << std::endl;
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return road_out_mesh_list;
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}
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std::vector<std::pair<geom::Transform, std::string>> Map::GetTreesTransform(
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const geom::Vector3D& minpos,
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const geom::Vector3D& maxpos,
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float distancebetweentrees,
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float distancefromdrivinglineborder,
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float s_offset) const {
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std::vector<std::pair<geom::Transform, std::string>> transforms;
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for (auto &&pair : _data.GetRoads()) {
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const auto &road = pair.second;
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const std::vector<RoadId> RoadsIDToGenerate = FilterRoadsByPosition(minpos, maxpos);
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for ( RoadId id : RoadsIDToGenerate ) {
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const auto& road = _data.GetRoads().at(id);
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if (!road.IsJunction()) {
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for (auto &&lane_section : road.GetLaneSections()) {
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LaneId min_lane = 0;
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@ -1212,13 +1224,13 @@ namespace road {
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min_lane = pairlane.first;
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}
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}
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const auto max_lane = lane_section.GetLanes().rbegin()->first == 0 ?
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-1 : lane_section.GetLanes().rbegin()->first;
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const road::Lane* lane = lane_section.GetLane(min_lane);
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if( lane ) {
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double s_current = lane_section.GetDistance() + s_offset;
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const double s_end = lane_section.GetDistance() + lane_section.GetLength();
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while(s_current < s_end){
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if(lane->GetWidth(s_current) != 0.0f){
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const auto edges = lane->GetCornerPositions(s_current, 0);
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geom::Vector3D director = edges.second - edges.first;
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geom::Vector3D treeposition = edges.first - director.MakeUnitVector() * distancefromdrivinglineborder;
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@ -1226,6 +1238,7 @@ namespace road {
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geom::Transform treeTransform(treeposition, lanetransform.rotation);
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const carla::road::element::RoadInfoSpeed* roadinfo = lane->GetInfo<carla::road::element::RoadInfoSpeed>(s_current);
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transforms.push_back(std::make_pair(treeTransform,roadinfo->GetType()));
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}
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s_current += distancebetweentrees;
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}
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@ -1275,15 +1288,19 @@ namespace road {
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/// Buids a list of meshes related with LineMarkings
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std::vector<std::unique_ptr<geom::Mesh>> Map::GenerateLineMarkings(
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const rpc::OpendriveGenerationParameters& params,
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const geom::Vector3D& minpos,
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const geom::Vector3D& maxpos,
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std::vector<std::string>& outinfo ) const
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{
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std::vector<std::unique_ptr<geom::Mesh>> LineMarks;
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geom::MeshFactory mesh_factory(params);
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for ( auto&& pair : _data.GetRoads() ) {
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if ( pair.second.IsJunction() ) {
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continue;
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const std::vector<RoadId> RoadsIDToGenerate = FilterRoadsByPosition(minpos, maxpos);
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for ( RoadId id : RoadsIDToGenerate ) {
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const auto& road = _data.GetRoads().at(id);
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if (!road.IsJunction()) {
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mesh_factory.GenerateLaneMarkForRoad(road, LineMarks, outinfo);
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}
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mesh_factory.GenerateLaneMarkForRoad(pair.second, LineMarks, outinfo);
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}
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return std::move(LineMarks);
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@ -1308,91 +1325,126 @@ namespace road {
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std::map<road::Lane::LaneType, std::vector<std::unique_ptr<geom::Mesh>>>
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Map::GenerateRoadsMultithreaded( const carla::geom::MeshFactory& mesh_factory,
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const std::vector<RoadId>& RoadsId,
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const size_t index, const size_t number_of_roads_per_thread) const
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{
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std::map<road::Lane::LaneType, std::vector<std::unique_ptr<geom::Mesh>>> out;
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auto start = std::next( _data.GetRoads().begin(), (index ) * number_of_roads_per_thread);
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size_t start = index * number_of_roads_per_thread;
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size_t endoffset = (index+1) * number_of_roads_per_thread;
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if( endoffset >= _data.GetRoads().size() ) {
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endoffset = _data.GetRoads().size();
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}
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auto end = std::next( _data.GetRoads().begin(), endoffset );
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size_t end = RoadsId.size();
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for (auto pair = start; pair != end && pair != _data.GetRoads().end(); ++pair) {
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const auto& road = pair->second;
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for (int i = start; i < endoffset && i < end; ++i) {
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const auto& road = _data.GetRoads().at(RoadsId[i]);
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if (!road.IsJunction()) {
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mesh_factory.GenerateAllOrderedWithMaxLen(road, out);
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}
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}
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std::cout << "Generated roads from " + std::to_string(index * number_of_roads_per_thread) + " to " + std::to_string((index+1) * number_of_roads_per_thread ) << std::endl;
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return out;
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}
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void Map::GenerateJunctions(const carla::geom::MeshFactory& mesh_factory,
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const rpc::OpendriveGenerationParameters& params,
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const geom::Vector3D& minpos,
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const geom::Vector3D& maxpos,
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std::map<road::Lane::LaneType,
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std::vector<std::unique_ptr<geom::Mesh>>>* junction_out_mesh_list) const {
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for (const auto& junc_pair : _data.GetJunctions()) {
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const auto& junction = junc_pair.second;
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if (junction.GetConnections().size() > 2) {
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std::vector<std::unique_ptr<geom::Mesh>> lane_meshes;
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std::vector<std::unique_ptr<geom::Mesh>> sidewalk_lane_meshes;
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std::vector<carla::geom::Vector3D> perimeterpoints;
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std::vector<JuncId> JunctionsToGenerate = FilterJunctionsByPosition(minpos, maxpos);
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size_t num_junctions = JunctionsToGenerate.size();
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std::cout << "Generating " << std::to_string(num_junctions) << " junctions" << std::endl;
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size_t junctionindex = 0;
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size_t num_junctions_per_thread = 5;
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size_t num_threads = (num_junctions / num_junctions_per_thread) + 1;
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num_threads = num_threads > 1 ? num_threads : 1;
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std::vector<std::thread> workers;
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std::mutex write_mutex;
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auto pmesh = SDFToMesh(junction, perimeterpoints, 75);
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(*junction_out_mesh_list)[road::Lane::LaneType::Driving].push_back(std::move(pmesh));
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for ( size_t i = 0; i < num_threads; ++i ) {
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std::thread neworker(
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[this, &write_mutex, &mesh_factory, &junction_out_mesh_list, JunctionsToGenerate, i, num_junctions_per_thread, num_junctions]() {
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std::map<road::Lane::LaneType,
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std::vector<std::unique_ptr<geom::Mesh>>> junctionsofthisthread;
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for (const auto& connection_pair : junction.GetConnections()) {
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const auto& connection = connection_pair.second;
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const auto& road = _data.GetRoads().at(connection.connecting_road);
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for (auto&& lane_section : road.GetLaneSections()) {
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for (auto&& lane_pair : lane_section.GetLanes()) {
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const auto& lane = lane_pair.second;
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if (lane.GetType() == road::Lane::LaneType::Sidewalk) {
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sidewalk_lane_meshes.push_back(mesh_factory.GenerateSidewalk(lane));
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}
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}
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}
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}
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std::unique_ptr<geom::Mesh> sidewalk_mesh = std::make_unique<geom::Mesh>();
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for (auto& lane : sidewalk_lane_meshes) {
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*sidewalk_mesh += *lane;
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}
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(*junction_out_mesh_list)[road::Lane::LaneType::Sidewalk].push_back(std::move(sidewalk_mesh));
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size_t minimum = 0;
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if( (i + 1) * num_junctions_per_thread < num_junctions ){
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minimum = (i + 1) * num_junctions_per_thread;
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}else{
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std::vector<std::unique_ptr<geom::Mesh>> lane_meshes;
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std::vector<std::unique_ptr<geom::Mesh>> sidewalk_lane_meshes;
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for (const auto& connection_pair : junction.GetConnections()) {
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const auto& connection = connection_pair.second;
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const auto& road = _data.GetRoads().at(connection.connecting_road);
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for (auto&& lane_section : road.GetLaneSections()) {
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for (auto&& lane_pair : lane_section.GetLanes()) {
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const auto& lane = lane_pair.second;
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if (lane.GetType() != road::Lane::LaneType::Sidewalk) {
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lane_meshes.push_back(mesh_factory.GenerateTesselated(lane));
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minimum = num_junctions;
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}
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else {
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sidewalk_lane_meshes.push_back(mesh_factory.GenerateSidewalk(lane));
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std::cout << "Generating Junctions between " << std::to_string(i * num_junctions_per_thread) << " and " << std::to_string(minimum) << std::endl;
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for ( size_t junctionindex = i * num_junctions_per_thread;
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junctionindex < minimum;
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++junctionindex )
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{
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GenerateSingleJunction(mesh_factory, JunctionsToGenerate[junctionindex], &junctionsofthisthread);
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}
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std::cout << "Generated Junctions between " << std::to_string(i * num_junctions_per_thread) << " and " << std::to_string(minimum) << std::endl;
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std::lock_guard<std::mutex> guard(write_mutex);
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for ( auto&& pair : junctionsofthisthread ) {
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if ((*junction_out_mesh_list).find(pair.first) != (*junction_out_mesh_list).end()) {
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(*junction_out_mesh_list)[pair.first].insert((*junction_out_mesh_list)[pair.first].end(),
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std::make_move_iterator(pair.second.begin()),
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std::make_move_iterator(pair.second.end()));
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} else {
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(*junction_out_mesh_list)[pair.first] = std::move(pair.second);
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}
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}
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}
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}
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std::unique_ptr<geom::Mesh> merged_mesh = std::make_unique<geom::Mesh>();
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for (auto& lane : lane_meshes) {
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*merged_mesh += *lane;
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}
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std::unique_ptr<geom::Mesh> sidewalk_mesh = std::make_unique<geom::Mesh>();
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for (auto& lane : sidewalk_lane_meshes) {
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*sidewalk_mesh += *lane;
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});
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workers.push_back(std::move(neworker));
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}
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(*junction_out_mesh_list)[road::Lane::LaneType::Driving].push_back(std::move(merged_mesh));
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(*junction_out_mesh_list)[road::Lane::LaneType::Sidewalk].push_back(std::move(sidewalk_mesh));
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for (size_t i = 0; i < workers.size(); ++i) {
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workers[i].join();
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}
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workers.clear();
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for (size_t i = 0; i < workers.size(); ++i) {
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if (workers[i].joinable()) {
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workers[i].join();
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}
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}
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}
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std::vector<JuncId> Map::FilterJunctionsByPosition( const geom::Vector3D& minpos,
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const geom::Vector3D& maxpos ) const {
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std::cout << "Filtered from " + std::to_string(_data.GetJunctions().size() ) + " junctions " << std::endl;
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std::vector<JuncId> ToReturn;
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for( auto& junction : _data.GetJunctions() ){
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geom::Location junctionLocation = junction.second.GetBoundingBox().location;
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if( minpos.x < junctionLocation.x && junctionLocation.x < maxpos.x &&
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minpos.y > junctionLocation.y && junctionLocation.y > maxpos.y ) {
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ToReturn.push_back(junction.first);
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}
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}
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std::cout << "To " + std::to_string(ToReturn.size() ) + " junctions " << std::endl;
|
||||
|
||||
return ToReturn;
|
||||
}
|
||||
|
||||
std::vector<RoadId> Map::FilterRoadsByPosition( const geom::Vector3D& minpos,
|
||||
const geom::Vector3D& maxpos ) const {
|
||||
|
||||
std::vector<RoadId> ToReturn;
|
||||
std::cout << "Filtered from " + std::to_string(_data.GetRoads().size() ) + " roads " << std::endl;
|
||||
for( auto& road : _data.GetRoads() ){
|
||||
auto &&lane_section = (*road.second.GetLaneSections().begin());
|
||||
const road::Lane* lane = lane_section.GetLane(-1);
|
||||
if( lane ) {
|
||||
const double s_check = lane_section.GetDistance() + lane_section.GetLength() * 0.5;
|
||||
geom::Location roadLocation = lane->ComputeTransform(s_check).location;
|
||||
if( minpos.x < roadLocation.x && roadLocation.x < maxpos.x &&
|
||||
minpos.y > roadLocation.y && roadLocation.y > maxpos.y ) {
|
||||
ToReturn.push_back(road.first);
|
||||
}
|
||||
}
|
||||
}
|
||||
std::cout << "To " + std::to_string(ToReturn.size() ) + " roads " << std::endl;
|
||||
return ToReturn;
|
||||
}
|
||||
|
||||
std::unique_ptr<geom::Mesh> Map::SDFToMesh(const road::Junction& jinput,
|
||||
const std::vector<geom::Vector3D>& sdfinput,
|
||||
int grid_cells_per_dim) const {
|
||||
|
@ -1441,42 +1493,18 @@ namespace road {
|
|||
geom::Mesh out_mesh;
|
||||
|
||||
for (auto& cv : mesh.vertices) {
|
||||
|
||||
geom::Vector3D newvertex;
|
||||
newvertex.x = cv.x;
|
||||
newvertex.y = cv.y;
|
||||
newvertex.z = cv.z;
|
||||
if ( std::find( out_mesh.GetVertices().begin(), out_mesh.GetVertices().end(), newvertex) == out_mesh.GetVertices().end() ) {
|
||||
out_mesh.AddVertex(newvertex);
|
||||
}
|
||||
}
|
||||
|
||||
auto finalvertices = out_mesh.GetVertices();
|
||||
for (auto ct : mesh.triangles) {
|
||||
auto cv = mesh.vertices[ct[1]];
|
||||
geom::Vector3D newvertex;
|
||||
newvertex.x = cv.x;
|
||||
newvertex.y = cv.y;
|
||||
newvertex.z = cv.z;
|
||||
|
||||
auto it = std::find(finalvertices.begin(), finalvertices.end(), newvertex);
|
||||
out_mesh.AddIndex(it - finalvertices.begin() + 1);
|
||||
|
||||
cv = mesh.vertices[ct[0]];
|
||||
newvertex.x = cv.x;
|
||||
newvertex.y = cv.y;
|
||||
newvertex.z = cv.z;
|
||||
|
||||
it = std::find(finalvertices.begin(), finalvertices.end(), newvertex);
|
||||
out_mesh.AddIndex(it - finalvertices.begin() + 1);
|
||||
|
||||
cv = mesh.vertices[ct[2]];
|
||||
newvertex.x = cv.x;
|
||||
newvertex.y = cv.y;
|
||||
newvertex.z = cv.z;
|
||||
|
||||
it = std::find(finalvertices.begin(), finalvertices.end(), newvertex);
|
||||
out_mesh.AddIndex(it - finalvertices.begin() + 1);
|
||||
out_mesh.AddIndex(ct[1] + 1);
|
||||
out_mesh.AddIndex(ct[0] + 1);
|
||||
out_mesh.AddIndex(ct[2] + 1);
|
||||
}
|
||||
|
||||
for (auto& cv : out_mesh.GetVertices() ) {
|
||||
|
@ -1493,5 +1521,73 @@ namespace road {
|
|||
}
|
||||
return std::make_unique<geom::Mesh>(out_mesh);
|
||||
}
|
||||
|
||||
void Map::GenerateSingleJunction(const carla::geom::MeshFactory& mesh_factory,
|
||||
const JuncId Id,
|
||||
std::map<road::Lane::LaneType, std::vector<std::unique_ptr<geom::Mesh>>>*
|
||||
junction_out_mesh_list) const {
|
||||
|
||||
const auto& junction = _data.GetJunctions().at(Id);
|
||||
if (junction.GetConnections().size() > 2) {
|
||||
std::vector<std::unique_ptr<geom::Mesh>> lane_meshes;
|
||||
std::vector<std::unique_ptr<geom::Mesh>> sidewalk_lane_meshes;
|
||||
std::vector<carla::geom::Vector3D> perimeterpoints;
|
||||
|
||||
auto pmesh = SDFToMesh(junction, perimeterpoints, 75);
|
||||
(*junction_out_mesh_list)[road::Lane::LaneType::Driving].push_back(std::move(pmesh));
|
||||
|
||||
for (const auto& connection_pair : junction.GetConnections()) {
|
||||
const auto& connection = connection_pair.second;
|
||||
const auto& road = _data.GetRoads().at(connection.connecting_road);
|
||||
for (auto&& lane_section : road.GetLaneSections()) {
|
||||
for (auto&& lane_pair : lane_section.GetLanes()) {
|
||||
const auto& lane = lane_pair.second;
|
||||
if ( lane.GetType() == road::Lane::LaneType::Sidewalk ) {
|
||||
boost::optional<element::Waypoint> sw =
|
||||
GetWaypoint(road.GetId(), lane_pair.first, lane.GetDistance() + (lane.GetLength() * 0.5f));
|
||||
if( GetWaypoint(ComputeTransform(*sw).location).get_ptr () == nullptr ){
|
||||
sidewalk_lane_meshes.push_back(mesh_factory.GenerateSidewalk(lane));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
std::unique_ptr<geom::Mesh> sidewalk_mesh = std::make_unique<geom::Mesh>();
|
||||
for (auto& lane : sidewalk_lane_meshes) {
|
||||
*sidewalk_mesh += *lane;
|
||||
}
|
||||
(*junction_out_mesh_list)[road::Lane::LaneType::Sidewalk].push_back(std::move(sidewalk_mesh));
|
||||
} else {
|
||||
std::vector<std::unique_ptr<geom::Mesh>> lane_meshes;
|
||||
std::vector<std::unique_ptr<geom::Mesh>> sidewalk_lane_meshes;
|
||||
for (const auto& connection_pair : junction.GetConnections()) {
|
||||
const auto& connection = connection_pair.second;
|
||||
const auto& road = _data.GetRoads().at(connection.connecting_road);
|
||||
for (auto&& lane_section : road.GetLaneSections()) {
|
||||
for (auto&& lane_pair : lane_section.GetLanes()) {
|
||||
const auto& lane = lane_pair.second;
|
||||
if (lane.GetType() != road::Lane::LaneType::Sidewalk) {
|
||||
lane_meshes.push_back(mesh_factory.GenerateTesselated(lane));
|
||||
}
|
||||
else {
|
||||
sidewalk_lane_meshes.push_back(mesh_factory.GenerateSidewalk(lane));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
std::unique_ptr<geom::Mesh> merged_mesh = std::make_unique<geom::Mesh>();
|
||||
for (auto& lane : lane_meshes) {
|
||||
*merged_mesh += *lane;
|
||||
}
|
||||
std::unique_ptr<geom::Mesh> sidewalk_mesh = std::make_unique<geom::Mesh>();
|
||||
for (auto& lane : sidewalk_lane_meshes) {
|
||||
*sidewalk_mesh += *lane;
|
||||
}
|
||||
|
||||
(*junction_out_mesh_list)[road::Lane::LaneType::Driving].push_back(std::move(merged_mesh));
|
||||
(*junction_out_mesh_list)[road::Lane::LaneType::Sidewalk].push_back(std::move(sidewalk_mesh));
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace road
|
||||
} // namespace carla
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
#include "carla/road/MapData.h"
|
||||
#include "carla/road/RoadTypes.h"
|
||||
#include "carla/road/MeshFactory.h"
|
||||
#include "carla/geom/Vector3D.h"
|
||||
#include "carla/rpc/OpendriveGenerationParameters.h"
|
||||
|
||||
#include <boost/optional.hpp>
|
||||
|
@ -161,12 +162,16 @@ namespace road {
|
|||
const rpc::OpendriveGenerationParameters& params) const;
|
||||
|
||||
std::map<road::Lane::LaneType , std::vector<std::unique_ptr<geom::Mesh>>>
|
||||
GenerateOrderedChunkedMesh( const rpc::OpendriveGenerationParameters& params) const;
|
||||
GenerateOrderedChunkedMeshInLocations( const rpc::OpendriveGenerationParameters& params,
|
||||
const geom::Vector3D& minpos,
|
||||
const geom::Vector3D& maxpos) const;
|
||||
|
||||
/// Buids a mesh of all crosswalks based on the OpenDRIVE
|
||||
geom::Mesh GetAllCrosswalkMesh() const;
|
||||
|
||||
std::vector<std::pair<geom::Transform, std::string>> GetTreesTransform(
|
||||
const geom::Vector3D& minpos,
|
||||
const geom::Vector3D& maxpos,
|
||||
float distancebetweentrees,
|
||||
float distancefromdrivinglineborder,
|
||||
float s_offset = 0) const;
|
||||
|
@ -176,6 +181,8 @@ namespace road {
|
|||
/// Buids a list of meshes related with LineMarkings
|
||||
std::vector<std::unique_ptr<geom::Mesh>> GenerateLineMarkings(
|
||||
const rpc::OpendriveGenerationParameters& params,
|
||||
const geom::Vector3D& minpos,
|
||||
const geom::Vector3D& maxpos,
|
||||
std::vector<std::string>& outinfo ) const;
|
||||
|
||||
const std::unordered_map<SignId, std::unique_ptr<Signal>>& GetSignals() const {
|
||||
|
@ -223,15 +230,32 @@ public:
|
|||
|
||||
std::map<road::Lane::LaneType, std::vector<std::unique_ptr<geom::Mesh>>>
|
||||
GenerateRoadsMultithreaded( const carla::geom::MeshFactory& mesh_factory,
|
||||
const size_t index, const size_t number_of_roads_per_thread) const;
|
||||
const std::vector<RoadId>& RoadsID,
|
||||
const size_t index,
|
||||
const size_t number_of_roads_per_thread) const;
|
||||
|
||||
void GenerateJunctions(const carla::geom::MeshFactory& mesh_factory,
|
||||
const rpc::OpendriveGenerationParameters& params,
|
||||
const geom::Vector3D& minpos,
|
||||
const geom::Vector3D& maxpos,
|
||||
std::map<road::Lane::LaneType, std::vector<std::unique_ptr<geom::Mesh>>>*
|
||||
juntion_out_mesh_list) const;
|
||||
|
||||
std::unique_ptr<geom::Mesh> SDFToMesh(const road::Junction& jinput, const std::vector<geom::Vector3D>& sdfinput, int grid_cells_per_dim) const;
|
||||
void GenerateSingleJunction(const carla::geom::MeshFactory& mesh_factory,
|
||||
const JuncId Id,
|
||||
std::map<road::Lane::LaneType, std::vector<std::unique_ptr<geom::Mesh>>>*
|
||||
junction_out_mesh_list) const;
|
||||
|
||||
// Return list of junction ID which are between those positions
|
||||
std::vector<JuncId> FilterJunctionsByPosition(
|
||||
const geom::Vector3D& minpos,
|
||||
const geom::Vector3D& maxpos) const;
|
||||
// Return list of roads ID which are between those positions
|
||||
std::vector<RoadId> FilterRoadsByPosition(
|
||||
const geom::Vector3D& minpos,
|
||||
const geom::Vector3D& maxpos ) const;
|
||||
|
||||
std::unique_ptr<geom::Mesh> SDFToMesh(const road::Junction& jinput, const std::vector<geom::Vector3D>& sdfinput, int grid_cells_per_dim) const;
|
||||
};
|
||||
|
||||
} // namespace road
|
||||
|
|
|
@ -825,15 +825,20 @@ namespace road {
|
|||
for(const auto& junction : _map_data._junctions) {
|
||||
for(const auto& controller : junction.second._controllers) {
|
||||
auto it = _map_data._controllers.find(controller);
|
||||
DEBUG_ASSERT(it != _map_data._controllers.end());
|
||||
if(it != _map_data._controllers.end()){
|
||||
if( it->second != nullptr ){
|
||||
it->second->_junctions.insert(junction.first);
|
||||
for(const auto & signal : it->second->_signals) {
|
||||
auto signal_it = _map_data._signals.find(signal);
|
||||
if( signal_it->second != nullptr ){
|
||||
signal_it->second->_controllers.insert(controller);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void MapBuilder::CreateJunctionBoundingBoxes(Map &map) {
|
||||
for (auto &junctionpair : map._data.GetJunctions()) {
|
||||
|
|
|
@ -0,0 +1,228 @@
|
|||
// Copyright (c) 2023 Computer Vision Center (CVC) at the Universitat Autonoma
|
||||
// de Barcelona (UAB).
|
||||
//
|
||||
// This work is licensed under the terms of the MIT license.
|
||||
// For a copy, see <https://opensource.org/licenses/MIT>.
|
||||
|
||||
#include "MapGenFunctionLibrary.h"
|
||||
|
||||
// Engine headers
|
||||
#include "AssetRegistry/AssetRegistryModule.h"
|
||||
#include "Materials/MaterialInstance.h"
|
||||
#include "StaticMeshAttributes.h"
|
||||
#include "RenderingThread.h"
|
||||
// Carla C++ headers
|
||||
|
||||
// Carla plugin headers
|
||||
|
||||
|
||||
DEFINE_LOG_CATEGORY(LogCarlaMapGenFunctionLibrary);
|
||||
static const float OSMToCentimetersScaleFactor = 100.0f;
|
||||
|
||||
FMeshDescription UMapGenFunctionLibrary::BuildMeshDescriptionFromData(
|
||||
const FProceduralCustomMesh& Data,
|
||||
const TArray<FProcMeshTangent>& ParamTangents,
|
||||
UMaterialInstance* MaterialInstance )
|
||||
{
|
||||
|
||||
int32 VertexCount = Data.Vertices.Num();
|
||||
int32 VertexInstanceCount = Data.Triangles.Num();
|
||||
int32 PolygonCount = Data.Vertices.Num()/3;
|
||||
|
||||
FMeshDescription MeshDescription;
|
||||
FStaticMeshAttributes AttributeGetter(MeshDescription);
|
||||
AttributeGetter.Register();
|
||||
|
||||
TPolygonGroupAttributesRef<FName> PolygonGroupNames = AttributeGetter.GetPolygonGroupMaterialSlotNames();
|
||||
TVertexAttributesRef<FVector> VertexPositions = AttributeGetter.GetVertexPositions();
|
||||
TVertexInstanceAttributesRef<FVector> Tangents = AttributeGetter.GetVertexInstanceTangents();
|
||||
TVertexInstanceAttributesRef<float> BinormalSigns = AttributeGetter.GetVertexInstanceBinormalSigns();
|
||||
TVertexInstanceAttributesRef<FVector> Normals = AttributeGetter.GetVertexInstanceNormals();
|
||||
TVertexInstanceAttributesRef<FVector4> Colors = AttributeGetter.GetVertexInstanceColors();
|
||||
TVertexInstanceAttributesRef<FVector2D> UVs = AttributeGetter.GetVertexInstanceUVs();
|
||||
|
||||
// Calculate the totals for each ProcMesh element type
|
||||
FPolygonGroupID PolygonGroupForSection;
|
||||
MeshDescription.ReserveNewVertices(VertexCount);
|
||||
MeshDescription.ReserveNewVertexInstances(VertexInstanceCount);
|
||||
MeshDescription.ReserveNewPolygons(PolygonCount);
|
||||
MeshDescription.ReserveNewEdges(PolygonCount * 2);
|
||||
UVs.SetNumIndices(4);
|
||||
|
||||
// Create Materials
|
||||
TMap<UMaterialInterface*, FPolygonGroupID> UniqueMaterials;
|
||||
const int32 NumSections = 1;
|
||||
UniqueMaterials.Reserve(1);
|
||||
FPolygonGroupID NewPolygonGroup = MeshDescription.CreatePolygonGroup();
|
||||
|
||||
if( MaterialInstance != nullptr ){
|
||||
UMaterialInterface *Material = MaterialInstance;
|
||||
UniqueMaterials.Add(Material, NewPolygonGroup);
|
||||
PolygonGroupNames[NewPolygonGroup] = Material->GetFName();
|
||||
}else{
|
||||
UE_LOG(LogCarla, Error, TEXT("MaterialInstance is nullptr"));
|
||||
}
|
||||
PolygonGroupForSection = NewPolygonGroup;
|
||||
|
||||
|
||||
|
||||
// Create the vertex
|
||||
int32 NumVertex = Data.Vertices.Num();
|
||||
TMap<int32, FVertexID> VertexIndexToVertexID;
|
||||
VertexIndexToVertexID.Reserve(NumVertex);
|
||||
for (int32 VertexIndex = 0; VertexIndex < NumVertex; ++VertexIndex)
|
||||
{
|
||||
const FVector &Vert = Data.Vertices[VertexIndex];
|
||||
const FVertexID VertexID = MeshDescription.CreateVertex();
|
||||
VertexPositions[VertexID] = Vert;
|
||||
VertexIndexToVertexID.Add(VertexIndex, VertexID);
|
||||
}
|
||||
|
||||
// Create the VertexInstance
|
||||
int32 NumIndices = Data.Triangles.Num();
|
||||
int32 NumTri = NumIndices / 3;
|
||||
TMap<int32, FVertexInstanceID> IndiceIndexToVertexInstanceID;
|
||||
IndiceIndexToVertexInstanceID.Reserve(NumVertex);
|
||||
for (int32 IndiceIndex = 0; IndiceIndex < NumIndices; IndiceIndex++)
|
||||
{
|
||||
const int32 VertexIndex = Data.Triangles[IndiceIndex];
|
||||
const FVertexID VertexID = VertexIndexToVertexID[VertexIndex];
|
||||
const FVertexInstanceID VertexInstanceID =
|
||||
MeshDescription.CreateVertexInstance(VertexID);
|
||||
IndiceIndexToVertexInstanceID.Add(IndiceIndex, VertexInstanceID);
|
||||
Normals[VertexInstanceID] = Data.Normals[VertexIndex];
|
||||
|
||||
if(ParamTangents.Num() == Data.Vertices.Num())
|
||||
{
|
||||
Tangents[VertexInstanceID] = ParamTangents[VertexIndex].TangentX;
|
||||
BinormalSigns[VertexInstanceID] =
|
||||
ParamTangents[VertexIndex].bFlipTangentY ? -1.f : 1.f;
|
||||
}else{
|
||||
|
||||
}
|
||||
Colors[VertexInstanceID] = FLinearColor(0,0,0);
|
||||
if(Data.UV0.Num() == Data.Vertices.Num())
|
||||
{
|
||||
UVs.Set(VertexInstanceID, 0, Data.UV0[VertexIndex]);
|
||||
}else{
|
||||
UVs.Set(VertexInstanceID, 0, FVector2D(0,0));
|
||||
}
|
||||
UVs.Set(VertexInstanceID, 1, FVector2D(0,0));
|
||||
UVs.Set(VertexInstanceID, 2, FVector2D(0,0));
|
||||
UVs.Set(VertexInstanceID, 3, FVector2D(0,0));
|
||||
}
|
||||
|
||||
for (int32 TriIdx = 0; TriIdx < NumTri; TriIdx++)
|
||||
{
|
||||
FVertexID VertexIndexes[3];
|
||||
TArray<FVertexInstanceID> VertexInstanceIDs;
|
||||
VertexInstanceIDs.SetNum(3);
|
||||
|
||||
for (int32 CornerIndex = 0; CornerIndex < 3; ++CornerIndex)
|
||||
{
|
||||
const int32 IndiceIndex = (TriIdx * 3) + CornerIndex;
|
||||
const int32 VertexIndex = Data.Triangles[IndiceIndex];
|
||||
VertexIndexes[CornerIndex] = VertexIndexToVertexID[VertexIndex];
|
||||
VertexInstanceIDs[CornerIndex] =
|
||||
IndiceIndexToVertexInstanceID[IndiceIndex];
|
||||
}
|
||||
|
||||
// Insert a polygon into the mesh
|
||||
MeshDescription.CreatePolygon(NewPolygonGroup, VertexInstanceIDs);
|
||||
|
||||
}
|
||||
|
||||
return MeshDescription;
|
||||
}
|
||||
|
||||
UStaticMesh* UMapGenFunctionLibrary::CreateMesh(
|
||||
const FProceduralCustomMesh& Data,
|
||||
const TArray<FProcMeshTangent>& ParamTangents,
|
||||
UMaterialInstance* MaterialInstance,
|
||||
FString MapName,
|
||||
FString FolderName,
|
||||
FName MeshName)
|
||||
{
|
||||
IPlatformFile& PlatformFile = FPlatformFileManager::Get().GetPlatformFile();
|
||||
|
||||
UStaticMesh::FBuildMeshDescriptionsParams Params;
|
||||
Params.bBuildSimpleCollision = true;
|
||||
|
||||
FString PackageName = "/Game/CustomMaps/" + MapName + "/Static/" + FolderName + "/" + MeshName.ToString();
|
||||
|
||||
if (!PlatformFile.DirectoryExists(*PackageName))
|
||||
{
|
||||
//PlatformFile.CreateDirectory(*PackageName);
|
||||
}
|
||||
|
||||
|
||||
FMeshDescription Description = BuildMeshDescriptionFromData(Data,ParamTangents, MaterialInstance);
|
||||
|
||||
if (Description.Polygons().Num() > 0)
|
||||
{
|
||||
UPackage* Package = CreatePackage(*PackageName);
|
||||
check(Package);
|
||||
UStaticMesh* Mesh = NewObject<UStaticMesh>( Package, MeshName, RF_Public | RF_Standalone);
|
||||
|
||||
Mesh->InitResources();
|
||||
|
||||
Mesh->LightingGuid = FGuid::NewGuid();
|
||||
Mesh->StaticMaterials.Add(FStaticMaterial(MaterialInstance));
|
||||
Mesh->BuildFromMeshDescriptions({ &Description }, Params);
|
||||
Mesh->CreateBodySetup();
|
||||
Mesh->BodySetup->CollisionTraceFlag = ECollisionTraceFlag::CTF_UseComplexAsSimple;
|
||||
Mesh->BodySetup->CreatePhysicsMeshes();
|
||||
// Build mesh from source
|
||||
Mesh->NeverStream = false;
|
||||
TArray<UObject*> CreatedAssets;
|
||||
CreatedAssets.Add(Mesh);
|
||||
|
||||
// Notify asset registry of new asset
|
||||
FAssetRegistryModule::AssetCreated(Mesh);
|
||||
//UPackage::SavePackage(Package, Mesh, EObjectFlags::RF_Public | EObjectFlags::RF_Standalone, *(MeshName.ToString()), GError, nullptr, true, true, SAVE_NoError);
|
||||
Package->MarkPackageDirty();
|
||||
return Mesh;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
FVector2D UMapGenFunctionLibrary::GetTransversemercProjection(float lat, float lon, float lat0, float lon0)
|
||||
{
|
||||
// earth radius in m
|
||||
const float R = 6373000.0f;
|
||||
float latt = FMath::DegreesToRadians(lat);
|
||||
float lonn = FMath::DegreesToRadians(lon - lon0);
|
||||
float latt0 = FMath::DegreesToRadians(lat0);
|
||||
float eps = atan(tan(latt)/cos(lonn));
|
||||
float nab = asinh(sin(lonn)/sqrt(tan(latt)*tan(latt)+cos(lonn)*cos(lonn)));
|
||||
float x = R*nab;
|
||||
float y = R*eps;
|
||||
float eps0 = atan(tan(latt0)/cos(0));
|
||||
float nab0 = asinh(sin(0)/sqrt(tan(latt0)*tan(latt0)+cos(0)*cos(0)));
|
||||
float x0 = R*nab0;
|
||||
float y0 = R*eps0;
|
||||
FVector2D Result = FVector2D(x, -(y - y0)) * OSMToCentimetersScaleFactor;
|
||||
|
||||
return Result;
|
||||
}
|
||||
|
||||
void UMapGenFunctionLibrary::SetThreadToSleep(float seconds){
|
||||
//FGenericPlatformProcess::Sleep(seconds);
|
||||
}
|
||||
|
||||
void UMapGenFunctionLibrary::FlushRenderingCommandsInBlueprint(){
|
||||
FlushRenderingCommands(true);
|
||||
FlushPendingDeleteRHIResources_GameThread();
|
||||
}
|
||||
|
||||
void UMapGenFunctionLibrary::CleanupGEngine(){
|
||||
GEngine->PerformGarbageCollectionAndCleanupActors();
|
||||
#if WITH_EDITOR
|
||||
FText TransResetText(FText::FromString("Clean up after Move actors to sublevels"));
|
||||
if ( GEditor->Trans )
|
||||
{
|
||||
GEditor->Trans->Reset(TransResetText);
|
||||
GEditor->Cleanse(true, true, TransResetText);
|
||||
}
|
||||
#endif
|
||||
}
|
|
@ -0,0 +1,54 @@
|
|||
// Copyright (c) 2023 Computer Vision Center (CVC) at the Universitat Autonoma
|
||||
// de Barcelona (UAB).
|
||||
//
|
||||
// This work is licensed under the terms of the MIT license.
|
||||
// For a copy, see <https://opensource.org/licenses/MIT>.
|
||||
|
||||
#pragma once
|
||||
|
||||
// Engine headers
|
||||
#include "CoreMinimal.h"
|
||||
#include "Kismet/BlueprintFunctionLibrary.h"
|
||||
#include "MeshDescription.h"
|
||||
#include "ProceduralMeshComponent.h"
|
||||
// Carla C++ headers
|
||||
|
||||
// Carla plugin headers
|
||||
#include "Carla/Util/ProceduralCustomMesh.h"
|
||||
|
||||
#include "MapGenFunctionLibrary.generated.h"
|
||||
|
||||
|
||||
DECLARE_LOG_CATEGORY_EXTERN(LogCarlaMapGenFunctionLibrary, Log, All);
|
||||
|
||||
UCLASS(BlueprintType)
|
||||
class CARLA_API UMapGenFunctionLibrary : public UBlueprintFunctionLibrary
|
||||
{
|
||||
GENERATED_BODY()
|
||||
public:
|
||||
UFUNCTION(BlueprintCallable)
|
||||
static UStaticMesh* CreateMesh(
|
||||
const FProceduralCustomMesh& Data,
|
||||
const TArray<FProcMeshTangent>& ParamTangents,
|
||||
UMaterialInstance* MaterialInstance,
|
||||
FString MapName,
|
||||
FString FolderName,
|
||||
FName MeshName);
|
||||
|
||||
static FMeshDescription BuildMeshDescriptionFromData(
|
||||
const FProceduralCustomMesh& Data,
|
||||
const TArray<FProcMeshTangent>& ParamTangents,
|
||||
UMaterialInstance* MaterialInstance );
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
static FVector2D GetTransversemercProjection(float lat, float lon, float lat0, float lon0);
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
static void SetThreadToSleep(float seconds);
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
static void FlushRenderingCommandsInBlueprint();
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
static void CleanupGEngine();
|
||||
};
|
|
@ -9,24 +9,24 @@
|
|||
#include "ProceduralCustomMesh.generated.h"
|
||||
|
||||
/// A definition of a Carla Mesh.
|
||||
USTRUCT()
|
||||
USTRUCT(Blueprintable)
|
||||
struct CARLA_API FProceduralCustomMesh
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
UPROPERTY()
|
||||
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="VertexData")
|
||||
TArray<FVector> Vertices;
|
||||
|
||||
UPROPERTY()
|
||||
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="VertexData")
|
||||
TArray<int32> Triangles;
|
||||
|
||||
UPROPERTY()
|
||||
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="VertexData")
|
||||
TArray<FVector> Normals;
|
||||
|
||||
UPROPERTY()
|
||||
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="VertexData")
|
||||
TArray<FVector2D> UV0;
|
||||
|
||||
UPROPERTY()
|
||||
UPROPERTY(BlueprintReadWrite, EditAnywhere, Category="VertexData")
|
||||
TArray<FLinearColor> VertexColor;
|
||||
|
||||
// This is commented due to an strange bug including ProceduralMeshComponent.h
|
||||
|
|
|
@ -18,7 +18,7 @@
|
|||
{
|
||||
"Name": "CarlaTools",
|
||||
"Type": "Editor",
|
||||
"LoadingPhase": "PostEngineInit"
|
||||
"LoadingPhase": "Default"
|
||||
}
|
||||
],
|
||||
"Plugins": [
|
||||
|
@ -37,6 +37,10 @@
|
|||
{
|
||||
"Name": "ProceduralMeshComponent",
|
||||
"Enabled": true
|
||||
},
|
||||
{
|
||||
"Name": "StreetMap",
|
||||
"Enabled": true
|
||||
}
|
||||
]
|
||||
}
|
Binary file not shown.
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Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,43 @@
|
|||
#!/usr/bin/env python
|
||||
import unreal
|
||||
import argparse
|
||||
import json
|
||||
import os
|
||||
import subprocess
|
||||
|
||||
|
||||
"""Generic function for running a commandlet with its arguments."""
|
||||
ue4_path = os.environ["UE4_ROOT"]
|
||||
uproject_path = unreal.Paths.project_dir() + ("CarlaUE4.uproject")
|
||||
run = "-run=%s" % ("GenerateTileCommandlet")
|
||||
|
||||
print("Before any Commandlet:")
|
||||
|
||||
argparser = argparse.ArgumentParser()
|
||||
|
||||
argparser.add_argument(
|
||||
'-s', '--paramstring',
|
||||
metavar='S',
|
||||
default='',
|
||||
type=str,
|
||||
help='String to put as arguments')
|
||||
args = argparser.parse_args()
|
||||
|
||||
arguments = args.paramstring
|
||||
|
||||
if os.name == "nt":
|
||||
sys_name = "Win64"
|
||||
editor_path = "%s/Engine/Binaries/%s/UE4Editor" % (ue4_path, sys_name)
|
||||
command = [editor_path, uproject_path, run]
|
||||
command.extend(arguments)
|
||||
print("Commandlet:", command)
|
||||
print("Arguments:", arguments)
|
||||
subprocess.check_call(command, shell=True)
|
||||
elif os.name == "posix":
|
||||
sys_name = "Linux"
|
||||
editor_path = "%s/Engine/Binaries/%s/UE4Editor" % (ue4_path, sys_name)
|
||||
full_command = editor_path + " " + uproject_path + " " + run + " " + arguments
|
||||
print("Commandlet:", full_command)
|
||||
print("Arguments:", arguments)
|
||||
subprocess.call([full_command], shell=True)
|
||||
|
|
@ -82,14 +82,18 @@ public class CarlaTools : ModuleRules
|
|||
"FoliageEdit",
|
||||
"MeshMergeUtilities",
|
||||
"Carla",
|
||||
"StaticMeshDescription",
|
||||
"PhysXVehicles",
|
||||
"Json",
|
||||
"JsonUtilities",
|
||||
"Networking",
|
||||
"Sockets",
|
||||
"HTTP",
|
||||
"RHI",
|
||||
"RenderCore",
|
||||
"MeshMergeUtilities"
|
||||
"MeshMergeUtilities",
|
||||
"StreetMapImporting",
|
||||
"StreetMapRuntime"
|
||||
// ... add private dependencies that you statically link with here ...
|
||||
}
|
||||
);
|
||||
|
|
|
@ -0,0 +1,84 @@
|
|||
// Copyright (c) 2021 Computer Vision Center (CVC) at the Universitat Autonoma
|
||||
// de Barcelona (UAB).
|
||||
//
|
||||
// This work is licensed under the terms of the MIT license.
|
||||
// For a copy, see <https://opensource.org/licenses/MIT>.
|
||||
|
||||
#include "GenerateTileCommandlet.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <fstream>
|
||||
|
||||
#if WITH_EDITOR
|
||||
#include "FileHelpers.h"
|
||||
#endif
|
||||
#include "UObject/ConstructorHelpers.h"
|
||||
|
||||
DEFINE_LOG_CATEGORY(LogCarlaToolsMapGenerateTileCommandlet);
|
||||
|
||||
|
||||
UGenerateTileCommandlet::UGenerateTileCommandlet()
|
||||
{
|
||||
#if WITH_EDITOR
|
||||
ConstructorHelpers::FClassFinder<UOpenDriveToMap> OpenDrivelassFinder(TEXT("/CarlaTools/OnroadMapGenerator/BP_OpenDriveToMap"));
|
||||
OpenDriveClass = OpenDrivelassFinder.Class;
|
||||
#endif
|
||||
}
|
||||
|
||||
UGenerateTileCommandlet::UGenerateTileCommandlet(const FObjectInitializer& Initializer)
|
||||
: Super(Initializer)
|
||||
{
|
||||
#if WITH_EDITOR
|
||||
ConstructorHelpers::FClassFinder<UOpenDriveToMap> OpenDrivelassFinder(TEXT("/CarlaTools/OnroadMapGenerator/BP_OpenDriveToMap"));
|
||||
OpenDriveClass = OpenDrivelassFinder.Class;
|
||||
#endif
|
||||
}
|
||||
|
||||
#if WITH_EDITORONLY_DATA
|
||||
|
||||
int32 UGenerateTileCommandlet::Main(const FString &Params)
|
||||
{
|
||||
UE_LOG(LogCarlaToolsMapGenerateTileCommandlet, Log, TEXT("UGenerateTileCommandlet::Main Arguments %s"), *Params);
|
||||
TArray<FString> Tokens;
|
||||
TArray<FString> Switches;
|
||||
TMap<FString,FString> ParamsMap;
|
||||
|
||||
ParseCommandLine(*Params, Tokens, Switches, ParamsMap );
|
||||
|
||||
std::string logstr = std::string(TCHAR_TO_UTF8(*Params));
|
||||
std::ofstream file("CommandletParameters.txt", std::ios::app);
|
||||
file << logstr << std::endl;
|
||||
|
||||
for( auto fstr : Tokens )
|
||||
{
|
||||
logstr = std::string(TCHAR_TO_UTF8(*fstr));
|
||||
file << " Tokens " << logstr << std::endl;
|
||||
}
|
||||
|
||||
for( auto fstr : Switches )
|
||||
{
|
||||
logstr = std::string(TCHAR_TO_UTF8(*fstr));
|
||||
file << " SWITCHES " << logstr << std::endl;
|
||||
}
|
||||
|
||||
for( auto PairMap : ParamsMap )
|
||||
{
|
||||
std::string key = std::string(TCHAR_TO_UTF8(*PairMap.Key));
|
||||
std::string value = std::string(TCHAR_TO_UTF8(*PairMap.Value));
|
||||
|
||||
file << "Key: " << key << " Value: " << value << std::endl;
|
||||
}
|
||||
|
||||
|
||||
|
||||
OpenDriveMap = NewObject<UOpenDriveToMap>(this, OpenDriveClass);
|
||||
OpenDriveMap->FilePath = ParamsMap["FilePath"];
|
||||
OpenDriveMap->BaseLevelName = ParamsMap["BaseLevelName"];
|
||||
OpenDriveMap->OriginGeoCoordinates = FVector2D(FCString::Atof(*ParamsMap["GeoCoordsX"]),FCString::Atof(*ParamsMap["GeoCoordsY"]));
|
||||
OpenDriveMap->CurrentTilesInXY = FIntVector(FCString::Atof(*ParamsMap["CTileX"]),FCString::Atof(*ParamsMap["CTileY"]), 0);
|
||||
// Parse Params
|
||||
OpenDriveMap->GenerateTile();
|
||||
return 0;
|
||||
}
|
||||
|
||||
#endif
|
|
@ -0,0 +1,32 @@
|
|||
// Copyright (c) 2023 Computer Vision Center (CVC) at the Universitat Autonoma
|
||||
// de Barcelona (UAB).
|
||||
//
|
||||
// This work is licensed under the terms of the MIT license.
|
||||
// For a copy, see <https://opensource.org/licenses/MIT>.
|
||||
|
||||
#include "DigitalTwinsBaseWidget.h"
|
||||
|
||||
#include "OpenDriveToMap.h"
|
||||
|
||||
static UOpenDriveToMap* OpenDriveToMapObject = nullptr;
|
||||
|
||||
UOpenDriveToMap* UDigitalTwinsBaseWidget::InitializeOpenDriveToMap(TSubclassOf<UOpenDriveToMap> BaseClass){
|
||||
if( OpenDriveToMapObject == nullptr && BaseClass != nullptr ){
|
||||
UE_LOG(LogCarlaTools, Error, TEXT("Creating New Object") );
|
||||
OpenDriveToMapObject = NewObject<UOpenDriveToMap>(this, BaseClass);
|
||||
}
|
||||
return OpenDriveToMapObject;
|
||||
}
|
||||
|
||||
UOpenDriveToMap* UDigitalTwinsBaseWidget::GetOpenDriveToMap(){
|
||||
return OpenDriveToMapObject;
|
||||
}
|
||||
|
||||
void UDigitalTwinsBaseWidget::SetOpenDriveToMap(UOpenDriveToMap* ToSet){
|
||||
OpenDriveToMapObject = ToSet;
|
||||
}
|
||||
|
||||
void UDigitalTwinsBaseWidget::DestroyOpenDriveToMap(){
|
||||
OpenDriveToMapObject->ConditionalBeginDestroy();
|
||||
OpenDriveToMapObject = nullptr;
|
||||
}
|
|
@ -10,6 +10,7 @@
|
|||
#include "Kismet/GameplayStatics.h"
|
||||
#include "Kismet/KismetSystemLibrary.h"
|
||||
#include "FileHelpers.h"
|
||||
#include "EditorLevelLibrary.h"
|
||||
#include "Components/PrimitiveComponent.h"
|
||||
|
||||
void UHoudiniImporterWidget::CreateSubLevels(ALargeMapManager* LargeMapManager)
|
||||
|
@ -46,8 +47,8 @@ void UHoudiniImporterWidget::MoveActorsToSubLevelWithLargeMap(TArray<AActor*> Ac
|
|||
FCarlaMapTile* Tile = LargeMapManager->GetCarlaMapTile(ActorLocation);
|
||||
if(!Tile)
|
||||
{
|
||||
UE_LOG(LogCarlaTools, Error, TEXT("Error: actor in location %s is outside the map"),
|
||||
*ActorLocation.ToString());
|
||||
UE_LOG(LogCarlaTools, Error, TEXT("Error: actor %s in location %s is outside the map"),
|
||||
*Actor->GetName(),*ActorLocation.ToString());
|
||||
continue;
|
||||
}
|
||||
|
||||
|
@ -70,10 +71,9 @@ void UHoudiniImporterWidget::MoveActorsToSubLevelWithLargeMap(TArray<AActor*> Ac
|
|||
{
|
||||
continue;
|
||||
}
|
||||
UWorld* World = ActorList[0]->GetWorld();
|
||||
|
||||
UWorld* World = UEditorLevelLibrary::GetEditorWorld();
|
||||
ULevelStreamingDynamic* StreamingLevel = Tile->StreamingLevel;
|
||||
UE_LOG(LogCarlaTools, Log, TEXT("Got Tile %s in location %s"),
|
||||
*StreamingLevel->PackageNameToLoad.ToString(), *Tile->Location.ToString());
|
||||
StreamingLevel->bShouldBlockOnLoad = true;
|
||||
StreamingLevel->SetShouldBeVisible(true);
|
||||
StreamingLevel->SetShouldBeLoaded(true);
|
||||
|
@ -86,15 +86,51 @@ void UHoudiniImporterWidget::MoveActorsToSubLevelWithLargeMap(TArray<AActor*> Ac
|
|||
FEditorFileUtils::SaveDirtyPackages(false, true, true, false, false, false, nullptr);
|
||||
UEditorLevelUtils::RemoveLevelFromWorld(Level->GetLoadedLevel());
|
||||
}
|
||||
|
||||
GEngine->PerformGarbageCollectionAndCleanupActors();
|
||||
FText TransResetText(FText::FromString("Clean up after Move actors to sublevels"));
|
||||
if ( GEditor->Trans )
|
||||
{
|
||||
GEditor->Trans->Reset(TransResetText);
|
||||
GEditor->Cleanse(true, true, TransResetText);
|
||||
}
|
||||
}
|
||||
|
||||
void UHoudiniImporterWidget::ForceStreamingLevelsToUnload( ALargeMapManager* LargeMapManager )
|
||||
{
|
||||
UWorld* World = UEditorLevelLibrary::GetGameWorld();
|
||||
|
||||
FIntVector NumTilesInXY = LargeMapManager->GetNumTilesInXY();
|
||||
|
||||
for(int x = 0; x < NumTilesInXY.X; ++x)
|
||||
{
|
||||
for(int y = 0; y < NumTilesInXY.Y; ++y)
|
||||
{
|
||||
FIntVector CurrentTileVector(x, y, 0);
|
||||
FCarlaMapTile CarlaTile = LargeMapManager->GetCarlaMapTile(CurrentTileVector);
|
||||
ULevelStreamingDynamic* StreamingLevel = CarlaTile.StreamingLevel;
|
||||
ULevelStreaming* Level =
|
||||
UEditorLevelUtils::AddLevelToWorld(
|
||||
World, *CarlaTile.Name, ULevelStreamingDynamic::StaticClass(), FTransform());
|
||||
FEditorFileUtils::SaveDirtyPackages(false, true, true, false, false, false, nullptr);
|
||||
UEditorLevelUtils::RemoveLevelFromWorld(Level->GetLoadedLevel());
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void UHoudiniImporterWidget::MoveActorsToSubLevel(TArray<AActor*> Actors, ULevelStreaming* Level)
|
||||
{
|
||||
int MovedActors = UEditorLevelUtils::MoveActorsToLevel(Actors, Level, false, false);
|
||||
// StreamingLevel->SetShouldBeLoaded(false);
|
||||
|
||||
UE_LOG(LogCarlaTools, Log, TEXT("Moved %d actors"), MovedActors);
|
||||
FEditorFileUtils::SaveDirtyPackages(false, true, true, false, false, false, nullptr);
|
||||
UEditorLevelUtils::RemoveLevelFromWorld(Level->GetLoadedLevel());
|
||||
FText TransResetText(FText::FromString("Clean up after Move actors to sublevels"));
|
||||
if ( GEditor->Trans )
|
||||
{
|
||||
GEditor->Trans->Reset(TransResetText);
|
||||
}
|
||||
}
|
||||
|
||||
void UHoudiniImporterWidget::UpdateGenericActorCoordinates(
|
||||
|
@ -102,8 +138,8 @@ void UHoudiniImporterWidget::UpdateGenericActorCoordinates(
|
|||
{
|
||||
FVector LocalLocation = Actor->GetActorLocation() - TileOrigin;
|
||||
Actor->SetActorLocation(LocalLocation);
|
||||
UE_LOG(LogCarlaTools, Log, TEXT("New location %s"),
|
||||
*LocalLocation.ToString());
|
||||
UE_LOG(LogCarlaTools, Log, TEXT("%s New location %s"),
|
||||
*Actor->GetName(), *LocalLocation.ToString());
|
||||
}
|
||||
|
||||
void UHoudiniImporterWidget::UpdateInstancedMeshCoordinates(
|
||||
|
@ -133,13 +169,6 @@ void UHoudiniImporterWidget::UseCOMasActorLocation(TArray<AActor*> Actors)
|
|||
FBodyInstance* BodyInstance = Primitive->GetBodyInstance();
|
||||
FVector CenterOfMass = BodyInstance->COMNudge;
|
||||
Actor->SetActorLocation(CenterOfMass);
|
||||
UE_LOG(LogCarlaTools, Log, TEXT("Updating actor %s to %s"),
|
||||
*Actor->GetName(), *CenterOfMass.ToString());
|
||||
}
|
||||
else
|
||||
{
|
||||
UE_LOG(LogCarlaTools, Log, TEXT("Not updating actor %s"),
|
||||
*Actor->GetName());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -61,14 +61,19 @@ void UMapPreviewUserWidget::ConnectToSocket(FString DatabasePath, FString Styles
|
|||
|
||||
// Send a message
|
||||
FString Message = "-C " + DatabasePath + " " + StylesheetPath + " " + FString::FromInt(Size);
|
||||
SendStr(Message);
|
||||
if( !SendStr(Message) ){
|
||||
return;
|
||||
}
|
||||
UE_LOG(LogTemp, Log, TEXT("Configuration Completed"));
|
||||
}
|
||||
|
||||
void UMapPreviewUserWidget::RenderMap(FString Latitude, FString Longitude, FString Zoom)
|
||||
{
|
||||
FString Message = "-R " + Latitude + " " + Longitude + " " + Zoom;
|
||||
SendStr(Message);
|
||||
if( !SendStr(Message) ){
|
||||
UE_LOG(LogTemp, Log, TEXT("Send Str failed"));
|
||||
return;
|
||||
}
|
||||
|
||||
TArray<uint8_t> ReceivedData;
|
||||
uint32 ReceivedDataSize = 0;
|
||||
|
@ -116,7 +121,10 @@ void UMapPreviewUserWidget::RenderMap(FString Latitude, FString Longitude, FStri
|
|||
|
||||
FString UMapPreviewUserWidget::RecvCornersLatLonCoords()
|
||||
{
|
||||
SendStr("-L");
|
||||
if( !SendStr("-L") ){
|
||||
UE_LOG(LogTemp, Error, TEXT("Error sending message: num bytes mismatch"));
|
||||
return FString();
|
||||
}
|
||||
|
||||
AsioStreamBuf Buffer;
|
||||
std::size_t BytesReceived =
|
||||
|
@ -141,7 +149,10 @@ void UMapPreviewUserWidget::OpenServer()
|
|||
|
||||
void UMapPreviewUserWidget::CloseServer()
|
||||
{
|
||||
SendStr("-X");
|
||||
if( !SendStr("-X") ){
|
||||
UE_LOG(LogTemp, Error, TEXT("Error sending message"));
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
bool UMapPreviewUserWidget::SendStr(FString Msg)
|
||||
|
@ -166,24 +177,29 @@ bool UMapPreviewUserWidget::SendStr(FString Msg)
|
|||
if (BytesSent != MessageStr.size())
|
||||
{
|
||||
UE_LOG(LogTemp, Error, TEXT("Error sending message: num bytes mismatch"));
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
else
|
||||
{
|
||||
UE_LOG(LogTemp, Log, TEXT("Sent %d bytes"), BytesSent);
|
||||
return false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
void UMapPreviewUserWidget::UpdateLatLonCoordProperties()
|
||||
{
|
||||
FString CoordStr = RecvCornersLatLonCoords();
|
||||
if(CoordStr.Len() == 0)
|
||||
{
|
||||
UE_LOG(LogTemp, Error, TEXT("Error during update of lat lon coord properties. Check osm server connection or use OSMURL to generate map") );
|
||||
return;
|
||||
}
|
||||
UE_LOG(LogTemp, Log, TEXT("Received laton [%s] with size %d"), *CoordStr, CoordStr.Len());
|
||||
|
||||
TArray<FString> CoordsArray;
|
||||
CoordStr.ParseIntoArray(CoordsArray, TEXT("&"), true);
|
||||
|
||||
check(CoordsArray.Num() >= 4);
|
||||
ensure(CoordsArray.Num() == 4);
|
||||
|
||||
TopRightLat = FCString::Atof(*CoordsArray[0]);
|
||||
TopRightLon = FCString::Atof(*CoordsArray[1]);
|
||||
|
|
|
@ -3,6 +3,7 @@
|
|||
#undef CreateDirectory
|
||||
|
||||
#include "Online/CustomFileDownloader.h"
|
||||
#include "OpenDriveToMap.h"
|
||||
#include "HttpModule.h"
|
||||
#include "Http.h"
|
||||
#include "Misc/FileHelper.h"
|
||||
|
@ -20,16 +21,16 @@ void UCustomFileDownloader::ConvertOSMInOpenDrive(FString FilePath, float Lat_0,
|
|||
// We use the LoadFileToString to load the file into
|
||||
if (FFileHelper::LoadFileToString(FileContent, *FilePath, FFileHelper::EHashOptions::None))
|
||||
{
|
||||
UE_LOG(LogCarla, Warning, TEXT("FileManipulation: Text From File: %s"), *FilePath);
|
||||
UE_LOG(LogCarlaToolsMapGenerator, Warning, TEXT("FileManipulation: Text From File: %s"), *FilePath);
|
||||
}
|
||||
else
|
||||
{
|
||||
UE_LOG(LogCarla, Warning, TEXT("FileManipulation: Did not load text from file"));
|
||||
UE_LOG(LogCarlaToolsMapGenerator, Warning, TEXT("FileManipulation: Did not load text from file"));
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
UE_LOG(LogCarla, Warning, TEXT("File: %s does not exist"), *FilePath);
|
||||
UE_LOG(LogCarlaToolsMapGenerator, Warning, TEXT("File: %s does not exist"), *FilePath);
|
||||
return;
|
||||
}
|
||||
std::string OsmFile = std::string(TCHAR_TO_UTF8(*FileContent));
|
||||
|
@ -45,17 +46,18 @@ void UCustomFileDownloader::ConvertOSMInOpenDrive(FString FilePath, float Lat_0,
|
|||
// We use the LoadFileToString to load the file into
|
||||
if (FFileHelper::SaveStringToFile(FString(OpenDriveFile.c_str()), *FilePath))
|
||||
{
|
||||
UE_LOG(LogCarla, Warning, TEXT("FileManipulation: Sucsesfuly Written: \"%s\" to the text file"), *FilePath);
|
||||
UE_LOG(LogCarlaToolsMapGenerator, Warning, TEXT("FileManipulation: Sucsesfuly Written: \"%s\" to the text file"), *FilePath);
|
||||
}
|
||||
else
|
||||
{
|
||||
UE_LOG(LogCarla, Warning, TEXT("FileManipulation: Failed to write FString to file."));
|
||||
UE_LOG(LogCarlaToolsMapGenerator, Warning, TEXT("FileManipulation: Failed to write FString to file."));
|
||||
}
|
||||
}
|
||||
|
||||
void UCustomFileDownloader::StartDownload()
|
||||
{
|
||||
UE_LOG(LogCarla, Log, TEXT("FHttpDownloader CREATED"));
|
||||
UE_LOG(LogCarlaToolsMapGenerator, Log, TEXT("FHttpDownloader CREATED"));
|
||||
UE_LOG(LogCarlaToolsMapGenerator, Warning, TEXT("Map Name Is %s"), *ResultFileName );
|
||||
FHttpDownloader *Download = new FHttpDownloader("GET", Url, ResultFileName, DownloadDelegate);
|
||||
Download->Run();
|
||||
}
|
||||
|
@ -65,10 +67,16 @@ FHttpDownloader::FHttpDownloader(const FString &InVerb, const FString &InUrl, co
|
|||
{
|
||||
}
|
||||
|
||||
FHttpDownloader::FHttpDownloader()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void FHttpDownloader::Run(void)
|
||||
{
|
||||
UE_LOG(LogCarla, Log, TEXT("Starting download [%s] Url=[%s]"), *Verb, *Url);
|
||||
UE_LOG(LogCarlaToolsMapGenerator, Log, TEXT("Starting download [%s] Url=[%s]"), *Verb, *Url);
|
||||
TSharedPtr<IHttpRequest, ESPMode::ThreadSafe> Request = FHttpModule::Get().CreateRequest();
|
||||
UE_LOG(LogCarlaToolsMapGenerator, Warning, TEXT("Map Name Is %s"), *Filename );
|
||||
Request->OnProcessRequestComplete().BindRaw(this, &FHttpDownloader::RequestComplete);
|
||||
Request->SetURL(Url);
|
||||
Request->SetVerb(Verb);
|
||||
|
@ -79,29 +87,27 @@ void FHttpDownloader::RequestComplete(FHttpRequestPtr HttpRequest, FHttpResponse
|
|||
{
|
||||
if (!HttpResponse.IsValid() )
|
||||
{
|
||||
UE_LOG(LogCarla, Log, TEXT("Download failed. NULL response"));
|
||||
UE_LOG(LogCarlaToolsMapGenerator, Log, TEXT("Download failed. NULL response"));
|
||||
}
|
||||
else
|
||||
{
|
||||
// If we do not get success responses codes we do not do anything
|
||||
if (HttpResponse->GetResponseCode() < 200 || 300 <= HttpResponse->GetResponseCode())
|
||||
{
|
||||
UE_LOG(LogCarla, Error, TEXT("Error during download [%s] Url=[%s] Response=[%d]"),
|
||||
UE_LOG(LogCarlaToolsMapGenerator, Error, TEXT("Error during download [%s] Url=[%s] Response=[%d]"),
|
||||
*HttpRequest->GetVerb(),
|
||||
*HttpRequest->GetURL(),
|
||||
HttpResponse->GetResponseCode());
|
||||
delete this;
|
||||
return;
|
||||
}
|
||||
|
||||
UE_LOG(LogCarla, Log, TEXT("Completed download [%s] Url=[%s] Response=[%d]"),
|
||||
UE_LOG(LogCarlaToolsMapGenerator, Log, TEXT("Completed download [%s] Url=[%s] Response=[%d]"),
|
||||
*HttpRequest->GetVerb(),
|
||||
*HttpRequest->GetURL(),
|
||||
HttpResponse->GetResponseCode());
|
||||
|
||||
HttpRequest->OnProcessRequestComplete().Unbind();
|
||||
|
||||
FString CurrentFile = FPaths::ProjectContentDir() + "CustomMaps/" + Filename + "/OpenDrive/";
|
||||
FString CurrentFile = FPaths::ProjectContentDir() + "CustomMaps/" + (Filename) + "/OpenDrive/";
|
||||
UE_LOG(LogCarlaToolsMapGenerator, Warning, TEXT("FHttpDownloader::RequestComplete CurrentFile %s."), *CurrentFile);
|
||||
|
||||
// We will use this FileManager to deal with the file.
|
||||
IPlatformFile &FileManager = FPlatformFileManager::Get().GetPlatformFile();
|
||||
|
@ -116,14 +122,14 @@ void FHttpDownloader::RequestComplete(FHttpRequestPtr HttpRequest, FHttpResponse
|
|||
// We use the LoadFileToString to load the file into
|
||||
if (FFileHelper::SaveStringToFile(StringToWrite, *CurrentFile, FFileHelper::EEncodingOptions::ForceUTF8WithoutBOM))
|
||||
{
|
||||
UE_LOG(LogCarla, Warning, TEXT("FileManipulation: Sucsesfuly Written "));
|
||||
UE_LOG(LogCarlaToolsMapGenerator, Warning, TEXT("FileManipulation: Sucsesfuly Written "));
|
||||
DelegateToCall.ExecuteIfBound();
|
||||
}
|
||||
else
|
||||
{
|
||||
UE_LOG(LogCarla, Warning, TEXT("FileManipulation: Failed to write FString to file."));
|
||||
UE_LOG(LogCarlaToolsMapGenerator, Warning, TEXT("FileManipulation: Failed to write FString to file."));
|
||||
UE_LOG(LogCarlaToolsMapGenerator, Warning, TEXT("FileManipulation: CurrentFile %s."), *CurrentFile);
|
||||
}
|
||||
}
|
||||
DelegateToCall.ExecuteIfBound();
|
||||
|
||||
delete this;
|
||||
}
|
File diff suppressed because it is too large
Load Diff
|
@ -0,0 +1,46 @@
|
|||
// Copyright (c) 2019 Computer Vision Center (CVC) at the Universitat Autonoma
|
||||
// de Barcelona (UAB).
|
||||
//
|
||||
// This work is licensed under the terms of the MIT license.
|
||||
// For a copy, see <https://opensource.org/licenses/MIT>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Runtime/Engine/Classes/Engine/ObjectLibrary.h"
|
||||
#include "Commandlets/Commandlet.h"
|
||||
|
||||
#include <compiler/disable-ue4-macros.h>
|
||||
|
||||
#include <compiler/enable-ue4-macros.h>
|
||||
|
||||
#include "OpenDriveToMap.h"
|
||||
|
||||
#include "GenerateTileCommandlet.generated.h"
|
||||
|
||||
// Each commandlet should generate only 1 Tile
|
||||
|
||||
DECLARE_LOG_CATEGORY_EXTERN(LogCarlaToolsMapGenerateTileCommandlet, Log, All);
|
||||
|
||||
|
||||
UCLASS()
|
||||
class CARLATOOLS_API UGenerateTileCommandlet
|
||||
: public UCommandlet
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
|
||||
/// Default constructor.
|
||||
UGenerateTileCommandlet();
|
||||
UGenerateTileCommandlet(const FObjectInitializer &);
|
||||
|
||||
#if WITH_EDITORONLY_DATA
|
||||
|
||||
virtual int32 Main(const FString &Params) override;
|
||||
|
||||
#endif // WITH_EDITORONLY_DATA
|
||||
UPROPERTY()
|
||||
UOpenDriveToMap* OpenDriveMap;
|
||||
UPROPERTY()
|
||||
UClass* OpenDriveClass;
|
||||
};
|
|
@ -0,0 +1,34 @@
|
|||
// Copyright (c) 2023 Computer Vision Center (CVC) at the Universitat Autonoma
|
||||
// de Barcelona (UAB).
|
||||
//
|
||||
// This work is licensed under the terms of the MIT license.
|
||||
// For a copy, see <https://opensource.org/licenses/MIT>.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "CoreMinimal.h"
|
||||
#include "EditorUtilityWidget.h"
|
||||
#include "CarlaTools.h"
|
||||
|
||||
#include "DigitalTwinsBaseWidget.generated.h"
|
||||
|
||||
class UOpenDriveToMap;
|
||||
|
||||
UCLASS(BlueprintType)
|
||||
class CARLATOOLS_API UDigitalTwinsBaseWidget : public UEditorUtilityWidget
|
||||
{
|
||||
GENERATED_BODY()
|
||||
public:
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
UOpenDriveToMap* InitializeOpenDriveToMap(TSubclassOf<UOpenDriveToMap> BaseClass);
|
||||
|
||||
UFUNCTION(BlueprintPure)
|
||||
UOpenDriveToMap* GetOpenDriveToMap();
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
void SetOpenDriveToMap(UOpenDriveToMap* ToSet);
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
void DestroyOpenDriveToMap();
|
||||
};
|
|
@ -18,13 +18,16 @@ UCLASS(BlueprintType)
|
|||
class CARLATOOLS_API UHoudiniImporterWidget : public UEditorUtilityWidget
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
public:
|
||||
UFUNCTION(BlueprintCallable, Category="HoudiniImporterWidget")
|
||||
static void CreateSubLevels(ALargeMapManager* LargeMapManager);
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="HoudiniImporterWidget")
|
||||
static void MoveActorsToSubLevelWithLargeMap(TArray<AActor*> Actors, ALargeMapManager* LargeMapManager);
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="HoudiniImporterWidget")
|
||||
static void ForceStreamingLevelsToUnload( ALargeMapManager* LargeMapManager );
|
||||
|
||||
UFUNCTION(BlueprintCallable, Category="HoudiniImporterWidget")
|
||||
static void MoveActorsToSubLevel(TArray<AActor*> Actors, ULevelStreaming* Level);
|
||||
|
||||
|
|
|
@ -11,31 +11,12 @@
|
|||
|
||||
DECLARE_DELEGATE(FDownloadComplete)
|
||||
|
||||
UCLASS(Blueprintable)
|
||||
class CARLA_API UCustomFileDownloader : public UObject
|
||||
{
|
||||
GENERATED_BODY()
|
||||
public:
|
||||
UFUNCTION(BlueprintCallable)
|
||||
void StartDownload();
|
||||
UFUNCTION(BlueprintCallable)
|
||||
void ConvertOSMInOpenDrive(FString FilePath, float Lat_0 = 0, float Lon_0 = 0);
|
||||
|
||||
FString ResultFileName;
|
||||
|
||||
FString Url;
|
||||
|
||||
FDownloadComplete DownloadDelegate;
|
||||
|
||||
private:
|
||||
void RequestComplete(FHttpRequestPtr HttpRequest, FHttpResponsePtr HttpResponse, bool bSucceeded);
|
||||
|
||||
FString Payload;
|
||||
};
|
||||
|
||||
class FHttpDownloader
|
||||
struct FHttpDownloader
|
||||
{
|
||||
public:
|
||||
FHttpDownloader();
|
||||
|
||||
/**
|
||||
*
|
||||
* @param Verb - verb to use for request (GET,POST,DELETE,etc)
|
||||
|
@ -61,3 +42,26 @@ private:
|
|||
FString Filename;
|
||||
FDownloadComplete DelegateToCall;
|
||||
};
|
||||
|
||||
UCLASS(Blueprintable)
|
||||
class CARLATOOLS_API UCustomFileDownloader : public UObject
|
||||
{
|
||||
GENERATED_BODY()
|
||||
public:
|
||||
UFUNCTION(BlueprintCallable)
|
||||
void StartDownload();
|
||||
UFUNCTION(BlueprintCallable)
|
||||
void ConvertOSMInOpenDrive(FString FilePath, float Lat_0 = 0, float Lon_0 = 0);
|
||||
|
||||
FString ResultFileName;
|
||||
|
||||
FString Url;
|
||||
|
||||
FDownloadComplete DownloadDelegate;
|
||||
private:
|
||||
void RequestComplete(FHttpRequestPtr HttpRequest, FHttpResponsePtr HttpResponse, bool bSucceeded);
|
||||
|
||||
FString Payload;
|
||||
};
|
||||
|
||||
|
|
@ -6,6 +6,8 @@
|
|||
#include "Blueprint/UserWidget.h"
|
||||
#include "ProceduralMeshComponent.h"
|
||||
#include "Math/Vector2D.h"
|
||||
#include "EditorUtilityActor.h"
|
||||
#include "EditorUtilityObject.h"
|
||||
|
||||
#include <compiler/disable-ue4-macros.h>
|
||||
#include <boost/optional.hpp>
|
||||
|
@ -23,11 +25,13 @@ class UMaterialInstance;
|
|||
*
|
||||
*/
|
||||
UCLASS(Blueprintable, BlueprintType)
|
||||
class CARLATOOLS_API UOpenDriveToMap : public UObject
|
||||
class CARLATOOLS_API UOpenDriveToMap : public UEditorUtilityObject
|
||||
{
|
||||
GENERATED_BODY()
|
||||
|
||||
#if WITH_EDITOR
|
||||
public:
|
||||
UOpenDriveToMap();
|
||||
~UOpenDriveToMap();
|
||||
|
||||
UFUNCTION()
|
||||
void ConvertOSMInOpenDrive();
|
||||
|
@ -36,12 +40,47 @@ public:
|
|||
void CreateMap();
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
void CreateTerrain(const int MeshGridSize, const float MeshGridSectionSize,
|
||||
const class UTexture2D* HeightmapTexture);
|
||||
void CreateTerrain(const int MeshGridSize, const float MeshGridSectionSize);
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
void CreateTerrainMesh(const int MeshIndex, const FVector2D Offset, const int GridSize, const float GridSectionSize,
|
||||
const class UTexture2D* HeightmapTexture, class UTextureRenderTarget2D* RoadMask);
|
||||
void CreateTerrainMesh(const int MeshIndex, const FVector2D Offset, const int GridSize, const float GridSectionSize);
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
float GetHeight(float PosX, float PosY,bool bDrivingLane = false);
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
static AActor* SpawnActorWithCheckNoCollisions(UClass* ActorClassToSpawn, FTransform Transform);
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
float GetDistanceToDrivingLaneBorder(FVector Location) const{
|
||||
return DistanceToLaneBorder(CarlaMap, Location);
|
||||
}
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
bool GetIsInRoad(FVector Location) const {
|
||||
return IsInRoad(CarlaMap, Location);
|
||||
}
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
void GenerateTileStandalone();
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
void GenerateTile();
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
bool GoNextTile();
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
void ReturnToMainLevel();
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
void CorrectPositionForAllActorsInCurrentTile();
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
FString GetStringForCurrentTile();
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
AActor* SpawnActorInEditorWorld(UClass* Class, FVector Location, FRotator Rotation);
|
||||
|
||||
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category="File")
|
||||
FString FilePath;
|
||||
|
@ -70,45 +109,97 @@ public:
|
|||
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Defaults")
|
||||
UMaterialInstance* DefaultLandscapeMaterial;
|
||||
|
||||
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Defaults")
|
||||
UTexture2D* DefaultHeightmap;
|
||||
|
||||
|
||||
UPROPERTY( EditAnywhere, BlueprintReadWrite, Category="Settings" )
|
||||
float DistanceBetweenTrees = 50.0f;
|
||||
UPROPERTY( EditAnywhere, BlueprintReadWrite, Category="Settings" )
|
||||
float DistanceFromRoadEdge = 3.0f;
|
||||
|
||||
UPROPERTY( EditAnywhere, BlueprintReadWrite, Category="Stage" )
|
||||
bool bHasStarted = false;
|
||||
|
||||
UPROPERTY( EditAnywhere, BlueprintReadWrite, Category="Stage" )
|
||||
bool bRoadsFinished = false;
|
||||
|
||||
UPROPERTY( EditAnywhere, BlueprintReadWrite, Category="Stage" )
|
||||
bool bMapLoaded = false;
|
||||
|
||||
UPROPERTY( EditAnywhere, BlueprintReadWrite, Category="TileGeneration" )
|
||||
FVector MinPosition;
|
||||
|
||||
UPROPERTY( EditAnywhere, BlueprintReadWrite, Category="TileGeneration" )
|
||||
FVector MaxPosition;
|
||||
|
||||
UPROPERTY( EditAnywhere, BlueprintReadWrite, Category="TileGeneration" )
|
||||
float TileSize;
|
||||
|
||||
UPROPERTY( EditAnywhere, BlueprintReadWrite, Category="TileGeneration" )
|
||||
FVector Tile0Offset;
|
||||
|
||||
UPROPERTY( EditAnywhere, BlueprintReadWrite, Category="TileGeneration" )
|
||||
bool bTileFinished;
|
||||
|
||||
UPROPERTY( EditAnywhere, BlueprintReadWrite, Category="TileGeneration" )
|
||||
FIntVector NumTilesInXY;
|
||||
|
||||
UPROPERTY( EditAnywhere, BlueprintReadWrite, Category="TileGeneration" )
|
||||
FIntVector CurrentTilesInXY;
|
||||
|
||||
UPROPERTY( EditAnywhere, BlueprintReadWrite, Category="TileGeneration" )
|
||||
FString BaseLevelName;
|
||||
|
||||
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Heightmap")
|
||||
UTexture2D* DefaultHeightmap;
|
||||
|
||||
UPROPERTY( EditAnywhere, BlueprintReadWrite, Category="Heightmap" )
|
||||
FVector WorldEndPosition;
|
||||
|
||||
UPROPERTY( EditAnywhere, BlueprintReadWrite, Category="Heightmap" )
|
||||
FVector WorldOriginPosition;
|
||||
|
||||
UPROPERTY( EditAnywhere, BlueprintReadWrite, Category="Heightmap" )
|
||||
float MinHeight;
|
||||
|
||||
UPROPERTY( EditAnywhere, BlueprintReadWrite, Category="Heightmap" )
|
||||
float MaxHeight;
|
||||
|
||||
|
||||
protected:
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
void SaveMap();
|
||||
|
||||
UFUNCTION(BlueprintCallable)
|
||||
TArray<AActor*> GenerateMiscActors(float Offset);
|
||||
TArray<AActor*> GenerateMiscActors(float Offset, FVector MinLocation, FVector MaxLocation );
|
||||
|
||||
UFUNCTION( BlueprintImplementableEvent )
|
||||
void GenerationFinished();
|
||||
void GenerationFinished(FVector MinLocation, FVector MaxLocation);
|
||||
|
||||
UFUNCTION( BlueprintImplementableEvent )
|
||||
void DownloadFinished();
|
||||
|
||||
|
||||
UFUNCTION( BlueprintImplementableEvent )
|
||||
void ExecuteTileCommandlet();
|
||||
|
||||
UFUNCTION( BlueprintCallable )
|
||||
void MoveActorsToSubLevels(TArray<AActor*> ActorsToMove);
|
||||
|
||||
private:
|
||||
|
||||
UFUNCTION()
|
||||
void OpenFileDialog();
|
||||
|
||||
UFUNCTION()
|
||||
UFUNCTION(BlueprintCallable)
|
||||
void LoadMap();
|
||||
|
||||
void GenerateAll(const boost::optional<carla::road::Map>& CarlaMap);
|
||||
void GenerateRoadMesh(const boost::optional<carla::road::Map>& CarlaMap);
|
||||
void GenerateSpawnPoints(const boost::optional<carla::road::Map>& CarlaMap);
|
||||
void GenerateTreePositions(const boost::optional<carla::road::Map>& CarlaMap);
|
||||
void GenerateLaneMarks(const boost::optional<carla::road::Map>& CarlaMap);
|
||||
void GenerateAll(const boost::optional<carla::road::Map>& ParamCarlaMap, FVector MinLocation, FVector MaxLocation);
|
||||
void GenerateRoadMesh(const boost::optional<carla::road::Map>& ParamCarlaMap, FVector MinLocation, FVector MaxLocation);
|
||||
void GenerateSpawnPoints(const boost::optional<carla::road::Map>& ParamCarlaMap, FVector MinLocation, FVector MaxLocation);
|
||||
void GenerateTreePositions(const boost::optional<carla::road::Map>& ParamCarlaMap, FVector MinLocation, FVector MaxLocation);
|
||||
void GenerateLaneMarks(const boost::optional<carla::road::Map>& ParamCarlaMap, FVector MinLocation, FVector MaxLocation);
|
||||
|
||||
float GetHeight(float PosX, float PosY,bool bDrivingLane = false);
|
||||
carla::rpc::OpendriveGenerationParameters opg_parameters;
|
||||
boost::optional<carla::road::Map> CarlaMap;
|
||||
|
||||
UStaticMesh* CreateStaticMeshAsset(UProceduralMeshComponent* ProcMeshComp, int32 MeshIndex, FString FolderName);
|
||||
TArray<UStaticMesh*> CreateStaticMeshAssets();
|
||||
|
||||
FTransform GetSnappedPosition(FTransform Origin);
|
||||
|
||||
float GetHeightForLandscape(FVector Origin);
|
||||
|
@ -117,20 +208,16 @@ private:
|
|||
FVector &location,
|
||||
int32_t lane_type = static_cast<int32_t>(carla::road::Lane::LaneType::Driving)) const;
|
||||
|
||||
bool IsInRoad(const boost::optional<carla::road::Map>& ParamCarlaMap,
|
||||
FVector &location) const;
|
||||
|
||||
void InitTextureData();
|
||||
|
||||
UPROPERTY()
|
||||
UCustomFileDownloader* FileDownloader;
|
||||
UPROPERTY()
|
||||
TArray<AActor*> ActorMeshList;
|
||||
UPROPERTY()
|
||||
TArray<AActor*> LaneMarkerActorList;
|
||||
UPROPERTY()
|
||||
TArray<UStaticMesh*> MeshesToSpawn;
|
||||
UPROPERTY()
|
||||
TArray<FString> RoadType;
|
||||
UPROPERTY()
|
||||
TArray<UProceduralMeshComponent*> RoadMesh;
|
||||
UPROPERTY()
|
||||
TArray<AActor*> Landscapes;
|
||||
UPROPERTY()
|
||||
UTexture2D* Heightmap;
|
||||
#endif
|
||||
};
|
||||
|
|
|
@ -230,7 +230,7 @@ struct CARLATOOLS_API FTerrainROI : public FCarlaRegionOfInterest
|
|||
UPROPERTY(BlueprintReadWrite)
|
||||
UTextureRenderTarget2D* RoiHeightmapRenderTarget;
|
||||
|
||||
FTerrainROI() : FCarlaRegionOfInterest(), RoiMaterialInstance()
|
||||
FTerrainROI() : FCarlaRegionOfInterest(), RoiMaterialInstance(), RoiHeightmapRenderTarget()
|
||||
{}
|
||||
|
||||
/**
|
||||
|
@ -295,7 +295,11 @@ struct CARLATOOLS_API FMiscSpecificLocationActorsROI : public FCarlaRegionOfInte
|
|||
UPROPERTY(BlueprintReadWrite)
|
||||
float MaxRotationRange;
|
||||
|
||||
FMiscSpecificLocationActorsROI() : FCarlaRegionOfInterest(), ActorClass(), ActorLocation(0.0f)
|
||||
FMiscSpecificLocationActorsROI() : FCarlaRegionOfInterest(),
|
||||
ActorClass(),
|
||||
ActorLocation(0.0f),
|
||||
MinRotationRange(0.0f),
|
||||
MaxRotationRange(0.0f)
|
||||
{}
|
||||
};
|
||||
|
||||
|
|
|
@ -20,8 +20,8 @@ set USAGE_STRING=Usage: %FILE_N% [-h^|--help] [--rebuild] [--build] [--clean] [-
|
|||
set REMOVE_INTERMEDIATE=false
|
||||
set BUILD_OSM2ODR=false
|
||||
set GIT_PULL=true
|
||||
set CURRENT_OSM2ODR_COMMIT=03f2f1de6dcbfde41f2af464829d96b582fc2909
|
||||
set OSM2ODR_BRANCH=carla_osm2odr
|
||||
set CURRENT_OSM2ODR_COMMIT=1835e1e9538d0778971acc8b19b111834aae7261
|
||||
set OSM2ODR_BRANCH=aaron/defaultsidewalkwidth
|
||||
set OSM2ODR_REPO=https://github.com/carla-simulator/sumo.git
|
||||
|
||||
:arg-parse
|
||||
|
|
|
@ -14,8 +14,8 @@ END
|
|||
REMOVE_INTERMEDIATE=false
|
||||
BUILD_OSM2ODR=false
|
||||
GIT_PULL=true
|
||||
CURRENT_OSM2ODR_COMMIT=03f2f1de6dcbfde41f2af464829d96b582fc2909
|
||||
OSM2ODR_BRANCH=carla_osm2odr
|
||||
CURRENT_OSM2ODR_COMMIT=1835e1e9538d0778971acc8b19b111834aae7261
|
||||
OSM2ODR_BRANCH=aaron/defaultsidewalkwidth
|
||||
OSM2ODR_REPO=https://github.com/carla-simulator/sumo.git
|
||||
|
||||
OPTS=`getopt -o h --long help,rebuild,build,clean,carsim,no-pull -n 'parse-options' -- "$@"`
|
||||
|
|
|
@ -0,0 +1,89 @@
|
|||
@REM @echo off
|
||||
setlocal enabledelayedexpansion
|
||||
|
||||
rem Run it through a cmd with the x64 Visual C++ Toolset enabled.
|
||||
|
||||
set LOCAL_PATH=%~dp0
|
||||
set FILE_N=-[%~n0]:
|
||||
|
||||
rem Print batch params (debug purpose)
|
||||
echo %FILE_N% [Batch params]: %*
|
||||
|
||||
rem ============================================================================
|
||||
rem -- Parse arguments ---------------------------------------------------------
|
||||
rem ============================================================================
|
||||
|
||||
set DOC_STRING=Build LibCarla.
|
||||
set USAGE_STRING=Usage: %FILE_N% [-h^|--help] [--rebuild] [--build] [--clean] [--no-pull]
|
||||
|
||||
set BUILD_STREETMAP=false
|
||||
set GIT_PULL=true
|
||||
set CURRENT_STREETMAP_COMMIT=260273d6b7c3f28988cda31fd33441de7e272958
|
||||
set STREETMAP_BRANCH=master
|
||||
set STREETMAP_REPO=https://github.com/carla-simulator/StreetMap.git
|
||||
|
||||
:arg-parse
|
||||
if not "%1"=="" (
|
||||
if "%1"=="--rebuild" (
|
||||
set REMOVE_INTERMEDIATE=true
|
||||
set BUILD_STREETMAP=true
|
||||
)
|
||||
if "%1"=="--build" (
|
||||
set BUILD_STREETMAP=true
|
||||
)
|
||||
if "%1"=="--no-pull" (
|
||||
set GIT_PULL=false
|
||||
)
|
||||
if "%1"=="--clean" (
|
||||
set REMOVE_INTERMEDIATE=true
|
||||
)
|
||||
if "%1"=="-h" (
|
||||
echo %DOC_STRING%
|
||||
echo %USAGE_STRING%
|
||||
GOTO :eof
|
||||
)
|
||||
if "%1"=="--help" (
|
||||
echo %DOC_STRING%
|
||||
echo %USAGE_STRING%
|
||||
GOTO :eof
|
||||
)
|
||||
shift
|
||||
goto :arg-parse
|
||||
)
|
||||
|
||||
rem ============================================================================
|
||||
rem -- Local Variables ---------------------------------------------------------
|
||||
rem ============================================================================
|
||||
|
||||
rem Set the visual studio solution directory
|
||||
rem
|
||||
set CARLA_PLUGINS_PATH=%ROOT_PATH:/=\%Unreal\CarlaUE4\Plugins\
|
||||
set CARLA_STREETMAP_PLUGINS_PATH=%ROOT_PATH:/=\%Unreal\CarlaUE4\Plugins\StreetMap\
|
||||
|
||||
rem Build STREETMAP
|
||||
|
||||
if %GIT_PULL% == true (
|
||||
if not exist "%CARLA_STREETMAP_PLUGINS_PATH%" git clone -b %STREETMAP_BRANCH% %STREETMAP_REPO% %CARLA_STREETMAP_PLUGINS_PATH%
|
||||
cd "%CARLA_STREETMAP_PLUGINS_PATH%"
|
||||
git fetch
|
||||
git checkout %CURRENT_STREETMAP_COMMIT%
|
||||
)
|
||||
|
||||
|
||||
goto success
|
||||
|
||||
rem ============================================================================
|
||||
rem -- Messages and Errors -----------------------------------------------------
|
||||
rem ============================================================================
|
||||
|
||||
:success
|
||||
if %BUILD_STREETMAP% == true echo %FILE_N% STREETMAP has been successfully installed in "%CARLA_PLUGINS_PATH%"!
|
||||
goto good_exit
|
||||
|
||||
:good_exit
|
||||
endlocal
|
||||
exit /b 0
|
||||
|
||||
:bad_exit
|
||||
endlocal
|
||||
exit /b %errorlevel%
|
|
@ -0,0 +1,90 @@
|
|||
#! /bin/bash
|
||||
DOC_STRING="Download StreetMapUE4 Plugin."
|
||||
|
||||
USAGE_STRING=$(cat <<- END
|
||||
Usage: $0 [-h|--help]
|
||||
|
||||
commands
|
||||
|
||||
[--clean] Clean intermediate files.
|
||||
[--rebuild] Clean and rebuild both configurations.
|
||||
END
|
||||
)
|
||||
|
||||
REMOVE_INTERMEDIATE=false
|
||||
BUILD_STREETMAP=false
|
||||
GIT_PULL=true
|
||||
CURRENT_STREETMAP_COMMIT=260273d6b7c3f28988cda31fd33441de7e272958
|
||||
STREETMAP_BRANCH=master
|
||||
STREETMAP_REPO=https://github.com/carla-simulator/StreetMap.git
|
||||
|
||||
OPTS=`getopt -o h --long build,rebuild,clean, -n 'parse-options' -- "$@"`
|
||||
|
||||
eval set -- "$OPTS"
|
||||
|
||||
while [[ $# -gt 0 ]]; do
|
||||
case "$1" in
|
||||
--rebuild )
|
||||
REMOVE_INTERMEDIATE=true;
|
||||
BUILD_STREETMAP=true;
|
||||
shift ;;
|
||||
--build )
|
||||
BUILD_STREETMAP=true;
|
||||
shift ;;
|
||||
--no-pull )
|
||||
GIT_PULL=false
|
||||
shift ;;
|
||||
--clean )
|
||||
REMOVE_INTERMEDIATE=true;
|
||||
shift ;;
|
||||
-h | --help )
|
||||
echo "$DOC_STRING"
|
||||
echo "$USAGE_STRING"
|
||||
exit 1
|
||||
;;
|
||||
* )
|
||||
shift ;;
|
||||
esac
|
||||
done
|
||||
|
||||
source $(dirname "$0")/Environment.sh
|
||||
|
||||
if ! { ${REMOVE_INTERMEDIATE} || ${BUILD_STREETMAP}; }; then
|
||||
fatal_error "Nothing selected to be done."
|
||||
fi
|
||||
|
||||
# ==============================================================================
|
||||
# -- Clean intermediate files --------------------------------------------------
|
||||
# ==============================================================================
|
||||
|
||||
if ${REMOVE_INTERMEDIATE} ; then
|
||||
|
||||
log "Cleaning intermediate files and folders."
|
||||
|
||||
UE4_INTERMEDIATE_FOLDERS="Binaries Build Intermediate DerivedDataCache"
|
||||
|
||||
pushd "${CARLAUE4_STREETMAP_FOLDER}" >/dev/null
|
||||
|
||||
rm -Rf ${UE4_INTERMEDIATE_FOLDERS}
|
||||
|
||||
popd >/dev/null
|
||||
|
||||
fi
|
||||
|
||||
# ==============================================================================
|
||||
# -- Build library -------------------------------------------------------------
|
||||
# ==============================================================================
|
||||
|
||||
if ${BUILD_STREETMAP} ; then
|
||||
log "Downloading STREETMAP plugin."
|
||||
if ${GIT_PULL} ; then
|
||||
if [ ! -d ${CARLAUE4_STREETMAP_FOLDER} ] ; then
|
||||
git clone -b ${STREETMAP_BRANCH} ${STREETMAP_REPO} ${CARLAUE4_STREETMAP_FOLDER}
|
||||
fi
|
||||
cd ${CARLAUE4_STREETMAP_FOLDER}
|
||||
git fetch
|
||||
git checkout ${CURRENT_STREETMAP_COMMIT}
|
||||
fi
|
||||
fi
|
||||
|
||||
log "StreetMap Success!"
|
|
@ -3,7 +3,8 @@ default: help
|
|||
help:
|
||||
@less ${CARLA_BUILD_TOOLS_FOLDER}/Linux.mk.help
|
||||
|
||||
launch: LibCarla.server.release osm2odr
|
||||
launch: LibCarla.server.release osm2odr downloadplugins
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildUE4Plugins.sh --build $(ARGS)
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildCarlaUE4.sh --build --launch $(ARGS)
|
||||
|
||||
launch-only:
|
||||
|
@ -27,6 +28,7 @@ clean.LibCarla:
|
|||
clean.PythonAPI:
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildPythonAPI.sh --clean
|
||||
clean.CarlaUE4Editor:
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildUE4Plugins.sh --clean $(ARGS)
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildCarlaUE4.sh --clean
|
||||
clean.osm2odr:
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildOSM2ODR.sh --clean
|
||||
|
@ -36,9 +38,11 @@ rebuild: setup
|
|||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildLibCarla.sh --rebuild
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildOSM2ODR.sh --rebuild
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildPythonAPI.sh --rebuild $(ARGS)
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildUE4Plugins.sh --rebuild $(ARGS)
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildCarlaUE4.sh --rebuild $(ARGS)
|
||||
|
||||
hard-clean:
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildUE4Plugins.sh --clean $(ARGS)
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildCarlaUE4.sh --hard-clean
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildOSM2ODR.sh --clean
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildPythonAPI.sh --clean
|
||||
|
@ -79,7 +83,8 @@ examples:
|
|||
run-examples:
|
||||
@for D in ${CARLA_EXAMPLES_FOLDER}/*; do [ -d "$${D}" ] && make -C $${D} run.only; done
|
||||
|
||||
CarlaUE4Editor: LibCarla.server.release osm2odr
|
||||
CarlaUE4Editor: LibCarla.server.release osm2odr downloadplugins
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildUE4Plugins.sh --build $(ARGS)
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildCarlaUE4.sh --build $(ARGS)
|
||||
|
||||
.PHONY: PythonAPI
|
||||
|
@ -133,7 +138,7 @@ LibCarla.client.rss.release: setup ad-rss
|
|||
plugins:
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/Plugins.sh $(ARGS)
|
||||
|
||||
setup:
|
||||
setup downloadplugins:
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/Setup.sh $(ARGS)
|
||||
|
||||
ad-rss:
|
||||
|
@ -153,3 +158,6 @@ osm2odr:
|
|||
|
||||
osmrenderer:
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildOSMRenderer.sh
|
||||
|
||||
downloadplugins:
|
||||
@${CARLA_BUILD_TOOLS_FOLDER}/BuildUE4Plugins.sh --build $(ARGS)
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
@echo off
|
||||
setlocal
|
||||
setlocal enabledelayedexpansion
|
||||
|
||||
rem BAT script that downloads and generates
|
||||
rem rpclib, gtest and boost libraries for CARLA (carla.org).
|
||||
|
|
|
@ -32,3 +32,6 @@ CMAKE_CONFIG_FILE=${CARLA_BUILD_FOLDER}/CMakeLists.txt.in
|
|||
|
||||
LIBCARLA_TEST_CONTENT_FOLDER=${CARLA_BUILD_FOLDER}/test-content
|
||||
CARLA_EXAMPLES_FOLDER=${CURDIR}/Examples
|
||||
|
||||
CARLAUE4_ADDPLUGINS_FOLDER=${CURDIR}/Unreal/CarlaUE4/Plugins
|
||||
CARLAUE4_STREETMAP_FOLDER=${CARLAUE4_ADDPLUGINS_FOLDER}/Streetmap
|
||||
|
|
|
@ -71,9 +71,10 @@ client: setup
|
|||
LibCarla: setup
|
||||
@"${CARLA_BUILD_TOOLS_FOLDER}/BuildLibCarla.bat" --server --client --generator "$(GENERATOR)"
|
||||
|
||||
setup:
|
||||
setup: downloadplugin
|
||||
@"${CARLA_BUILD_TOOLS_FOLDER}/Setup.bat" --boost-toolset msvc-14.2 --generator "$(GENERATOR)" $(ARGS)
|
||||
|
||||
|
||||
.PHONY: Plugins
|
||||
plugins:
|
||||
@"${CARLA_BUILD_TOOLS_FOLDER}/Plugins.bat" $(ARGS)
|
||||
|
@ -86,3 +87,6 @@ osm2odr:
|
|||
|
||||
osmrenderer:
|
||||
@"${CARLA_BUILD_TOOLS_FOLDER}/BuildOSMRenderer.bat"
|
||||
|
||||
downloadplugin:
|
||||
@"${CARLA_BUILD_TOOLS_FOLDER}/BuildUE4Plugins.bat" --build $(ARGS)
|
||||
|
|
Loading…
Reference in New Issue