Increase version to 0.8.0

This commit is contained in:
nsubiron 2018-03-15 19:32:07 +01:00
parent 2196977879
commit 8526cd4a83
6 changed files with 77 additions and 40 deletions

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@ -1,3 +1,42 @@
## CARLA 0.8.0
* Upgraded to Unreal Engine 4.18
* Created our own pedestrian models free to use and distribute
* Removed Epic's Automotive Materials dependencies
* 360 Lidars support (similar to Velodyne HDL-32E or VLP-16) thanks to @parilo
- Ray-trace based
- Configurable settings
- Added methods to save points to disk as PLY file
* Added quality level settings
- Low: faster, low quality graphics
- Epic: best quality (as before)
* Measurements now use SI units
- Locations: m
- Speed: m/s
- Acceleration: m/s^2
- Collisions: kg*m/s
- Angles: degrees
* Added API methods to convert depth images to a point cloud
- New method "image_converter.depth_to_local_point_cloud"
- A supplementary image can be passed to attach colors to the points
- New client example generates a point cloud in world coordinates
- Added Transform class to Python API
* Images are now captured in render thread
- Improves performance
- In asynchronous mode, images may arrive up to two frames later
- In synchronous mode, game thread is blocked until images are ready (as before)
* Refactored sensor related code to ease adding new sensors in the future
* Added vehicle box extent to player measurements
* Adjusted bounding boxes to vehicles' height
* Changed vehicles' center to match bounding box
* Improved performance of roads by using actors instead of instances (due to occlusion and draw distance)
* Added autopilot mode to manua_control.py
* Replaced background landscape and trees by a matte painting
* Fixed road map generated some meshes twice
* Small improvements to Windows support
- Fixed issues with the Makefile
- Fixed asset names too long or containing special characters
## CARLA 0.7.1
* New Python API module: Benchmark

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@ -26,6 +26,8 @@ SynchronousMode=true
SendNonPlayerAgentsInfo=false
[CARLA/QualitySettings]
; Quality level of the graphics, a lower level makes the simulation run
; considerably faster. Available: Low or Epic.
QualityLevel=Epic
[CARLA/LevelSettings]
@ -88,7 +90,6 @@ RotationYaw=0
; depth map images instead.
PostProcessing=Depth
[CARLA/Sensor/MyLidar]
SensorType=LIDAR_RAY_CAST
; Number of lasers.
@ -109,4 +110,3 @@ PositionZ=1.40
RotationPitch=0
RotationYaw=0
RotationRoll=0

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@ -4,7 +4,7 @@ from setuptools import setup
setup(
name='carla_client',
version='0.7.1',
version='0.8.0',
packages=['carla', 'carla.benchmarks', 'carla.planner'],
license='MIT License',
description='Python API for communicating with the CARLA server.',

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@ -3,7 +3,7 @@ ProjectID=675BF8694238308FA9368292CC440350
ProjectName=CARLA UE4
CompanyName=CVC
CopyrightNotice="Copyright (c) 2017 Computer Vision Center (CVC) at the Universitat Autonoma de Barcelona (UAB). This work is licensed under the terms of the MIT license. For a copy, see <https://opensource.org/licenses/MIT>."
ProjectVersion=0.7.1
ProjectVersion=0.8.0
[/Script/UnrealEd.ProjectPackagingSettings]
BuildConfiguration=PPBC_Development
@ -49,5 +49,3 @@ LowRoadPieceMeshMaxDrawDistance=15000.000000
+EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/WetPavement/WetPavement_Complex_Concrete.WetPavement_Complex_Concrete"',MaterialSlotName="TileRoad_Curb",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
+EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/Ground/SideWalks/SidewalkN4/WetPavement_SidewalkN4.WetPavement_SidewalkN4"',MaterialSlotName="Tileroad_Sidewalk",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
+EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/LaneMarking/Lanemarking.Lanemarking"',MaterialSlotName="TileRoad_LaneMarkingSolid",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))

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@ -1,7 +1,7 @@
{
{
"PluginFileVersion": 3,
"Version": 1,
"VersionName": "0.7.1",
"VersionName": "0.8.0",
"DisplayName": "CARLA",
"FriendlyName": "CARLA",
"Description": "",
@ -30,4 +30,4 @@
"Enabled": true
}
]
}
}

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@ -8,4 +8,4 @@
0.6.0: 1Gw8sw01hDEV4FtpHEZZwvS-6XN0jmaLT
0.7.0: 11PKC_lG7L80L1ZxiMlzV17utU45UcRnT
0.7.1: 1gf3YaFIjwr1EaK6qxq2V-a510Brt9Imq
Latest: 1hHaA2xZwWWz4ucY6x8OaBcVQaajXDM0W
0.8.0: 1hHaA2xZwWWz4ucY6x8OaBcVQaajXDM0W