Increase version to 0.8.0
This commit is contained in:
parent
2196977879
commit
8526cd4a83
39
CHANGELOG.md
39
CHANGELOG.md
|
@ -1,3 +1,42 @@
|
|||
## CARLA 0.8.0
|
||||
|
||||
* Upgraded to Unreal Engine 4.18
|
||||
* Created our own pedestrian models free to use and distribute
|
||||
* Removed Epic's Automotive Materials dependencies
|
||||
* 360 Lidars support (similar to Velodyne HDL-32E or VLP-16) thanks to @parilo
|
||||
- Ray-trace based
|
||||
- Configurable settings
|
||||
- Added methods to save points to disk as PLY file
|
||||
* Added quality level settings
|
||||
- Low: faster, low quality graphics
|
||||
- Epic: best quality (as before)
|
||||
* Measurements now use SI units
|
||||
- Locations: m
|
||||
- Speed: m/s
|
||||
- Acceleration: m/s^2
|
||||
- Collisions: kg*m/s
|
||||
- Angles: degrees
|
||||
* Added API methods to convert depth images to a point cloud
|
||||
- New method "image_converter.depth_to_local_point_cloud"
|
||||
- A supplementary image can be passed to attach colors to the points
|
||||
- New client example generates a point cloud in world coordinates
|
||||
- Added Transform class to Python API
|
||||
* Images are now captured in render thread
|
||||
- Improves performance
|
||||
- In asynchronous mode, images may arrive up to two frames later
|
||||
- In synchronous mode, game thread is blocked until images are ready (as before)
|
||||
* Refactored sensor related code to ease adding new sensors in the future
|
||||
* Added vehicle box extent to player measurements
|
||||
* Adjusted bounding boxes to vehicles' height
|
||||
* Changed vehicles' center to match bounding box
|
||||
* Improved performance of roads by using actors instead of instances (due to occlusion and draw distance)
|
||||
* Added autopilot mode to manua_control.py
|
||||
* Replaced background landscape and trees by a matte painting
|
||||
* Fixed road map generated some meshes twice
|
||||
* Small improvements to Windows support
|
||||
- Fixed issues with the Makefile
|
||||
- Fixed asset names too long or containing special characters
|
||||
|
||||
## CARLA 0.7.1
|
||||
|
||||
* New Python API module: Benchmark
|
||||
|
|
|
@ -26,6 +26,8 @@ SynchronousMode=true
|
|||
SendNonPlayerAgentsInfo=false
|
||||
|
||||
[CARLA/QualitySettings]
|
||||
; Quality level of the graphics, a lower level makes the simulation run
|
||||
; considerably faster. Available: Low or Epic.
|
||||
QualityLevel=Epic
|
||||
|
||||
[CARLA/LevelSettings]
|
||||
|
@ -88,7 +90,6 @@ RotationYaw=0
|
|||
; depth map images instead.
|
||||
PostProcessing=Depth
|
||||
|
||||
|
||||
[CARLA/Sensor/MyLidar]
|
||||
SensorType=LIDAR_RAY_CAST
|
||||
; Number of lasers.
|
||||
|
@ -109,4 +110,3 @@ PositionZ=1.40
|
|||
RotationPitch=0
|
||||
RotationYaw=0
|
||||
RotationRoll=0
|
||||
|
||||
|
|
|
@ -4,7 +4,7 @@ from setuptools import setup
|
|||
|
||||
setup(
|
||||
name='carla_client',
|
||||
version='0.7.1',
|
||||
version='0.8.0',
|
||||
packages=['carla', 'carla.benchmarks', 'carla.planner'],
|
||||
license='MIT License',
|
||||
description='Python API for communicating with the CARLA server.',
|
||||
|
|
|
@ -3,7 +3,7 @@ ProjectID=675BF8694238308FA9368292CC440350
|
|||
ProjectName=CARLA UE4
|
||||
CompanyName=CVC
|
||||
CopyrightNotice="Copyright (c) 2017 Computer Vision Center (CVC) at the Universitat Autonoma de Barcelona (UAB). This work is licensed under the terms of the MIT license. For a copy, see <https://opensource.org/licenses/MIT>."
|
||||
ProjectVersion=0.7.1
|
||||
ProjectVersion=0.8.0
|
||||
|
||||
[/Script/UnrealEd.ProjectPackagingSettings]
|
||||
BuildConfiguration=PPBC_Development
|
||||
|
@ -49,5 +49,3 @@ LowRoadPieceMeshMaxDrawDistance=15000.000000
|
|||
+EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/WetPavement/WetPavement_Complex_Concrete.WetPavement_Complex_Concrete"',MaterialSlotName="TileRoad_Curb",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
|
||||
+EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/Ground/SideWalks/SidewalkN4/WetPavement_SidewalkN4.WetPavement_SidewalkN4"',MaterialSlotName="Tileroad_Sidewalk",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
|
||||
+EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/LaneMarking/Lanemarking.Lanemarking"',MaterialSlotName="TileRoad_LaneMarkingSolid",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
|
||||
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
{
|
||||
{
|
||||
"PluginFileVersion": 3,
|
||||
"Version": 1,
|
||||
"VersionName": "0.7.1",
|
||||
"VersionName": "0.8.0",
|
||||
"DisplayName": "CARLA",
|
||||
"FriendlyName": "CARLA",
|
||||
"Description": "",
|
||||
|
@ -30,4 +30,4 @@
|
|||
"Enabled": true
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
|
|
@ -8,4 +8,4 @@
|
|||
0.6.0: 1Gw8sw01hDEV4FtpHEZZwvS-6XN0jmaLT
|
||||
0.7.0: 11PKC_lG7L80L1ZxiMlzV17utU45UcRnT
|
||||
0.7.1: 1gf3YaFIjwr1EaK6qxq2V-a510Brt9Imq
|
||||
Latest: 1hHaA2xZwWWz4ucY6x8OaBcVQaajXDM0W
|
||||
0.8.0: 1hHaA2xZwWWz4ucY6x8OaBcVQaajXDM0W
|
||||
|
|
Loading…
Reference in New Issue