diff --git a/CHANGELOG.md b/CHANGELOG.md index 5137c7cae..d87714487 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,13 +1,11 @@ ## CARLA 0.9.15 - * Added build support for VS2022 and Ninja for LibCarla and osm2odr on Windows - * Fixed bug causing the TM's unstuck logic to incorrectly remove the vehicles in some situations. - * Fixed the extra data in Directx textures, so we need to copy row by row on Windows to remove extra bytes on images - * Fixed vertices of big meshes (more than 65k vertices) in CarlaExporter - * Fixed sensors to check for the stream to be ready (race condition) - * Added empty actor + * Added Digital Twins feature version 0.1. Now you can create your own map based on OpenStreetMaps + * Added new maps: Town13 (is a large map) and Town15 * The spectator will be used to load tiles and actor in Large Maps when no other actors with the rolename 'ego_vehicle' or 'hero' are present. Added the `spectator_as_ego` to the `carla.WorldSettings()` to allow users to disable this behavior. - * Fixed the import script, where could use any other TilesInfo.txt if the destination folder has many + * Add keyword arguments for `carla.TrafficManager` Python API functions + * Added build support for VS2022 and Ninja for LibCarla and osm2odr on Windows + * Added empty actor * Restored gamma value to 2.2 instead of 2.4 * CarlaExporter tool now exports the box collider and convex collider of the object if it has one, otherwise the mesh * Pedestrians with AI or in replayer are now faster around 10x. They have collisions disabled until they hit a vehicle. @@ -16,12 +14,16 @@ * `start_replaying.py` using flag `--move-spectator` * Surface non-unity build mode by passing ARGS=--no-unity to make; allows IWYU-type errors to be unmasked and fixed. * Added maps, vehicles, pedestrians and props catalogues to the documentation - * Add keyword arguments for `carla.TrafficManager` Python API functions - * Fixed bug causing the `FPixelReader::SavePixelsToDisk(PixelData, FilePath)` function to crash due to pixel array not set correctly. * Collisions detected by the CollisionSensor no longer generate more than one event per frame. - * Fixed segfaults in Python API due to incorrect GIL locking under Python 3.10. * Added API function to load a map only if it is different from the current one. * Fixed a bug in the TrafficManager causing vehicles that reached an ending lane to have abnormal behavior while lane changing. + * Fixed bug causing the TM's unstuck logic to incorrectly remove the vehicles in some situations. + * Fixed the extra data in Directx textures, so we need to copy row by row on Windows to remove extra bytes on images + * Fixed vertices of big meshes (more than 65k vertices) in CarlaExporter + * Fixed sensors to check for the stream to be ready (race condition) + * Fixed bug causing the `FPixelReader::SavePixelsToDisk(PixelData, FilePath)` function to crash due to pixel array not set correctly. + * Fixed segfaults in Python API due to incorrect GIL locking under Python 3.10. + * Fixed the import script, where could use any other TilesInfo.txt if the destination folder has many ## CARLA 0.9.14