diff --git a/CHANGELOG.md b/CHANGELOG.md index 826644f91..1fe58794f 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,33 @@ +## CARLA 0.5.0 + + * Upgraded to Unreal Engine 4.17 + - Fixes memory leaks + - Fixes crashes with C++ std classes + * Redesigned CarlaServer + - Faster, avoids unnecessary copies + - Sends images as raw data (no compression) + - Supports synchronous and asynchronous mode + - Networking operation have a time-out + - Synchronous methods have a time-out + - Pure C interface for better compatibility + - Unit tests with GoogleTest + * New server-client protocol + - Upgraded to proto3 + - Supports repeated fields + - Optionally send information about all dynamic agents in the scene + - Now sends transforms instead of locations only + - Autopilot mode added to control + * New build system to avoid linkage issues + * Added autopilot mode + * Added an on-board camera to the car + * Added traffic lights and speed limit to player state + * Added player pawn selection to config file + * Improved blueprint interface of the C++ classes + * Some performance improvements to vehicle controllers + * Fix issues with depth material in Windows + * Fix issues with random engine not being available for vehicles + * Fixed issue that compiling a release hang when saving the road map + ## CARLA 0.4.6 * Add weather presets specific for each level