From 8f569e7cd24f039eaf4cef65c57fcc9397e19ee6 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Daniel=20Santos-Oliv=C3=A1n?= Date: Tue, 10 Nov 2020 17:37:24 +0100 Subject: [PATCH] Fix build in windows --- .../Plugins/Carla/Source/Carla/Sensor/RayCastLidar.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/RayCastLidar.cpp b/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/RayCastLidar.cpp index 4e84e0c2b..90a9191e8 100644 --- a/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/RayCastLidar.cpp +++ b/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Sensor/RayCastLidar.cpp @@ -99,8 +99,8 @@ ARayCastLidar::FDetection ARayCastLidar::ComputeDetection(const FHitResult& HitI void ARayCastLidar::PreprocessRays(uint32_t Channels, uint32_t MaxPointsPerChannel) { Super::PreprocessRays(Channels, MaxPointsPerChannel); - for (auto ch = 0; ch < Channels; ch++) { - for (auto p = 0; p < MaxPointsPerChannel; p++) { + for (auto ch = 0u; ch < Channels; ch++) { + for (auto p = 0u; p < MaxPointsPerChannel; p++) { RayPreprocessCondition[ch][p] = !(DropOffGenActive && RandomEngine->GetUniformFloat() < Description.DropOffGenRate); } }