From 912e28b8ba3052f00a7f01d31f79c84c624e43b5 Mon Sep 17 00:00:00 2001 From: Daniel Date: Thu, 28 Feb 2019 16:03:12 +0100 Subject: [PATCH] Added default to Sign Selection --- .../Plugins/Carla/Source/Carla/OpenDriveActor.cpp | 10 ++++------ 1 file changed, 4 insertions(+), 6 deletions(-) diff --git a/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/OpenDriveActor.cpp b/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/OpenDriveActor.cpp index a9498558b..73ae2370f 100644 --- a/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/OpenDriveActor.cpp +++ b/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/OpenDriveActor.cpp @@ -349,12 +349,6 @@ for (TrafficSign CurrentTrafficSign : TrafficSigns) { TSRot, SpawnParams); break; - case 40: - /*SignActor = GetWorld()->SpawnActor(TrafficSign40BlueprintClass, - TSLoc, - TSRot, - SpawnParams); - break;*/ case 60: SignActor = GetWorld()->SpawnActor(TrafficSign60BlueprintClass, TSLoc, @@ -372,6 +366,10 @@ for (TrafficSign CurrentTrafficSign : TrafficSigns) { TSLoc, TSRot, SpawnParams); + break; + default: + FString errorMessage = "Traffic Sign not found. Posibilities: 30, 60, 90, 100"; + UE_LOG(LogCarla, Warning, TEXT("%s"), *errorMessage); break; } PersistentTrafficSigns.Push(SignActor);