diff --git a/Unreal/CarlaUnreal/Config/DefaultEngine.ini b/Unreal/CarlaUnreal/Config/DefaultEngine.ini index 0f88849ba..27dcb952b 100644 --- a/Unreal/CarlaUnreal/Config/DefaultEngine.ini +++ b/Unreal/CarlaUnreal/Config/DefaultEngine.ini @@ -72,15 +72,6 @@ RuntimeGeneration=Static [/Script/AIModule.CrowdManager] MaxAgents=1000 -[/Script/LinuxTargetPlatform.LinuxTargetSettings] -SpatializationPlugin= -SourceDataOverridePlugin= -ReverbPlugin= -OcclusionPlugin= -SoundCueCookQualityIndex=-1 --TargetedRHIs=SF_VULKAN_SM5 -+TargetedRHIs=SF_VULKAN_SM6 - [/Script/Engine.PhysicsSettings] DefaultGravityZ=-980.000000 DefaultTerminalVelocity=4000.000000 @@ -124,10 +115,19 @@ InitialAverageFrameRate=0.016667 # PhysXTreeRebuildRate=10 DefaultBroadphaseSettings=(bUseMBPOnClient=False,bUseMBPOnServer=False,MBPBounds=(Min=(X=0.000000,Y=0.000000,Z=0.000000),Max=(X=0.000000,Y=0.000000,Z=0.000000),IsValid=0),MBPNumSubdivs=2) +[/Script/LinuxTargetPlatform.LinuxTargetSettings] +SpatializationPlugin= +SourceDataOverridePlugin= +ReverbPlugin= +OcclusionPlugin= +SoundCueCookQualityIndex=-1 +-TargetedRHIs=SF_VULKAN_SM5 ++TargetedRHIs=SF_VULKAN_SM6 + [/Script/WindowsTargetPlatform.WindowsTargetSettings] DefaultGraphicsRHI=DefaultGraphicsRHI_DX12 +-D3D12TargetedShaderFormats=PCD3D_SM5 +D3D12TargetedShaderFormats=PCD3D_SM6 -+D3D12TargetedShaderFormats=PCD3D_ES31 +VulkanTargetedShaderFormats=SF_VULKAN_SM6 Compiler=Default AudioSampleRate=48000