Docs improvement

This commit is contained in:
Marc Garcia Puig 2018-06-14 16:08:13 +02:00 committed by nsubiron
parent 246488db85
commit 960600102d
2 changed files with 6 additions and 2 deletions

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@ -18,9 +18,13 @@ In order to build CARLA you must **enable the x64 Visual C++ Toolset**.
I recommend to use this environment for everything you do in this tutorial.
You have different options:
- **Recomended:** Use [`Visual Studio x64 Native Tools Command Prompt`](https://docs.microsoft.com/en-us/dotnet/framework/tools/developer-command-prompt-for-vs). Just press the `Win` button and search for `x64`, because the name of this Command Prompt can change depending on the lenguage you have installed Visual Studio.
- **Recomended:** Use [`Visual Studio x64 Native Tools Command Prompt`](https://docs.microsoft.com/en-us/dotnet/framework/tools/developer-command-prompt-for-vs). Just press the `Win` button and search for `x64` (be careful to not **unintentionally open a `x86_x64` prompt**), because the name of this Command Prompt can change depending on the lenguage you have Visual Studio installed.
- [Enable a 64-Bit Visual C++ Toolset on the Command Line](https://msdn.microsoft.com/en-us/library/x4d2c09s.aspx) (the instructions will depend on the version of VS that you have).
!!! note
Take care if you have **Cygwin** installed. This could cause the errors like
`/usr/bin/sh: rd: command not found` While executing `Reuild.bat`.
<h3>Clone the repository</h3>
Go to the path you want to install CARLA and use git to download the project using the following command:

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@ -33,7 +33,7 @@ make clean & make
if errorlevel 1 goto compiling_error
echo.
echo %FILE_N% Launch editor...
echo %FILE_N% Launching Unreal Editor...
start %CARLA_FOLDER%CarlaUE4.uproject
:success