documentation format fixes
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@ -26,7 +26,7 @@ SplineMeshRepeater "Content/Blueprints/SplineMeshRepeater" is a tool included in
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- StaticMesh: The mesh to be repeated along the spline.
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- ForWardAxis: Changes the mesh axis to be alingned with the spline.
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- Material: Overrides the meshe's default material.
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- Material: Overrides the mesh' default material.
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- Colission Enabled: Chooses the tipe of colission to use with this all
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- Gap distance: Places a Gap between each repeated mesh, for repetitive non continuous walls: bush chains, bollards...
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@ -44,7 +44,7 @@ In the project folder "Content/Static/Walls" are included some specific assets t
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to add elements that profit from this functions exist in the (Carpeta) folder the GardenWallMask File that defines the uv space to place the materials: (Blue space: MainMaterial; green space: Details; red space TopWall).
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Between the material masters is WallMaster which is going to be the master of the materials using this function. An instance of this material will be created and the correspondent textures will be added. This material includes the following parameters to be modified by the material to use:
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Between the material masters is WallMaster which is going to be the master of the materials using this function. An instance of this material will be created and the correspondent textures will be added. This material includes the following parameters to be modified by the material to use:
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- Normal Flattener: Slightly modifies the normal map values to exagerate it or flatten it.
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- RoughnessCorrection: Para corregir El valor de rugosidad dado por la textura.
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