Added specific low/high performance shaders
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@ -37,5 +37,16 @@ bNativizeBlueprintAssets=False
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bNativizeOnlySelectedBlueprints=False
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[/Script/Carla.CarlaSettings]
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+LowRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/Ground/SimpleRoad/CheapRoad.CheapRoad"',MaterialSlotName="Tileroad_Road",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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+LowRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/Ground/SimpleRoad/CheapSideWalkCurb.CheapSideWalkCurb"',MaterialSlotName="TileRoad_Curb",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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+LowRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/Ground/SimpleRoad/CheapSideWalk_00.CheapSideWalk_00"',MaterialSlotName="Tileroad_Sidewalk",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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+LowRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/Ground/SimpleRoad/CheapLaneMarking.CheapLaneMarking"',MaterialSlotName="TileRoad_LaneMarkingSolid",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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LowLightFadeDistance=1000.000000
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LowStaticMeshMaxDrawDistance=10000.000000
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LowRoadPieceMeshMaxDrawDistance=15000.000000
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+EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/WetPavement/WetPavement_Complex_Road_N2.WetPavement_Complex_Road_N2"',MaterialSlotName="Tileroad_Road",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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+EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/WetPavement/WetPavement_Complex_Concrete.WetPavement_Complex_Concrete"',MaterialSlotName="TileRoad_Curb",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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+EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/Ground/SideWalks/SidewalkN4/WetPavement_SidewalkN4.WetPavement_SidewalkN4"',MaterialSlotName="Tileroad_Sidewalk",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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+EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/LaneMarking/Lanemarking.Lanemarking"',MaterialSlotName="TileRoad_LaneMarkingSolid",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
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