Added specific low/high performance shaders

This commit is contained in:
Marc Garcia Puig 2018-03-15 12:32:12 +01:00
parent 97d7b0904b
commit 97a40e0379
1 changed files with 11 additions and 0 deletions

View File

@ -37,5 +37,16 @@ bNativizeBlueprintAssets=False
bNativizeOnlySelectedBlueprints=False
[/Script/Carla.CarlaSettings]
+LowRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/Ground/SimpleRoad/CheapRoad.CheapRoad"',MaterialSlotName="Tileroad_Road",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
+LowRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/Ground/SimpleRoad/CheapSideWalkCurb.CheapSideWalkCurb"',MaterialSlotName="TileRoad_Curb",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
+LowRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/Ground/SimpleRoad/CheapSideWalk_00.CheapSideWalk_00"',MaterialSlotName="Tileroad_Sidewalk",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
+LowRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/Ground/SimpleRoad/CheapLaneMarking.CheapLaneMarking"',MaterialSlotName="TileRoad_LaneMarkingSolid",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
LowLightFadeDistance=1000.000000
LowStaticMeshMaxDrawDistance=10000.000000
LowRoadPieceMeshMaxDrawDistance=15000.000000
+EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/WetPavement/WetPavement_Complex_Road_N2.WetPavement_Complex_Road_N2"',MaterialSlotName="Tileroad_Road",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
+EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/WetPavement/WetPavement_Complex_Concrete.WetPavement_Complex_Concrete"',MaterialSlotName="TileRoad_Curb",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
+EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/Ground/SideWalks/SidewalkN4/WetPavement_SidewalkN4.WetPavement_SidewalkN4"',MaterialSlotName="Tileroad_Sidewalk",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))
+EpicRoadMaterials=(MaterialInterface=MaterialInstanceConstant'"/Game/Static/GenericMaterials/LaneMarking/Lanemarking.Lanemarking"',MaterialSlotName="TileRoad_LaneMarkingSolid",ImportedMaterialSlotName="",UVChannelData=(bInitialized=False,bOverrideDensities=False,LocalUVDensities[0]=0.000000,LocalUVDensities[1]=0.000000,LocalUVDensities[2]=0.000000,LocalUVDensities[3]=0.000000))