diff --git a/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/CustomTerrainPhysicsComponent.cpp b/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/CustomTerrainPhysicsComponent.cpp index abe80db18..ec2613473 100644 --- a/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/CustomTerrainPhysicsComponent.cpp +++ b/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Vehicle/CustomTerrainPhysicsComponent.cpp @@ -453,6 +453,7 @@ void UCustomTerrainPhysicsComponent::BeginPlay() SavePath = FPaths::ConvertRelativePathToFull(FPaths::ProjectSavedDir()) + LevelName + "_Terrain/"; // Creating the FileManager IPlatformFile& FileManager = FPlatformFileManager::Get().GetPlatformFile(); +#undef CreateDirectory if( FileManager.CreateDirectory(*SavePath)){ UE_LOG(LogCarla, Warning, TEXT("Folder was created at %s"), *SavePath);