Fix for commandlet
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@ -183,10 +183,6 @@ TArray<AStaticMeshActor *> UPrepareAssetsForCookingCommandlet::SpawnMeshesToWorl
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SpawnedMeshes.Add(MeshActor);
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SpawnedMeshes.Add(MeshActor);
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ARoadPainterWrapper *RoadPainterBp = World->SpawnActor<ARoadPainterWrapper>(RoadPainterSubclass);
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RoadPainterBp->PaintAllRoadsEvent();
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RoadPainterBp->Destroy();
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if (bUseCarlaMaterials)
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if (bUseCarlaMaterials)
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{
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{
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// Set Carla Materials depending on RoadRunner's Semantic Segmentation
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// Set Carla Materials depending on RoadRunner's Semantic Segmentation
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