Small color fix

This commit is contained in:
Marc Garcia Puig 2020-08-31 10:59:14 +02:00
parent 8a02d7aa7b
commit aabde2182b
2 changed files with 4 additions and 4 deletions

View File

@ -36,8 +36,8 @@ namespace detail {
{150u, 100u, 100u}, // bridge = 15u,
{230u, 150u, 140u}, // rail track = 16u,
{180u, 165u, 180u}, // guard rail = 17u,
{110u, 190u, 160u}, // traffic light = 18u,
{ 45u, 60u, 150u}, // static = 19u,
{250u, 170u, 30u}, // traffic light = 18u,
{110u, 190u, 160u}, // static = 19u,
{170u, 120u, 50u}, // dynamic = 20u,
{ 45u, 60u, 150u}, // water = 21u,
// { 0u, 0u, 70u}, // truck

View File

@ -50,8 +50,8 @@ LABEL_COLORS = np.array([
(150, 100, 100), # Bridge
(230, 150, 140), # RailTrack
(180, 165, 180), # GuardRail
(110, 190, 160), # TrafficLight
(45, 60, 150), # Static
(250, 170, 30), # TrafficLight
(110, 190, 160), # Static
(170, 120, 50), # Dynamic
(45, 60, 150), # Water
]) / 255.0 # normalize each channel [0-1] since is what Open3D uses