Added telemetry data (#8335)
This commit is contained in:
parent
2a98392f12
commit
ac89115fd9
|
@ -5,6 +5,10 @@
|
|||
// For a copy, see <https://opensource.org/licenses/MIT>.
|
||||
|
||||
#include "CarlaHUD.h"
|
||||
#include "Engine/Engine.h"
|
||||
#include "Engine/Canvas.h"
|
||||
#include "CanvasItem.h"
|
||||
#include "PhysicalMaterials/PhysicalMaterial.h"
|
||||
|
||||
#include "GameFramework/PlayerController.h"
|
||||
|
||||
|
@ -19,13 +23,11 @@ void ACarlaHUD::DrawHUD()
|
|||
return;
|
||||
}
|
||||
|
||||
#if 0 // @CARLAUE5
|
||||
if(DebugVehicle) {
|
||||
float YL = 1600.0f;
|
||||
float Y0 = 0.0f;
|
||||
DebugVehicle->DrawDebug(Canvas, YL, Y0);
|
||||
DrawDebug(YL, Y0);
|
||||
}
|
||||
#endif
|
||||
|
||||
double Now = FPlatformTime::Seconds();
|
||||
int i = 0;
|
||||
|
@ -55,3 +57,37 @@ void ACarlaHUD::AddHUDString(const FString Str, const FVector Location, const FC
|
|||
HUDString Obj { Str, Location, Color, Now + LifeTime };
|
||||
StringList.Add(std::move(Obj));
|
||||
}
|
||||
|
||||
// Debug
|
||||
void ACarlaHUD::DrawDebug(float& YL, float& YPos)
|
||||
{
|
||||
using namespace Chaos;
|
||||
|
||||
ensure(IsInGameThread());
|
||||
|
||||
if (!DebugVehicle->HasValidPhysicsState()){
|
||||
UE_LOG(LogCarla, Log, TEXT("Invalid state"));
|
||||
return;
|
||||
}
|
||||
|
||||
UFont* RenderFont = GEngine->GetMediumFont();
|
||||
// draw drive data
|
||||
{
|
||||
Canvas->SetDrawColor(FColor::White);
|
||||
|
||||
YPos += 16;
|
||||
for (int i = 0; i < DebugVehicle->GetNumWheels(); i++)
|
||||
{
|
||||
YPos += Canvas->DrawText(RenderFont, FString::Printf(TEXT("WheelLoad: [%d] %1.f N"), i, CmToM(DebugVehicle->GetWheelState(i).SpringForce)), 4, YPos);
|
||||
}
|
||||
|
||||
YPos += 16;
|
||||
for (int i = 0; i < DebugVehicle->GetNumWheels(); i++)
|
||||
{
|
||||
if (DebugVehicle->GetWheelState(i).PhysMaterial.IsValid())
|
||||
{
|
||||
YPos += Canvas->DrawText(RenderFont, FString::Printf(TEXT("SurfaceFriction: [%d] %.2f"), i, DebugVehicle->GetWheelState(i).PhysMaterial->Friction), 4, YPos);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -51,6 +51,9 @@ public:
|
|||
|
||||
virtual void DrawHUD() override;
|
||||
|
||||
/** Draw 2D debug text graphs on UI for the wheels, suspension and other systems */
|
||||
void DrawDebug(float& YL, float& YPos);
|
||||
|
||||
UChaosWheeledVehicleMovementComponent* DebugVehicle = nullptr;
|
||||
|
||||
void AddDebugVehicleForTelemetry(UChaosWheeledVehicleMovementComponent* NewDebugVehiclePtr)
|
||||
|
|
|
@ -618,10 +618,6 @@ void ACarlaWheeledVehicle::DeactivateVelocityControl()
|
|||
|
||||
void ACarlaWheeledVehicle::ShowDebugTelemetry(bool Enabled)
|
||||
{
|
||||
UE_LOG(LogCarla, Warning, TEXT("ACarlaWheeledVehicle::ShowDebugTelemetry:: Chaos does not support Debug telemetry"));
|
||||
return;
|
||||
//To Do: Implement Debug Telemetry?
|
||||
/*
|
||||
if (GetWorld()->GetFirstPlayerController())
|
||||
{
|
||||
ACarlaHUD* hud = Cast<ACarlaHUD>(GetWorld()->GetFirstPlayerController()->GetHUD());
|
||||
|
@ -643,7 +639,6 @@ void ACarlaWheeledVehicle::ShowDebugTelemetry(bool Enabled)
|
|||
UE_LOG(LogCarla, Warning, TEXT("ACarlaWheeledVehicle::ShowDebugTelemetry:: Cannot find HUD for debug info"));
|
||||
}
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
void ACarlaWheeledVehicle::SetVehicleLightState(const FVehicleLightState& LightState)
|
||||
|
|
Loading…
Reference in New Issue