diff --git a/Docs/build_faq.md b/Docs/build_faq.md
index ada389097..c034c993a 100644
--- a/Docs/build_faq.md
+++ b/Docs/build_faq.md
@@ -1,7 +1,7 @@
# F.A.Q.
-Some of the most common issues regarding CARLA installation and builds are listed hereunder. Some more can be found in the [GitHub issues][issuelink] for the project. In case any doubt is not listed here, take a look at the forum and feel free to post it.
-[issuelink]: https://github.com/carla-simulator/carla/issues?utf8=%E2%9C%93&q=label%3Aquestion+
+Some of the most common issues regarding CARLA installation and builds are listed here. Some more can be found in the [GitHub issues](https://github.com/carla-simulator/carla/issues?utf8=%E2%9C%93&q=label%3Aquestion+) for the project. In case you don't find your doubt listed here, have a look in the forum and feel free to ask there.
+
---
+
## System requirements
-
-
-
- Expected disk space to build CARLA.
-
-It is advised to have at least 30/50GB. Building CARLA requires about 25GB of disk space, plus Unreal Engine, which is quite a similar size.
-
-Unreal Engine on Linux requires much more disk space as it keeps all the intermediate files. [This thread](https://answers.unrealengine.com/questions/430541/linux-engine-size.html) discusses the matter.
-
-
-
-
-
- Recommended hardware to run CARLA.
-
-
-CARLA is a very performance demanding software. At the very minimum it needs for a 4GB GPU or, even better, a dedicated GPU capable of running Unreal Engine.
-
-Take a look at [Unreal Engine's recommended hardware](https://wiki.unrealengine.com/Recommended_Hardware).
-
+* [Expected disk space to build CARLA.](#expected-disk-space-to-build-carla)
+* [Recommended hardware to run CARLA.](#recommended-hardware-to-run-carla)
---
+
## Linux build
-
-
-
- "CarlaUE4.sh" script does not appear when downloading from GitHub.
-
-
-There is no `CarlaUE4.sh` script in the source version of CARLA. Follow the [build instructions](build_linux.md) to build CARLA from source.
-
-To run CARLA using `CarlaUE4.sh`, follow the [quick start installation](start_quickstart.md).
-
-
-
-
-
- "make launch" is not working on Linux.
-
-
-Many different issues can be dragged during the build installation, and show like this. Here is a list of the most likely reasons why.
-
-* __Run Unreal Engine 4.24.__ Something may have failed when building Unreal Engine. Try running UE editor on its own and check out that it is the 4.24 release.
-* __Download the assets.__ The server will not be able to run without the visual content. This step is mandatory.
-* __UE4_ROOT is not defined.__ The environment variable is not set. Remember to make it persistent session-wide by adding it to the `~/.bashrc` or `~/.profile`. Otherwise it will need to be set for every new shell. Run `export UE4_ROOT=~/UnrealEngine_4.24` to set the variable this time.
-* __Check dependencies.__ Make sure that everything was installed properly. Maybe one of the commands was skipped, unsuccessful or the dependencies were not suitable for the system.
-* __Delete CARLA and clone it again.__ Just in case something went wrong. Delete CARLA and clone or download it again.
-* __Meet system requirements.__ Ubuntu version should be 16.04 or later. CARLA needs around 15GB of disk space and a dedicated GPU (or at least one with 4GB) to run.
-
-Other specific reasons for a system to show conflicts with CARLA may occur. Please, post these on the forum so the team can get to know more about them.
-
-
-
-
-
- Cloning the Unreal Engine repository shows an error.
-
-
-__1. Is the Unreal Engine account activated?__ The UE repository is private. In order to clone it, create the [UE](https://www.unrealengine.com/en-US/) account, activate it (check the verification mail), and [link your GitHub](https://www.unrealengine.com/en-US/blog/updated-authentication-process-for-connecting-epic-github-accounts) account.
-
-__2. Is git properly installated?__ Sometimes an error shows incompatibilities with the `https` protocol. It can be solved easily by uninstalling and reinstalling git. Open a terminal and run the following commands.
-```sh
-sudo apt-get remove git #Uninstall git
-sudo apt install git-all #install git
-```
-
-
-
-
-
-
- AttributeError: module 'carla' has no attribute 'Client' when running a script.
-
-
-Run the following command.
-```sh
-pip3 install -Iv setuptools==47.3.1
-```
-
-And build the PythonAPI again.
-```sh
-make PythonAPI
-```
-
-Try to build the docs to test if everything is running properly. A successful message should show.
-```sh
-make PythonAPI.docs
-```
-
-
-
-
-
-
-
- Cannot run example scripts or "RuntimeError: rpc::rpc_error during call in function version"
-
-
-![faq_rpc_error](img/faq_rpc_error.jpg)
-
-If running a script returns an output similar to this, there is a problem with the `.egg` file in the PythonAPI.
-
-First of all, open `/PythonAPI/carla/dist`. There should be an `.egg` file for the corresponding CARLA and Python version you are using (similar to `carla-0.X.X-pyX.X-linux-x86_64.egg`). Make sure the file matches the Python version you are using. To check your Python version use the following command.
-
-```sh
-python3 --version # CARLA no longer provides support for Python2, so we are dismissing it here
-```
-
-If either the file is missing or you think it could be corrupted, try rebuilding again.
-```sh
-make clean
-make PythonAPI
-make launch
-```
-Now try one of the example scripts again.
-
-```sh
-cd PythonAPI/examples
-python3 dynamic_weather.py
-```
-
-If the error persists, the problem is probably related with your PythonPATH. These scripts automatically look for the `.egg` file associated with the build, so maybe there is any other `.egg` file in your PythonPATH interfering with the process. Show the content of the PythonPATH with the following command.
-
-```sh
-echo $PYTHONPATH
-```
-Look up in the output for other instances of `.egg` files in a route similar to `PythonAPI/carla/dist`, and get rid of these. They probably belong to other instances of CARLA installations. For example, if you also installed CARLA via *apt-get*, you can remove it with the following command, and the PythonPATH will be cleaned too.
-```sh
-sudo apt-get purge carla-simulator
-```
-
-Ultimately there is the option to add the `.egg` file of your build to the PythonPATH using the `~/.bashrc`. This is not the recommended way. It would be better to have a clear PythonPATH and simply add the path to the necessary `.egg` files in the scripts.
-
-First, open the `~/.bashrc`.
-```sh
-gedit ~/.bashrc
-```
-
-Add the following lines to the `~/.bashrc`. These store the path to the build `.egg` file, so that Python can automatically find it. Save the file, and reset the terminal for changes to be effective.
-```
-export PYTHONPATH=$PYTHONPATH:"${CARLA_ROOT}/PythonAPI/carla/dist/$(ls ${CARLA_ROOT}/PythonAPI/carla/dist | grep py3.)"
-export PYTHONPATH=$PYTHONPATH:${CARLA_ROOT}/PythonAPI/carla
-```
-
-After cleaning the PythonPATH or adding the path to the build `.egg` file, all the example scripts should work properly.
-
-
+* ["CarlaUE4.sh" script does not appear when downloading from GitHub.](#carlaue4sh-script-does-not-appear-when-downloading-from-github)
+* ["make launch" is not working on Linux.](#make-launch-is-not-working-on-linux)
+* [Cloning the Unreal Engine repository shows an error.](#cloning-the-unreal-engine-repository-shows-an-error)
+* [AttributeError: module 'carla' has no attribute 'Client' when running a script.](#attributeerror-module-carla-has-no-attribute-client-when-running-a-script)
+* [Cannot run example scripts or "RuntimeError: rpc::rpc_error during call in function version".](#cannot-run-example-scripts-or-runtimeerror-rpcrpc_error-during-call-in-function-version)
---
+
## Windows build
-
-
-
- "CarlaUE4.exe" does not appear when downloading from GitHub.
-
-
-There is no `CarlaUE4.exe` executable in the source version of CARLA. Follow the [build instructions](build_windows.md) to build CARLA from source. To directly get the `CarlaUE4.exe`, follow the [quick start instructions](start_quickstart.md).
-
-
-
-
-
-
- CarlaUE4 could not be compiled. Try rebuilding it from source manually.
-
-
-Something went wrong when trying to build CARLA. Rebuild using Visual Studio to discover what happened.
-
-__1.__ Go to `carla/Unreal/CarlaUE4` and right-click the `CarlaUE4.uproject`.
-__2.__ Click on __Generate Visual Studio project files__.
-__3.__ Open the file generated with Visual Studio 2017.
-__4.__ Compile the project with Visual Studio. The shortcut is F7. The build will fail, but the issues found will be shown below.
-
-Different issues may result in this specific error message. The user [@tamakoji](https://github.com/tamakoji) solved a recurrent case where the source code hadn't been cloned properly and the CARLA version could not be set (when downloading this as a .zip from git).
-
-* __Check the `Build/CMakeLists.txt.in`.__ If it shows like `set(CARLA_VERSION )` do the following.
-
-__1.__ Go to `Setup.bat` line 198.
-
-__2.__ Update the line from:
-```sh
-for /f %%i in ('git describe --tags --dirty --always') do set carla_version=%%i
-```
-to:
-```sh
-for /f %%i in ('git describe --tags --dirty --always') do set carla_version="0.9.9"
-```
-
-
-
-
-
- CMake error shows but CMake is properly installed.
-
-
-This issue occurs when trying to use the _make_ command either to build the server or the client. Even if CMake is installed, updated, and added to the environment path. There may be a conflict between Visual Studio versions.
-
-Leave only VS2017 and completely erase the rest.
-
-
-
-
-
- Error C2440, C2672: compiler version.
-
-
-The build is not using the 2017 compiler due to conflicts with other Visual Studio or Microsoft Compiler versions. Uninstall these and rebuild again.
-
-Visual Studio is not good at getting rid of itself. To completely clean Visual Studio from the computer go to `Program Files (x86)\Microsoft Visual Studio\Installer\resources\app\layout` and run `.\InstallCleanup.exe -full`. This may need admin permissions.
-
-To keep other Visual Studio versions, edit ```%appdata%\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml``` by adding the following lines.
-
-```xml
-
- VisualStudio2017
-
-
-
- VisualStudio2017
-
-```
-
-
-
-
-
- "make launch" is not working on Windows.
-
-
-Many different issues can be dragged during the build installation, and show like this. Here is a list of the most likely reasons why.
-
-* __Restart the computer.__ There are many going on in the Windows build. Restart and make sure that everything is updated properly.
-* __Run Unreal Engine 4.24.__ Something may have failed when building Unreal Engine. Run the Editor and check that 4.24 is being used.
-* __Download the assets.__ The server will not be able to run without the visual content. This step is mandatory.
-* __Visual Studio 2017.__ If there are other versions of Visual Studio installed or recently uninstalled, conflicts may arise. To completely clean Visual Studio from the computer go to `Program Files (x86)\Microsoft Visual Studio\Installer\resources\app\layout` and run `.\InstallCleanup.exe -full`.
-* __Delete CARLA and clone it again.__ Just in case something went wrong. Delete CARLA and clone or download it again.
-* __Meet system requirements.__ CARLA needs around 30/50GB of disk space and a dedicated GPU (or at least one with 4GB) to run.
-
-Other specific reasons for a system to show conflicts with CARLA may occur. Please, post these on the forum so the team can get to know more about them.
-
-
-
-
-
- Make is missing libintl3.dll or/and libiconv2.dll.
-
-
-Download the [dependencies](http://gnuwin32.sourceforge.net/downlinks/make-dep-zip.php) and extract the _bin_ content into the __make__ installation path.
-
-
-
-
-
- Modules are missing or built with a different engine version.
-
-
-Click on __Accept__ to rebuild them.
-
+* ["CarlaUE4.exe" does not appear when downloading from GitHub.](#carlaue4exe-does-not-appear-when-downloading-from-github)
+* [CarlaUE4 could not be compiled. Try rebuilding it from source manually.](#carlaue4-could-not-be-compiled-try-rebuilding-it-from-source-manually)
+* [CMake error shows even though CMake is properly installed.](#cmake-error-shows-even-though-cmake-is-properly-installed)
+* [Error C2440, C2672: compiler version.](#error-c2440-c2672-compiler-version)
+* ["make launch" is not working on Windows.](#make-launch-is-not-working-on-windows)
+* [Make is missing libintl3.dll or/and libiconv2.dll.](#make-is-missing-libintl3dll-orand-libiconv2dll)
+* [Modules are missing or built with a different engine version.](#modules-are-missing-or-built-with-a-different-engine-version)
---
+
+## Running Carla
+
+* [Low FPS rate when running the server in Unreal Editor.](#low-fps-rate-when-running-the-server-in-unreal-editor)
+* [Can't run a script.](#cant-run-a-script)
+* [Connect to the simulator while running within Unreal Editor.](#connect-to-the-simulator-while-running-within-unreal-editor)
+* [Can't run CARLA neither binary nor source build.](#cant-run-carla-neither-binary-nor-source-build)
+* [ImportError: DLL load failed: The specified module could not be found.](#importerror-dll-load-failed-the-specified-module-could-not-be-found)
+* [ImportError: DLL load failed while importing libcarla: %1 is not a valid Win32 app.](#importerror-dll-load-failed-while-importing-libcarla-1-is-not-a-valid-win32-app)
+
+---
+
+## Other
+
+* [Fatal error: 'version.h' has been modified since the precompiled header.](#fatal-error-versionh-has-been-modified-since-the-precompiled-header)
+* [Create a binary version of CARLA.](#create-a-binary-version-of-carla)
+
+---
+
+
+## System requirements
+
+
+###### Expected disk space to build CARLA.
+
+> It is advised to have at least 30-50GB free. Building CARLA requires about 25GB of disk space, plus Unreal Engine, which is similar in size.
+>
+> Unreal Engine on Linux requires much more disk space as it keeps all the intermediate files. [This thread](https://answers.unrealengine.com/questions/430541/linux-engine-size.html) discusses the matter.
+
+
+
+###### Recommended hardware to run CARLA.
+
+> CARLA is a performance demanding software. At the very minimum it requires a 4GB GPU or, even better, a dedicated GPU capable of running Unreal Engine.
+>
+> Take a look at [Unreal Engine's recommended hardware](https://wiki.unrealengine.com/Recommended_Hardware).
+
+---
+
+## Linux build
+
+###### "CarlaUE4.sh" script does not appear when downloading from GitHub.
+
+> There is no `CarlaUE4.sh` script in the source version of CARLA. Follow the [build instructions](build_linux.md) to build CARLA from source.
+>
+> To run CARLA using `CarlaUE4.sh`, follow the [quick start installation](start_quickstart.md).
+
+
+
+###### "make launch" is not working on Linux.
+
+> Many different issues can be dragged out during the build installation and will manifest themselves like this. Here is a list of the most likely reasons why:
+>
+> * __Run Unreal Engine 4.24.__ Something may have failed when building Unreal Engine. Try running UE editor on its own and check that it is the 4.24 release.
+> * __Download the assets.__ The server will not be able to run without the visual content. This step is mandatory.
+> * __UE4_ROOT is not defined.__ The environment variable is not set. Remember to make it persistent session-wide by adding it to the `~/.bashrc` or `~/.profile`. Otherwise it will need to be set for every new shell. Run `export UE4_ROOT=~/UnrealEngine_4.24` to set the variable this time.
+> * __Check dependencies.__ Make sure that everything was installed properly. Maybe one of the commands was skipped, unsuccessful or the dependencies were not suitable for the system.
+> * __Delete CARLA and clone it again.__ Just in case something went wrong. Delete CARLA and clone or download it again.
+> * __Meet system requirements.__ Ubuntu version should be 16.04 or later. CARLA needs around 15GB of disk space and a dedicated GPU (or at least one with 4GB) to run.
+>
+> Other specific reasons for a system to show conflicts with CARLA may occur. Please, post these on the [forum](https://forum.carla.org/) so the team can get to know more about them.
+
+
+
+###### Cloning the Unreal Engine repository shows an error.
+
+> __1. Is the Unreal Engine account activated?__ The UE repository is private. In order to clone it, create the [UE](https://www.unrealengine.com/en-US/) account, activate it (check the verification mail), and [link your GitHub](https://www.unrealengine.com/en-US/blog/updated-authentication-process-for-connecting-epic-github-accounts) account.
+>
+> __2. Is git properly installed?__ Sometimes an error shows incompatibilities with the `https` protocol. It can be solved easily by uninstalling and reinstalling git. Open a terminal and run the following commands:
+>
+> $ sudo apt-get remove git #Uninstall git
+> $ sudo apt install git-all #install git
+>
+
+
+
+###### AttributeError: module 'carla' has no attribute 'Client' when running a script.
+
+> Run the following command.
+>
+>
+> $ pip3 install -Iv setuptools==47.3.1
+>
+>
+> And build the PythonAPI again.
+>
+>
+> $ make PythonAPI
+>
+>
+> Try to build the docs to test if everything is running properly. A successful message should show.
+>
+> $ make PythonAPI.docs
+
+
+
+###### Cannot run example scripts or "RuntimeError: rpc::rpc_error during call in function version".
+
+> ![faq_rpc_error](img/faq_rpc_error.jpg)
+>
+> If running a script returns an output similar to this, there is a problem with the `.egg` file in the PythonAPI.
+>
+> First of all, open `/PythonAPI/carla/dist`. There should be an `.egg` file for the corresponding CARLA and Python version you are using (similar to `carla-0.X.X-pyX.X-linux-x86_64.egg`). Make sure the file matches the Python version you are using. To check your Python version use the following command.
+>
+>
+> $ python3 --version # CARLA no longer provides support for Python2, so we are dismissing it here
+>
+>
+> If either the file is missing or you think it could be corrupted, try rebuilding again.
+>
+> $ make clean
+> $ make PythonAPI
+> $ make launch
+>
+>
+> Now try one of the example scripts again.
+>
+> $ cd PythonAPI/examples
+> $ python3 dynamic_weather.py
+>
+> If the error persists, the problem is probably related with your PythonPATH. These scripts automatically look for the `.egg` file associated with the build, so maybe there is another `.egg` file in your PythonPATH interfering with the process. Show the content of the PythonPATH with the following command.
+>
+>
+> $ echo $PYTHONPATH
+>
+> Look up in the output for other instances of `.egg` files in a route similar to `PythonAPI/carla/dist`, and get rid of these. They probably belong to other instances of CARLA installations. For example, if you also installed CARLA via *apt-get*, you can remove it with the following command, and the PythonPATH will be cleaned too.
+>
+> $ sudo apt-get purge carla-simulator
+>
+> Ultimately there is the option to add the `.egg` file of your build to the PythonPATH using the `~/.bashrc`. This is not the recommended way. It would be better to have a clear PythonPATH and simply add the path to the necessary `.egg` files in the scripts.
+>
+> First, open `~/.bashrc`.
+>
+> $ gedit ~/.bashrc
+>
+>
+> Add the following lines to `~/.bashrc`. These store the path to the build `.egg` file, so that Python can automatically find it. Save the file, and reset the terminal for changes to be effective.
+>
+> ```
+> export PYTHONPATH=$PYTHONPATH:"${CARLA_ROOT}/PythonAPI/carla/dist/$(ls ${CARLA_ROOT}/PythonAPI/carla/dist | grep py3.)"
+> export PYTHONPATH=$PYTHONPATH:${CARLA_ROOT}/PythonAPI/carla
+> ```
+>
+> After cleaning the PythonPATH or adding the path to the build `.egg` file, all the example scripts should work properly.
+
+---
+
+## Windows build
+
+
+###### "CarlaUE4.exe" does not appear when downloading from GitHub.
+
+> There is no `CarlaUE4.exe` executable in the source version of CARLA. Follow the [build instructions](build_windows.md) to build CARLA from source. To directly get the `CarlaUE4.exe`, follow the [quick start instructions](start_quickstart.md).
+
+
+
+###### CarlaUE4 could not be compiled. Try rebuilding it from source manually.
+
+> Something went wrong when trying to build CARLA. Rebuild using Visual Studio to discover what happened.
+>
+> __1.__ Go to `carla/Unreal/CarlaUE4` and right-click the `CarlaUE4.uproject`.
+> __2.__ Click on __Generate Visual Studio project files__.
+> __3.__ Open the file generated with Visual Studio 2017.
+> __4.__ Compile the project with Visual Studio. The shortcut is F7. The build will fail, but the issues found will be shown below.
+>
+> Different issues may result in this specific error message. The user [@tamakoji](https://github.com/tamakoji) solved a recurrent case where the source code hadn't been cloned properly and the CARLA version could not be set (when downloading this as a .zip from git).
+>
+> * __Check the `Build/CMakeLists.txt.in`.__ If it shows as `set(CARLA_VERSION )` do the following:
+>
+> __1.__ Go to `Setup.bat` line 198.
+>
+> __2.__ Update the line from:
+>
+> ```
+> for /f %%i in ('git describe --tags --dirty --always') do set carla_version=%%i
+> ```
+>
+> to:
+>
+> ```
+> for /f %%i in ('git describe --tags --dirty --always') do set carla_version="0.9.9"
+> ```
+
+
+
+###### CMake error shows even though CMake is properly installed.
+
+> This issue occurs when trying to use the _make_ command either to build the server or the client. Even if CMake is installed, updated and added to the environment path. There may be a conflict between Visual Studio versions.
+>
+> Leave only VS2017 and completely erase the rest.
+
+
+
+###### Error C2440, C2672: compiler version.
+
+> The build is not using the 2017 compiler due to conflicts with other Visual Studio or Microsoft Compiler versions. Uninstall these and rebuild again.
+>
+> Visual Studio is not good at getting rid of itself. To completely clean Visual Studio from the computer go to `Program Files (x86)\Microsoft Visual Studio\Installer\resources\app\layout` and run `.\InstallCleanup.exe -full`. This may need admin permissions.
+>
+> To keep other Visual Studio versions, edit ```%appdata%\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml``` by adding the following lines:
+>
+> ```
+>
+> VisualStudio2017
+>
+> ```
+>
+> ```
+>
+> VisualStudio2017
+>
+> ```
+
+
+
+###### "make launch" is not working on Windows.
+
+> Many different issues can be dragged out during the build installation and manifest themselves like this. Here is a list of the most likely reasons why:
+>
+> * __Restart the computer.__ There is a lot going on during the Windows build. Restart and make sure that everything is updated properly.
+> * __Run Unreal Engine 4.24.__ Something may have failed when building Unreal Engine. Run the Editor and check that version 4.24 is being used.
+> * __Download the assets.__ The server will not be able to run without the visual content. This step is mandatory.
+> * __Visual Studio 2017.__ If there are other versions of Visual Studio installed or recently uninstalled, conflicts may arise. To completely clean Visual Studio from the computer go to `Program Files (x86)\Microsoft Visual Studio\Installer\resources\app\layout` and run `.\InstallCleanup.exe -full`.
+> * __Delete CARLA and clone it again.__ Just in case something went wrong. Delete CARLA and clone or download it again.
+> * __Meet system requirements.__ CARLA needs around 30-50GB of disk space and a dedicated GPU (or at least one with 4GB) to run.
+>
+> Other specific reasons for a system to show conflicts with CARLA may occur. Please, post these on the [forum](https://forum.carla.org/) so the team can get to know more about them.
+
+
+
+###### Make is missing libintl3.dll or/and libiconv2.dll.
+
+> Download the [dependencies](http://gnuwin32.sourceforge.net/downlinks/make-dep-zip.php) and extract the `bin` content into the `make` installation path.
+
+
+
+###### Modules are missing or built with a different engine version.
+
+> Click on __Accept__ to rebuild them.
+
+---
+
## Running CARLA
-
-
- Low FPS rate when running the server in Unreal Editor.
-
-UE4 Editor goes to a low performance mode when out of focus.
+###### Low FPS rate when running the server in Unreal Editor.
-Go to `Edit/Editor Preferences/Performance` in the editor preferences, and disable the "Use Less CPU When in Background" option.
-
-
-
-
-
-
- Can't run a script.
-
-
-Some scripts have requirements. These are listed in files named __Requirements.txt__, in the same path as the script itself. Be sure to check these in order to run the script. The majority of them can be installed with a simple `pip` command.
-
-Sometimes on Windows, scripts cannot run with just `> script_name.py`. Try adding `> python3 script_name.py`, and make sure to be in the right directory.
-
-
+> UE4 Editor goes to a low performance mode when out of focus.
+>
+> Go to `Edit/Editor Preferences/Performance` in the editor preferences, and disable the "Use Less CPU When in Background" option.
-
-
- Connect to the simulator while running within Unreal Editor.
-
+###### Can't run a script.
-Click on __Play__ and wait until the scene is loaded. At that point, a Python client can connect to the simulator as with the standalone simulator.
-
-
+> Some scripts have requirements. These are listed in files named __Requirements.txt__, in the same path as the script itself. Be sure to check these in order to run the script. The majority of them can be installed with a simple `pip` command.
+>
+> Sometimes on Windows, scripts cannot run with just `> script_name.py`. Try adding `> python3 script_name.py`, and make sure to be in the right directory.
-
-
- Can't run CARLA neither binary nor source build.
-
-NVIDIA drivers may be outdated. Make sure that this is not the case. If the issue is still unresolved, take a look at the [forum](https://forum.carla.org/) and post the specific issue.
-
+###### Connect to the simulator while running within Unreal Editor.
+
+> Click on __Play__ and wait until the scene is loaded. At that point, a Python client can connect to the simulator as with the standalone simulator.
-
-
- ImportError: DLL load failed: The specified module could not be found.
-
-One of the libraries needed has not been properly installed. As a work around, go to `carla\Build\zlib-source\build`, and copy the file named `zlib.dll` in the directory of the script.
-
+###### Can't run CARLA neither binary nor source build.
+
+> NVIDIA drivers may be outdated. Make sure that this is not the case. If the issue is still unresolved, take a look at the [forum](https://forum.carla.org/) and post the specific issue.
-
-
- ImportError: DLL load failed while importing libcarla: %1 is not a valid Win32 app.
-
-A 32-bit Python version is creating conflicts when trying to run a script. Uninstall it and leave only the Python3 x64 required.
-
+###### ImportError: DLL load failed: The specified module could not be found.
+
+> One of the libraries needed has not been properly installed. As a work around, go to `carla\Build\zlib-source\build`, and copy the file named `zlib.dll` in the directory of the script.
+
+
+
+###### ImportError: DLL load failed while importing libcarla: %1 is not a valid Win32 app.
+
+> A 32-bit Python version is creating conflicts when trying to run a script. Uninstall it and leave only the Python3 x64 required.
---
+
## Other
-
-
- Fatal error: 'version.h' has been modified since the precompiled header.
-
-This happens from time to time due to Linux updates. There is a special target in the Makefile for this issue. It takes a long time but fixes the issue:
+###### Fatal error: 'version.h' has been modified since the precompiled header.
- $ make hard-clean
- $ make CarlaUE4Editor
-
-
+> This happens from time to time due to Linux updates. There is a special target in the Makefile for this issue. It takes a long time but fixes the issue:
+>
+> $ make hard-clean
+> $ make CarlaUE4Editor
-
-
- Create a binary version of CARLA.
-
-In Linux, run `make package` in the project folder. The package will include the project, and the Python API modules.
+###### Create a binary version of CARLA.
-Alternatively, it is possible to compile a binary version of CARLA within Unreal Editor. Open the CarlaUE4 project, go to the menu `File/Package Project`, and select a platform. This may take a while.
-
+> In Linux, run `make package` in the project folder. The package will include the project, and the Python API modules.
+>
+> Alternatively, it is possible to compile a binary version of CARLA within Unreal Editor. Open the CarlaUE4 project, go to the menu `File/Package Project`, and select a platform. This may take a while.
----
+---
\ No newline at end of file