diff --git a/Docs/build_faq.md b/Docs/build_faq.md index ada389097..c034c993a 100644 --- a/Docs/build_faq.md +++ b/Docs/build_faq.md @@ -1,7 +1,7 @@ # F.A.Q. -Some of the most common issues regarding CARLA installation and builds are listed hereunder. Some more can be found in the [GitHub issues][issuelink] for the project. In case any doubt is not listed here, take a look at the forum and feel free to post it. -[issuelink]: https://github.com/carla-simulator/carla/issues?utf8=%E2%9C%93&q=label%3Aquestion+ +Some of the most common issues regarding CARLA installation and builds are listed here. Some more can be found in the [GitHub issues](https://github.com/carla-simulator/carla/issues?utf8=%E2%9C%93&q=label%3Aquestion+) for the project. In case you don't find your doubt listed here, have a look in the forum and feel free to ask there. +

@@ -10,357 +10,336 @@ CARLA forum

--- + ## System requirements - -
-
- Expected disk space to build CARLA. -
-It is advised to have at least 30/50GB. Building CARLA requires about 25GB of disk space, plus Unreal Engine, which is quite a similar size. - -Unreal Engine on Linux requires much more disk space as it keeps all the intermediate files. [This thread](https://answers.unrealengine.com/questions/430541/linux-engine-size.html) discusses the matter. -
- - -
-
- Recommended hardware to run CARLA. -
- -CARLA is a very performance demanding software. At the very minimum it needs for a 4GB GPU or, even better, a dedicated GPU capable of running Unreal Engine. - -Take a look at [Unreal Engine's recommended hardware](https://wiki.unrealengine.com/Recommended_Hardware). -
+* [Expected disk space to build CARLA.](#expected-disk-space-to-build-carla) +* [Recommended hardware to run CARLA.](#recommended-hardware-to-run-carla) --- + ## Linux build - -
-
- "CarlaUE4.sh" script does not appear when downloading from GitHub. -
- -There is no `CarlaUE4.sh` script in the source version of CARLA. Follow the [build instructions](build_linux.md) to build CARLA from source. - -To run CARLA using `CarlaUE4.sh`, follow the [quick start installation](start_quickstart.md). -
- - -
-
- "make launch" is not working on Linux. -
- -Many different issues can be dragged during the build installation, and show like this. Here is a list of the most likely reasons why. - -* __Run Unreal Engine 4.24.__ Something may have failed when building Unreal Engine. Try running UE editor on its own and check out that it is the 4.24 release. -* __Download the assets.__ The server will not be able to run without the visual content. This step is mandatory. -* __UE4_ROOT is not defined.__ The environment variable is not set. Remember to make it persistent session-wide by adding it to the `~/.bashrc` or `~/.profile`. Otherwise it will need to be set for every new shell. Run `export UE4_ROOT=~/UnrealEngine_4.24` to set the variable this time. -* __Check dependencies.__ Make sure that everything was installed properly. Maybe one of the commands was skipped, unsuccessful or the dependencies were not suitable for the system. -* __Delete CARLA and clone it again.__ Just in case something went wrong. Delete CARLA and clone or download it again. -* __Meet system requirements.__ Ubuntu version should be 16.04 or later. CARLA needs around 15GB of disk space and a dedicated GPU (or at least one with 4GB) to run. - -Other specific reasons for a system to show conflicts with CARLA may occur. Please, post these on the forum so the team can get to know more about them. -
- - -
-
- Cloning the Unreal Engine repository shows an error. -
- -__1. Is the Unreal Engine account activated?__ The UE repository is private. In order to clone it, create the [UE](https://www.unrealengine.com/en-US/) account, activate it (check the verification mail), and [link your GitHub](https://www.unrealengine.com/en-US/blog/updated-authentication-process-for-connecting-epic-github-accounts) account. - -__2. Is git properly installated?__ Sometimes an error shows incompatibilities with the `https` protocol. It can be solved easily by uninstalling and reinstalling git. Open a terminal and run the following commands. -```sh -sudo apt-get remove git #Uninstall git -sudo apt install git-all #install git -``` - -
- - -
-
- AttributeError: module 'carla' has no attribute 'Client' when running a script. -
- -Run the following command. -```sh -pip3 install -Iv setuptools==47.3.1 -``` - -And build the PythonAPI again. -```sh -make PythonAPI -``` - -Try to build the docs to test if everything is running properly. A successful message should show. -```sh -make PythonAPI.docs -``` - -
- - - -
-
- Cannot run example scripts or "RuntimeError: rpc::rpc_error during call in function version" -
- -![faq_rpc_error](img/faq_rpc_error.jpg) - -If running a script returns an output similar to this, there is a problem with the `.egg` file in the PythonAPI. - -First of all, open `/PythonAPI/carla/dist`. There should be an `.egg` file for the corresponding CARLA and Python version you are using (similar to `carla-0.X.X-pyX.X-linux-x86_64.egg`). Make sure the file matches the Python version you are using. To check your Python version use the following command. - -```sh -python3 --version # CARLA no longer provides support for Python2, so we are dismissing it here -``` - -If either the file is missing or you think it could be corrupted, try rebuilding again. -```sh -make clean -make PythonAPI -make launch -``` -Now try one of the example scripts again. - -```sh -cd PythonAPI/examples -python3 dynamic_weather.py -``` - -If the error persists, the problem is probably related with your PythonPATH. These scripts automatically look for the `.egg` file associated with the build, so maybe there is any other `.egg` file in your PythonPATH interfering with the process. Show the content of the PythonPATH with the following command. - -```sh -echo $PYTHONPATH -``` -Look up in the output for other instances of `.egg` files in a route similar to `PythonAPI/carla/dist`, and get rid of these. They probably belong to other instances of CARLA installations. For example, if you also installed CARLA via *apt-get*, you can remove it with the following command, and the PythonPATH will be cleaned too. -```sh -sudo apt-get purge carla-simulator -``` - -Ultimately there is the option to add the `.egg` file of your build to the PythonPATH using the `~/.bashrc`. This is not the recommended way. It would be better to have a clear PythonPATH and simply add the path to the necessary `.egg` files in the scripts. - -First, open the `~/.bashrc`. -```sh -gedit ~/.bashrc -``` - -Add the following lines to the `~/.bashrc`. These store the path to the build `.egg` file, so that Python can automatically find it. Save the file, and reset the terminal for changes to be effective. -``` -export PYTHONPATH=$PYTHONPATH:"${CARLA_ROOT}/PythonAPI/carla/dist/$(ls ${CARLA_ROOT}/PythonAPI/carla/dist | grep py3.)" -export PYTHONPATH=$PYTHONPATH:${CARLA_ROOT}/PythonAPI/carla -``` - -After cleaning the PythonPATH or adding the path to the build `.egg` file, all the example scripts should work properly. - -
+* ["CarlaUE4.sh" script does not appear when downloading from GitHub.](#carlaue4sh-script-does-not-appear-when-downloading-from-github) +* ["make launch" is not working on Linux.](#make-launch-is-not-working-on-linux) +* [Cloning the Unreal Engine repository shows an error.](#cloning-the-unreal-engine-repository-shows-an-error) +* [AttributeError: module 'carla' has no attribute 'Client' when running a script.](#attributeerror-module-carla-has-no-attribute-client-when-running-a-script) +* [Cannot run example scripts or "RuntimeError: rpc::rpc_error during call in function version".](#cannot-run-example-scripts-or-runtimeerror-rpcrpc_error-during-call-in-function-version) --- + ## Windows build - -
-
- "CarlaUE4.exe" does not appear when downloading from GitHub. -
- -There is no `CarlaUE4.exe` executable in the source version of CARLA. Follow the [build instructions](build_windows.md) to build CARLA from source. To directly get the `CarlaUE4.exe`, follow the [quick start instructions](start_quickstart.md). - -
- - -
-
- CarlaUE4 could not be compiled. Try rebuilding it from source manually. -
- -Something went wrong when trying to build CARLA. Rebuild using Visual Studio to discover what happened. - -__1.__ Go to `carla/Unreal/CarlaUE4` and right-click the `CarlaUE4.uproject`. -__2.__ Click on __Generate Visual Studio project files__. -__3.__ Open the file generated with Visual Studio 2017. -__4.__ Compile the project with Visual Studio. The shortcut is F7. The build will fail, but the issues found will be shown below. - -Different issues may result in this specific error message. The user [@tamakoji](https://github.com/tamakoji) solved a recurrent case where the source code hadn't been cloned properly and the CARLA version could not be set (when downloading this as a .zip from git). - -* __Check the `Build/CMakeLists.txt.in`.__ If it shows like `set(CARLA_VERSION )` do the following. - -__1.__ Go to `Setup.bat` line 198. - -__2.__ Update the line from: -```sh -for /f %%i in ('git describe --tags --dirty --always') do set carla_version=%%i -``` -to: -```sh -for /f %%i in ('git describe --tags --dirty --always') do set carla_version="0.9.9" -``` -
- - -
-
- CMake error shows but CMake is properly installed. -
- -This issue occurs when trying to use the _make_ command either to build the server or the client. Even if CMake is installed, updated, and added to the environment path. There may be a conflict between Visual Studio versions. - -Leave only VS2017 and completely erase the rest. -
- - -
-
- Error C2440, C2672: compiler version. -
- -The build is not using the 2017 compiler due to conflicts with other Visual Studio or Microsoft Compiler versions. Uninstall these and rebuild again. - -Visual Studio is not good at getting rid of itself. To completely clean Visual Studio from the computer go to `Program Files (x86)\Microsoft Visual Studio\Installer\resources\app\layout` and run `.\InstallCleanup.exe -full`. This may need admin permissions. - -To keep other Visual Studio versions, edit ```%appdata%\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml``` by adding the following lines. - -```xml - - VisualStudio2017 - - - - VisualStudio2017 - -``` -
- - -
-
- "make launch" is not working on Windows. -
- -Many different issues can be dragged during the build installation, and show like this. Here is a list of the most likely reasons why. - -* __Restart the computer.__ There are many going on in the Windows build. Restart and make sure that everything is updated properly. -* __Run Unreal Engine 4.24.__ Something may have failed when building Unreal Engine. Run the Editor and check that 4.24 is being used. -* __Download the assets.__ The server will not be able to run without the visual content. This step is mandatory. -* __Visual Studio 2017.__ If there are other versions of Visual Studio installed or recently uninstalled, conflicts may arise. To completely clean Visual Studio from the computer go to `Program Files (x86)\Microsoft Visual Studio\Installer\resources\app\layout` and run `.\InstallCleanup.exe -full`. -* __Delete CARLA and clone it again.__ Just in case something went wrong. Delete CARLA and clone or download it again. -* __Meet system requirements.__ CARLA needs around 30/50GB of disk space and a dedicated GPU (or at least one with 4GB) to run. - -Other specific reasons for a system to show conflicts with CARLA may occur. Please, post these on the forum so the team can get to know more about them. -
- - -
-
- Make is missing libintl3.dll or/and libiconv2.dll. -
- -Download the [dependencies](http://gnuwin32.sourceforge.net/downlinks/make-dep-zip.php) and extract the _bin_ content into the __make__ installation path. -
- - -
-
- Modules are missing or built with a different engine version. -
- -Click on __Accept__ to rebuild them. -
+* ["CarlaUE4.exe" does not appear when downloading from GitHub.](#carlaue4exe-does-not-appear-when-downloading-from-github) +* [CarlaUE4 could not be compiled. Try rebuilding it from source manually.](#carlaue4-could-not-be-compiled-try-rebuilding-it-from-source-manually) +* [CMake error shows even though CMake is properly installed.](#cmake-error-shows-even-though-cmake-is-properly-installed) +* [Error C2440, C2672: compiler version.](#error-c2440-c2672-compiler-version) +* ["make launch" is not working on Windows.](#make-launch-is-not-working-on-windows) +* [Make is missing libintl3.dll or/and libiconv2.dll.](#make-is-missing-libintl3dll-orand-libiconv2dll) +* [Modules are missing or built with a different engine version.](#modules-are-missing-or-built-with-a-different-engine-version) --- + +## Running Carla + +* [Low FPS rate when running the server in Unreal Editor.](#low-fps-rate-when-running-the-server-in-unreal-editor) +* [Can't run a script.](#cant-run-a-script) +* [Connect to the simulator while running within Unreal Editor.](#connect-to-the-simulator-while-running-within-unreal-editor) +* [Can't run CARLA neither binary nor source build.](#cant-run-carla-neither-binary-nor-source-build) +* [ImportError: DLL load failed: The specified module could not be found.](#importerror-dll-load-failed-the-specified-module-could-not-be-found) +* [ImportError: DLL load failed while importing libcarla: %1 is not a valid Win32 app.](#importerror-dll-load-failed-while-importing-libcarla-1-is-not-a-valid-win32-app) + +--- + +## Other + +* [Fatal error: 'version.h' has been modified since the precompiled header.](#fatal-error-versionh-has-been-modified-since-the-precompiled-header) +* [Create a binary version of CARLA.](#create-a-binary-version-of-carla) + +--- + + +## System requirements + + +###### Expected disk space to build CARLA. + +> It is advised to have at least 30-50GB free. Building CARLA requires about 25GB of disk space, plus Unreal Engine, which is similar in size. +> +> Unreal Engine on Linux requires much more disk space as it keeps all the intermediate files. [This thread](https://answers.unrealengine.com/questions/430541/linux-engine-size.html) discusses the matter. + + + +###### Recommended hardware to run CARLA. + +> CARLA is a performance demanding software. At the very minimum it requires a 4GB GPU or, even better, a dedicated GPU capable of running Unreal Engine. +> +> Take a look at [Unreal Engine's recommended hardware](https://wiki.unrealengine.com/Recommended_Hardware). + +--- + +## Linux build + +###### "CarlaUE4.sh" script does not appear when downloading from GitHub. + +> There is no `CarlaUE4.sh` script in the source version of CARLA. Follow the [build instructions](build_linux.md) to build CARLA from source. +> +> To run CARLA using `CarlaUE4.sh`, follow the [quick start installation](start_quickstart.md). + + + +###### "make launch" is not working on Linux. + +> Many different issues can be dragged out during the build installation and will manifest themselves like this. Here is a list of the most likely reasons why: +> +> * __Run Unreal Engine 4.24.__ Something may have failed when building Unreal Engine. Try running UE editor on its own and check that it is the 4.24 release. +> * __Download the assets.__ The server will not be able to run without the visual content. This step is mandatory. +> * __UE4_ROOT is not defined.__ The environment variable is not set. Remember to make it persistent session-wide by adding it to the `~/.bashrc` or `~/.profile`. Otherwise it will need to be set for every new shell. Run `export UE4_ROOT=~/UnrealEngine_4.24` to set the variable this time. +> * __Check dependencies.__ Make sure that everything was installed properly. Maybe one of the commands was skipped, unsuccessful or the dependencies were not suitable for the system. +> * __Delete CARLA and clone it again.__ Just in case something went wrong. Delete CARLA and clone or download it again. +> * __Meet system requirements.__ Ubuntu version should be 16.04 or later. CARLA needs around 15GB of disk space and a dedicated GPU (or at least one with 4GB) to run. +> +> Other specific reasons for a system to show conflicts with CARLA may occur. Please, post these on the [forum](https://forum.carla.org/) so the team can get to know more about them. + + + +###### Cloning the Unreal Engine repository shows an error. + +> __1. Is the Unreal Engine account activated?__ The UE repository is private. In order to clone it, create the [UE](https://www.unrealengine.com/en-US/) account, activate it (check the verification mail), and [link your GitHub](https://www.unrealengine.com/en-US/blog/updated-authentication-process-for-connecting-epic-github-accounts) account. +> +> __2. Is git properly installed?__ Sometimes an error shows incompatibilities with the `https` protocol. It can be solved easily by uninstalling and reinstalling git. Open a terminal and run the following commands: +> +> $ sudo apt-get remove git #Uninstall git +> $ sudo apt install git-all #install git +> + + + +###### AttributeError: module 'carla' has no attribute 'Client' when running a script. + +> Run the following command. +> +> +> $ pip3 install -Iv setuptools==47.3.1 +> +> +> And build the PythonAPI again. +> +> +> $ make PythonAPI +> +> +> Try to build the docs to test if everything is running properly. A successful message should show. +> +> $ make PythonAPI.docs + + + +###### Cannot run example scripts or "RuntimeError: rpc::rpc_error during call in function version". + +> ![faq_rpc_error](img/faq_rpc_error.jpg) +> +> If running a script returns an output similar to this, there is a problem with the `.egg` file in the PythonAPI. +> +> First of all, open `/PythonAPI/carla/dist`. There should be an `.egg` file for the corresponding CARLA and Python version you are using (similar to `carla-0.X.X-pyX.X-linux-x86_64.egg`). Make sure the file matches the Python version you are using. To check your Python version use the following command. +> +> +> $ python3 --version # CARLA no longer provides support for Python2, so we are dismissing it here +> +> +> If either the file is missing or you think it could be corrupted, try rebuilding again. +> +> $ make clean +> $ make PythonAPI +> $ make launch +> +> +> Now try one of the example scripts again. +> +> $ cd PythonAPI/examples +> $ python3 dynamic_weather.py +> +> If the error persists, the problem is probably related with your PythonPATH. These scripts automatically look for the `.egg` file associated with the build, so maybe there is another `.egg` file in your PythonPATH interfering with the process. Show the content of the PythonPATH with the following command. +> +> +> $ echo $PYTHONPATH +> +> Look up in the output for other instances of `.egg` files in a route similar to `PythonAPI/carla/dist`, and get rid of these. They probably belong to other instances of CARLA installations. For example, if you also installed CARLA via *apt-get*, you can remove it with the following command, and the PythonPATH will be cleaned too. +> +> $ sudo apt-get purge carla-simulator +> +> Ultimately there is the option to add the `.egg` file of your build to the PythonPATH using the `~/.bashrc`. This is not the recommended way. It would be better to have a clear PythonPATH and simply add the path to the necessary `.egg` files in the scripts. +> +> First, open `~/.bashrc`. +> +> $ gedit ~/.bashrc +> +> +> Add the following lines to `~/.bashrc`. These store the path to the build `.egg` file, so that Python can automatically find it. Save the file, and reset the terminal for changes to be effective. +> +> ``` +> export PYTHONPATH=$PYTHONPATH:"${CARLA_ROOT}/PythonAPI/carla/dist/$(ls ${CARLA_ROOT}/PythonAPI/carla/dist | grep py3.)" +> export PYTHONPATH=$PYTHONPATH:${CARLA_ROOT}/PythonAPI/carla +> ``` +> +> After cleaning the PythonPATH or adding the path to the build `.egg` file, all the example scripts should work properly. + +--- + +## Windows build + + +###### "CarlaUE4.exe" does not appear when downloading from GitHub. + +> There is no `CarlaUE4.exe` executable in the source version of CARLA. Follow the [build instructions](build_windows.md) to build CARLA from source. To directly get the `CarlaUE4.exe`, follow the [quick start instructions](start_quickstart.md). + + + +###### CarlaUE4 could not be compiled. Try rebuilding it from source manually. + +> Something went wrong when trying to build CARLA. Rebuild using Visual Studio to discover what happened. +> +> __1.__ Go to `carla/Unreal/CarlaUE4` and right-click the `CarlaUE4.uproject`. +> __2.__ Click on __Generate Visual Studio project files__. +> __3.__ Open the file generated with Visual Studio 2017. +> __4.__ Compile the project with Visual Studio. The shortcut is F7. The build will fail, but the issues found will be shown below. +> +> Different issues may result in this specific error message. The user [@tamakoji](https://github.com/tamakoji) solved a recurrent case where the source code hadn't been cloned properly and the CARLA version could not be set (when downloading this as a .zip from git). +> +> * __Check the `Build/CMakeLists.txt.in`.__ If it shows as `set(CARLA_VERSION )` do the following: +> +> __1.__ Go to `Setup.bat` line 198. +> +> __2.__ Update the line from: +> +> ``` +> for /f %%i in ('git describe --tags --dirty --always') do set carla_version=%%i +> ``` +> +> to: +> +> ``` +> for /f %%i in ('git describe --tags --dirty --always') do set carla_version="0.9.9" +> ``` + + + +###### CMake error shows even though CMake is properly installed. + +> This issue occurs when trying to use the _make_ command either to build the server or the client. Even if CMake is installed, updated and added to the environment path. There may be a conflict between Visual Studio versions. +> +> Leave only VS2017 and completely erase the rest. + + + +###### Error C2440, C2672: compiler version. + +> The build is not using the 2017 compiler due to conflicts with other Visual Studio or Microsoft Compiler versions. Uninstall these and rebuild again. +> +> Visual Studio is not good at getting rid of itself. To completely clean Visual Studio from the computer go to `Program Files (x86)\Microsoft Visual Studio\Installer\resources\app\layout` and run `.\InstallCleanup.exe -full`. This may need admin permissions. +> +> To keep other Visual Studio versions, edit ```%appdata%\Unreal Engine\UnrealBuildTool\BuildConfiguration.xml``` by adding the following lines: +> +> ``` +> +> VisualStudio2017 +> +> ``` +> +> ``` +> +> VisualStudio2017 +> +> ``` + + + +###### "make launch" is not working on Windows. + +> Many different issues can be dragged out during the build installation and manifest themselves like this. Here is a list of the most likely reasons why: +> +> * __Restart the computer.__ There is a lot going on during the Windows build. Restart and make sure that everything is updated properly. +> * __Run Unreal Engine 4.24.__ Something may have failed when building Unreal Engine. Run the Editor and check that version 4.24 is being used. +> * __Download the assets.__ The server will not be able to run without the visual content. This step is mandatory. +> * __Visual Studio 2017.__ If there are other versions of Visual Studio installed or recently uninstalled, conflicts may arise. To completely clean Visual Studio from the computer go to `Program Files (x86)\Microsoft Visual Studio\Installer\resources\app\layout` and run `.\InstallCleanup.exe -full`. +> * __Delete CARLA and clone it again.__ Just in case something went wrong. Delete CARLA and clone or download it again. +> * __Meet system requirements.__ CARLA needs around 30-50GB of disk space and a dedicated GPU (or at least one with 4GB) to run. +> +> Other specific reasons for a system to show conflicts with CARLA may occur. Please, post these on the [forum](https://forum.carla.org/) so the team can get to know more about them. + + + +###### Make is missing libintl3.dll or/and libiconv2.dll. + +> Download the [dependencies](http://gnuwin32.sourceforge.net/downlinks/make-dep-zip.php) and extract the `bin` content into the `make` installation path. + + + +###### Modules are missing or built with a different engine version. + +> Click on __Accept__ to rebuild them. + +--- + ## Running CARLA -
-
- Low FPS rate when running the server in Unreal Editor. -
-UE4 Editor goes to a low performance mode when out of focus. +###### Low FPS rate when running the server in Unreal Editor. -Go to `Edit/Editor Preferences/Performance` in the editor preferences, and disable the "Use Less CPU When in Background" option. - -
- - -
-
- Can't run a script. -
- -Some scripts have requirements. These are listed in files named __Requirements.txt__, in the same path as the script itself. Be sure to check these in order to run the script. The majority of them can be installed with a simple `pip` command. - -Sometimes on Windows, scripts cannot run with just `> script_name.py`. Try adding `> python3 script_name.py`, and make sure to be in the right directory. - -
+> UE4 Editor goes to a low performance mode when out of focus. +> +> Go to `Edit/Editor Preferences/Performance` in the editor preferences, and disable the "Use Less CPU When in Background" option. -
-
- Connect to the simulator while running within Unreal Editor. -
+###### Can't run a script. -Click on __Play__ and wait until the scene is loaded. At that point, a Python client can connect to the simulator as with the standalone simulator. - -
+> Some scripts have requirements. These are listed in files named __Requirements.txt__, in the same path as the script itself. Be sure to check these in order to run the script. The majority of them can be installed with a simple `pip` command. +> +> Sometimes on Windows, scripts cannot run with just `> script_name.py`. Try adding `> python3 script_name.py`, and make sure to be in the right directory. -
-
- Can't run CARLA neither binary nor source build. -
-NVIDIA drivers may be outdated. Make sure that this is not the case. If the issue is still unresolved, take a look at the [forum](https://forum.carla.org/) and post the specific issue. -
+###### Connect to the simulator while running within Unreal Editor. + +> Click on __Play__ and wait until the scene is loaded. At that point, a Python client can connect to the simulator as with the standalone simulator. -
-
- ImportError: DLL load failed: The specified module could not be found. -
-One of the libraries needed has not been properly installed. As a work around, go to `carla\Build\zlib-source\build`, and copy the file named `zlib.dll` in the directory of the script. -
+###### Can't run CARLA neither binary nor source build. + +> NVIDIA drivers may be outdated. Make sure that this is not the case. If the issue is still unresolved, take a look at the [forum](https://forum.carla.org/) and post the specific issue. -
-
- ImportError: DLL load failed while importing libcarla: %1 is not a valid Win32 app. -
-A 32-bit Python version is creating conflicts when trying to run a script. Uninstall it and leave only the Python3 x64 required. -
+###### ImportError: DLL load failed: The specified module could not be found. + +> One of the libraries needed has not been properly installed. As a work around, go to `carla\Build\zlib-source\build`, and copy the file named `zlib.dll` in the directory of the script. + + + +###### ImportError: DLL load failed while importing libcarla: %1 is not a valid Win32 app. + +> A 32-bit Python version is creating conflicts when trying to run a script. Uninstall it and leave only the Python3 x64 required. --- + ## Other -
-
- Fatal error: 'version.h' has been modified since the precompiled header. -
-This happens from time to time due to Linux updates. There is a special target in the Makefile for this issue. It takes a long time but fixes the issue: +###### Fatal error: 'version.h' has been modified since the precompiled header. - $ make hard-clean - $ make CarlaUE4Editor - -
+> This happens from time to time due to Linux updates. There is a special target in the Makefile for this issue. It takes a long time but fixes the issue: +> +> $ make hard-clean +> $ make CarlaUE4Editor -
-
- Create a binary version of CARLA. -
-In Linux, run `make package` in the project folder. The package will include the project, and the Python API modules. +###### Create a binary version of CARLA. -Alternatively, it is possible to compile a binary version of CARLA within Unreal Editor. Open the CarlaUE4 project, go to the menu `File/Package Project`, and select a platform. This may take a while. -
+> In Linux, run `make package` in the project folder. The package will include the project, and the Python API modules. +> +> Alternatively, it is possible to compile a binary version of CARLA within Unreal Editor. Open the CarlaUE4 project, go to the menu `File/Package Project`, and select a platform. This may take a while. ---- +--- \ No newline at end of file