diff --git a/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/CityMapGenerator.cpp b/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/CityMapGenerator.cpp index 070dae978..832b43de8 100644 --- a/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/CityMapGenerator.cpp +++ b/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/CityMapGenerator.cpp @@ -291,7 +291,7 @@ void ACityMapGenerator::GenerateRoadMap() #endif // WITH_EDITOR if (bSaveRoadMapToDisk) { - RoadMap->SaveAsPNG(FPaths::GameSavedDir(), World->GetMapName()); + RoadMap->SaveAsPNG(FPaths::ProjectSavedDir(), World->GetMapName()); } #if WITH_EDITOR diff --git a/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/DynamicWeather.cpp b/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/DynamicWeather.cpp index 77c4175ce..b5c93b435 100644 --- a/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/DynamicWeather.cpp +++ b/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/DynamicWeather.cpp @@ -21,7 +21,7 @@ static FString GetIniFileName(const FString &MapName = TEXT("")) static bool GetWeatherIniFilePath(const FString &FileName, FString &FilePath) { - FilePath = FPaths::Combine(FPaths::GameConfigDir(), FileName); + FilePath = FPaths::Combine(FPaths::ProjectConfigDir(), FileName); const bool bFileExists = FPaths::FileExists(FilePath); if (!bFileExists) { UE_LOG(LogCarla, Warning, TEXT("\"%s\" not found"), *FilePath); diff --git a/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/SceneCaptureToDiskCamera.cpp b/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/SceneCaptureToDiskCamera.cpp index 223efffcc..0303c2b01 100644 --- a/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/SceneCaptureToDiskCamera.cpp +++ b/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/SceneCaptureToDiskCamera.cpp @@ -12,7 +12,7 @@ ASceneCaptureToDiskCamera::ASceneCaptureToDiskCamera(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer), - SaveToFolder(FPaths::Combine(FPaths::GameSavedDir(), "SceneCaptures")), + SaveToFolder(FPaths::Combine(FPaths::ProjectSavedDir(), "SceneCaptures")), FileName("capture_%05d.png") {} void ASceneCaptureToDiskCamera::BeginPlay() diff --git a/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Settings/CarlaSettings.cpp b/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Settings/CarlaSettings.cpp index 905ee408e..cd312caff 100644 --- a/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Settings/CarlaSettings.cpp +++ b/Unreal/CarlaUE4/Plugins/Carla/Source/Carla/Settings/CarlaSettings.cpp @@ -145,7 +145,7 @@ void UCarlaSettings::LoadSettings() { CurrentFileName = TEXT(""); // Load settings from project Config folder if present. - LoadSettingsFromFile(FPaths::Combine(FPaths::GameConfigDir(), TEXT("CarlaSettings.ini")), false); + LoadSettingsFromFile(FPaths::Combine(FPaths::ProjectConfigDir(), TEXT("CarlaSettings.ini")), false); // Load settings given by command-line arg if provided. { FString FilePath;