Fix #318 - Direct3D RHI textures resampled to maintain the width*height*bytes_per_pixels being sent to the client when dest_stride!=src_stride
This commit is contained in:
parent
ffd3339a8f
commit
b8b27447d9
|
@ -19,6 +19,9 @@
|
|||
#include "Materials/Material.h"
|
||||
#include "Paths.h"
|
||||
#include "Kismet/KismetSystemLibrary.h"
|
||||
#include "Image.h"
|
||||
#include "ImageUtils.h"
|
||||
#include <memory>
|
||||
|
||||
|
||||
static constexpr auto DEPTH_MAT_PATH =
|
||||
|
@ -318,25 +321,46 @@ void ASceneCaptureCamera::WritePixels(float DeltaTime) const
|
|||
UE_LOG(LogCarla, Error, TEXT("SceneCaptureCamera: Missing render texture"));
|
||||
return ;
|
||||
}
|
||||
const uint32 num_bytes_per_pixel = 4; // PF_R8G8B8A8
|
||||
const uint32 width = texture->GetSizeX();
|
||||
uint32 height = texture->GetSizeY();
|
||||
uint32 stride;
|
||||
uint8 *src = reinterpret_cast<uint8*>(RHILockTexture2D(texture, 0, RLM_ReadOnly, stride, false));
|
||||
const uint32 height = texture->GetSizeY();
|
||||
const uint32 dest_stride = width * height * num_bytes_per_pixel;
|
||||
uint32 src_stride;
|
||||
uint8 *src = reinterpret_cast<uint8*>(RHILockTexture2D(texture, 0, RLM_ReadOnly, src_stride, false));
|
||||
struct {
|
||||
uint32 Width;
|
||||
uint32 Height;
|
||||
uint32 Type;
|
||||
float FOV;
|
||||
} ImageHeader = {
|
||||
SizeX,
|
||||
SizeY,
|
||||
width,
|
||||
height,
|
||||
PostProcessEffect::ToUInt(PostProcessEffect),
|
||||
CaptureComponent2D->FOVAngle
|
||||
};
|
||||
FSensorDataView DataView(
|
||||
|
||||
std::unique_ptr<uint8[]> dest = nullptr;
|
||||
//Direct 3D uses additional rows in the buffer,so we need check the result stride from the lock:
|
||||
if(IsD3DPlatform(GMaxRHIShaderPlatform,false) && (dest_stride!=src_stride))
|
||||
{
|
||||
const uint32 copy_row_stride = width * num_bytes_per_pixel;
|
||||
dest = std::make_unique<uint8[]>(dest_stride);
|
||||
// Copy per row
|
||||
uint8* dest_row = dest.get();
|
||||
uint8* src_row = src;
|
||||
for (uint32 Row = 0; Row < height; ++Row)
|
||||
{
|
||||
FMemory::Memcpy(dest_row, src_row, copy_row_stride);
|
||||
dest_row += copy_row_stride;
|
||||
src_row += src_stride;
|
||||
}
|
||||
src = dest.get();
|
||||
}
|
||||
|
||||
const FSensorDataView DataView(
|
||||
GetId(),
|
||||
FReadOnlyBufferView{reinterpret_cast<const void *>(&ImageHeader), sizeof(ImageHeader)},
|
||||
FReadOnlyBufferView{src,stride*height}
|
||||
FReadOnlyBufferView{src,dest_stride}
|
||||
);
|
||||
|
||||
WriteSensorData(DataView);
|
||||
|
|
Loading…
Reference in New Issue