Updated docs.
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@ -2659,6 +2659,8 @@ Same as **<font color="#7fb800">spawn_actor()</font>** but returns <b>None</b> o
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Freezes or unfreezes all traffic lights in the scene. Frozen traffic lights can be modified by the user but the time will not update them until unfrozen.
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- **Parameters:**
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- `frozen` (_bool_)
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- <a name="carla.World.reset_all_traffic_lights"></a>**<font color="#7fb800">reset_all_traffic_lights</font>**(<font color="#00a6ed">**self**</font>)
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Resets the cycle of all traffic lights in the map to the initial state.
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<h5 style="margin-top: -20px">Getters</h5>
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<div style="padding-left:30px;margin-top:-25px"></div>- <a name="carla.World.get_actor"></a>**<font color="#7fb800">get_actor</font>**(<font color="#00a6ed">**self**</font>, <font color="#00a6ed">**actor_id**</font>)
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@ -331,6 +331,10 @@
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doc: >
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Freezes or unfreezes all traffic lights in the scene. Frozen traffic lights can be modified by the user but the time will not update them until unfrozen.
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# --------------------------------------
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- def_name: reset_all_traffic_lights
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doc: >
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Resets the cycle of all traffic lights in the map to the initial state.
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# --------------------------------------
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- def_name: get_map
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return: carla.Map
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doc: >
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