Missing change in reviewable code

This commit is contained in:
aollero 2022-06-21 13:02:07 +02:00 committed by bernat
parent d35d2c49c6
commit bfe95e86e2
1 changed files with 2 additions and 2 deletions

View File

@ -462,7 +462,7 @@ bool UMapGeneratorWidget::CreateTilesMaps(const FMapGeneratorMetaInfo& MetaInfo)
Landscape->SetActorTransform(FTransform(FQuat::Identity, FVector(), LandscapeScaleVector));
TMap<FGuid, TArray<uint16>> HeightmapDataPerLayers;
TMap<FGuid, TArray<FLandscapeImportLayerInfo>> MaterialLayerDataPerLayer;
TMap<FGuid, TArray<FLandscapeImportLayerInfo>> MaterialLayerDataPerLayer;
HeightmapDataPerLayers.Add(FGuid(), HeightData);
MaterialLayerDataPerLayer.Add(FGuid(), TArray<FLandscapeImportLayerInfo>());
@ -576,7 +576,7 @@ bool UMapGeneratorWidget::CookVegetationToWorld(
VectorRegister Scale3D{ 2500,2500,900 };
EObjectFlags InObjectFlags = RF_Transactional;
FName InName = NAME_None;
FTransform Transform{ Rotation,Translation,Scale3D };
UActorFactory* ActorFactory = GEditor->FindActorFactoryForActorClass(AProceduralFoliageVolume::StaticClass());