Removing unused variable

This commit is contained in:
bernat 2021-07-26 12:57:10 +02:00
parent e6379b4aa2
commit c2b93b374a
1 changed files with 0 additions and 1 deletions

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@ -282,7 +282,6 @@ bool MotionPlanStage::SafeAfterJunction(const LocalizationData &localization,
ActorIdSet passing_safe_point = track_traffic.GetPassingVehicles(safe_point->GetId());
ActorIdSet passing_junction_end_point = track_traffic.GetPassingVehicles(junction_end_point->GetId());
float safe_interval_length_squared = junction_end_point->DistanceSquared(safe_point);
cg::Location mid_point = (junction_end_point->GetLocation() + safe_point->GetLocation())/2.0f;
// Only check for vehicles that have the safe point in their passing waypoint, but not