Put more screenshot in Docs - How to make a new map

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XGodina 2018-12-18 10:09:11 +01:00
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@ -15,9 +15,17 @@ a trial of RoadRunner at:
* Create your maps centered arround (0,0). This is required to maintain compatibility with CARLA maps. * Create your maps centered arround (0,0). This is required to maintain compatibility with CARLA maps.
* At the beginning of the map creation select Tools/TransformScene and aply a 180º rotation. * At the beginning of the map creation select Tools/TransformScene and aply a 180º rotation.
Currently OpenDrive appears rotated 180 degrees by default --We are working on fixing that. Currently OpenDrive appears rotated 180 degrees by default --We are working on fixing that.
![Roadrunner180](img/roadrunner180.jpg)
* Check that all conections and geometries seem correct. * Check that all conections and geometries seem correct.
![CheckGeometry](img/check_geometry.jpg)
* Visualize the OpenDrive road network by clicking on the "OpenDrivePrevewTool" button. * Visualize the OpenDrive road network by clicking on the "OpenDrivePrevewTool" button.
![checkopen](img/check_open.jpg)
!!! note !!! note
During the creation of the map, junctions (the union between two roads) might yield During the creation of the map, junctions (the union between two roads) might yield
some errors when building the OpenDrive file. Clicking on the some errors when building the OpenDrive file. Clicking on the
@ -26,6 +34,8 @@ a trial of RoadRunner at:
details window, under junction, click on the "RebuildManouverRoads" button. details window, under junction, click on the "RebuildManouverRoads" button.
Even if nothing seems to happen the road should be fixed. Even if nothing seems to happen the road should be fixed.
![maneuverroad](img/maneuver_road.jpg)
<h3>Exporting:</h3> <h3>Exporting:</h3>
After verifying that everything is correct it is time to export the map to Unreal. You need export two files to create a map in Unreal. After verifying that everything is correct it is time to export the map to Unreal. You need export two files to create a map in Unreal.

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