Put more screenshot in Docs - How to make a new map
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@ -15,9 +15,17 @@ a trial of RoadRunner at:
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* Create your maps centered arround (0,0). This is required to maintain compatibility with CARLA maps.
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* Create your maps centered arround (0,0). This is required to maintain compatibility with CARLA maps.
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* At the beginning of the map creation select Tools/TransformScene and aply a 180º rotation.
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* At the beginning of the map creation select Tools/TransformScene and aply a 180º rotation.
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Currently OpenDrive appears rotated 180 degrees by default --We are working on fixing that.
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Currently OpenDrive appears rotated 180 degrees by default --We are working on fixing that.
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![Roadrunner180](img/roadrunner180.jpg)
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* Check that all conections and geometries seem correct.
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* Check that all conections and geometries seem correct.
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![CheckGeometry](img/check_geometry.jpg)
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* Visualize the OpenDrive road network by clicking on the "OpenDrivePrevewTool" button.
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* Visualize the OpenDrive road network by clicking on the "OpenDrivePrevewTool" button.
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![checkopen](img/check_open.jpg)
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!!! note
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!!! note
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During the creation of the map, junctions (the union between two roads) might yield
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During the creation of the map, junctions (the union between two roads) might yield
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some errors when building the OpenDrive file. Clicking on the
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some errors when building the OpenDrive file. Clicking on the
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@ -26,6 +34,8 @@ a trial of RoadRunner at:
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details window, under junction, click on the "RebuildManouverRoads" button.
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details window, under junction, click on the "RebuildManouverRoads" button.
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Even if nothing seems to happen the road should be fixed.
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Even if nothing seems to happen the road should be fixed.
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![maneuverroad](img/maneuver_road.jpg)
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<h3>Exporting:</h3>
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<h3>Exporting:</h3>
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After verifying that everything is correct it is time to export the map to Unreal. You need export two files to create a map in Unreal.
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After verifying that everything is correct it is time to export the map to Unreal. You need export two files to create a map in Unreal.
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