update detection values

This commit is contained in:
LuisPoveda 2022-10-27 01:45:12 +02:00 committed by bernat
parent dc69873710
commit c9df090311
4 changed files with 4 additions and 4 deletions
Unreal/CarlaUE4/Plugins/Carla/Source/Carla

View File

@ -508,7 +508,7 @@ void AVegetationManager::SpawnSkeletalFoliages(TArray<FElementsToSpawn>& Element
if (Element.TileMeshComponent->IndicesInUse.Contains(Index))
continue;
const float Distance = FMath::Abs(FVector::Dist(Transform.GetLocation(), HeroLocation));
if (Distance > (HideMaterialDistance * 2.0f))
if (Distance > (HideMaterialDistance * 3.0f))
continue;
bool Ok = EnableActorFromPool(Transform, Index, Element.TileMeshComponent, *Pool);
if (Ok)

View File

@ -90,7 +90,7 @@ public:
bool DebugMaterials {false};
UPROPERTY(Category = "CARLA Vegetation Spwaner", EditDefaultsOnly)
float HideMaterialDistance {500.0f};
float HideMaterialDistance {300.0f};
//Filters for debug
UPROPERTY(Category = "CARLA Vegetation Spwaner", EditDefaultsOnly)

View File

@ -224,7 +224,7 @@ void ACarlaWheeledVehicle::UpdateDetectionBox()
const TArray<int32> ACarlaWheeledVehicle::GetFoliageInstancesCloseToVehicle(const UInstancedStaticMeshComponent* Component) const
{
TRACE_CPUPROFILER_EVENT_SCOPE(ACarlaWheeledVehicle::GetFoliageInstancesCloseToVehicle);
return Component->GetInstancesOverlappingSphere(FoliageBoundingBox.GetCenter(), DetectionSize, true);
return Component->GetInstancesOverlappingBox(FoliageBoundingBox);
}
FBox ACarlaWheeledVehicle::GetDetectionBox() const

View File

@ -354,7 +354,7 @@ private:
public:
UPROPERTY(Category = "CARLA Wheeled Vehicle", EditDefaultsOnly)
float DetectionSize { 750.0f };
float DetectionSize { 500.0f };
UPROPERTY(Category = "CARLA Wheeled Vehicle", VisibleAnywhere, BlueprintReadOnly)
FBox FoliageBoundingBox;