Style fix

This commit is contained in:
Axel 2020-02-07 13:03:27 +01:00 committed by Marc Garcia Puig
parent 744a2d47e0
commit dd4e1a7733
2 changed files with 99 additions and 80 deletions

View File

@ -328,10 +328,7 @@ namespace road {
// compute the tangent of the laneOffset
const auto lane_offset_info = road.GetInfo<RoadInfoLaneOffset>(waypoint.s);
float lane_offset_tangent = 0;
if (lane_offset_info) {
lane_offset_tangent = static_cast<float>(lane_offset_info->GetPolynomial().Tangent(waypoint.s));
}
const auto lane_offset_tangent = static_cast<float>(lane_offset_info->GetPolynomial().Tangent(waypoint.s));
lane_tangent -= lane_offset_tangent;
@ -340,8 +337,7 @@ namespace road {
geom::Rotation rot(
geom::Math::ToDegrees(static_cast<float>(dp.pitch)),
geom::Math::ToDegrees(-static_cast<float>(dp.tangent)), // Unreal's Y
// axis hack
geom::Math::ToDegrees(-static_cast<float>(dp.tangent)), // Unreal's Y axis hack
0.0f);
dp.ApplyLateralOffset(lane_width);
@ -448,8 +444,7 @@ namespace road {
// move perpendicular ('t')
geom::Transform pivot = base;
pivot.rotation.yaw -= geom::Math::ToDegrees<float>(static_cast<float>(crosswalk->GetHeading()));
pivot.rotation.yaw -= 90; // move perpendicular to 's' for the
// lateral offset
pivot.rotation.yaw -= 90; // move perpendicular to 's' for the lateral offset
geom::Vector3D v(static_cast<float>(crosswalk->GetT()), 0.0f, 0.0f);
pivot.TransformPoint(v);
// restore pivot position and orientation
@ -461,13 +456,11 @@ namespace road {
for (auto corner : crosswalk->GetPoints()) {
geom::Vector3D v2(static_cast<float>(corner.u), static_cast<float>(corner.v),
static_cast<float>(corner.z));
// set the width larger to contact with the sidewalk (in case they
// have gutter area)
if (corner.u < 0) {
// set the width larger to contact with the sidewalk (in case they have gutter area)
if (corner.u < 0)
v2.x -= 1.0f;
} else {
else
v2.x += 1.0f;
}
pivot.TransformPoint(v2);
result.push_back(v2);
}
@ -640,8 +633,8 @@ namespace road {
// add only the left (positive) lanes
if (lane.first > 0 &&
static_cast<uint32_t>(lane.second.GetType()) & static_cast<uint32_t>(lane_type)) {
result.emplace_back(Waypoint{ road.GetId(), lane_section.GetId(), lane.second.GetId(),
road_len });
result.emplace_back(
Waypoint{ road.GetId(), lane_section.GetId(), lane.second.GetId(), road_len });
}
}
}
@ -711,9 +704,12 @@ namespace road {
// Adds a new element to the rtree element list using the position of the
// waypoints
// both ends of the segment
void Map::AddElementToRtree(std::vector<Rtree::TreeElement> &rtree_elements,
geom::Transform &current_transform, geom::Transform &next_transform,
Waypoint & current_waypoint, Waypoint & next_waypoint) {
void Map::AddElementToRtree(
std::vector<Rtree::TreeElement> &rtree_elements,
geom::Transform &current_transform,
geom::Transform &next_transform,
Waypoint & current_waypoint,
Waypoint & next_waypoint) {
Rtree::BPoint init =
Rtree::BPoint(
current_transform.location.x,
@ -728,10 +724,12 @@ namespace road {
std::make_pair(current_waypoint, next_waypoint)));
}
// Adds a new element to the rtree element list using the position of the
// waypoints
// both ends of the segment
void Map::AddElementToRtreeAndUpdateTransforms(std::vector<Rtree::TreeElement> &rtree_elements,
geom::Transform &current_transform, Waypoint & current_waypoint, Waypoint & next_waypoint) {
// waypoints, both ends of the segment
void Map::AddElementToRtreeAndUpdateTransforms(
std::vector<Rtree::TreeElement> &rtree_elements,
geom::Transform &current_transform,
Waypoint & current_waypoint,
Waypoint & next_waypoint) {
geom::Transform next_transform = ComputeTransform(next_waypoint);
AddElementToRtree(rtree_elements, current_transform, next_transform,
current_waypoint, next_waypoint);
@ -741,7 +739,10 @@ namespace road {
// returns the remaining length of the geometry depending on the lane
// direction
double GetRemainingLength(const Lane &lane, double geometry_start_s, double geometry_end_s,
double GetRemainingLength(
const Lane &lane,
double geometry_start_s,
double geometry_end_s,
double current_s) {
if (lane.GetId() < 0) {
return (geometry_end_s - current_s);
@ -786,7 +787,8 @@ namespace road {
if (IsLineStraight(road, lane, geometry->GetGeometry().GetType())) {
double delta_s = min_delta_s;
double remaining_length =
GetRemainingLength(lane, geometry_start_s, geometry_end_s, current_waypoint.s) - epsilon;
GetRemainingLength(lane, geometry_start_s, geometry_end_s, current_waypoint.s);
remaining_length -= epsilon;
delta_s = remaining_length;
if (delta_s < epsilon) {
break;
@ -796,7 +798,10 @@ namespace road {
RELEASE_ASSERT(next.front().road_id == current_waypoint.road_id);
auto next_waypoint = next.front();
AddElementToRtreeAndUpdateTransforms(rtree_elements, current_transform, current_waypoint,
AddElementToRtreeAndUpdateTransforms(
rtree_elements,
current_transform,
current_waypoint,
next_waypoint);
} else {
auto next_waypoint = current_waypoint;
@ -804,10 +809,18 @@ namespace road {
while (true) {
double delta_s = min_delta_s;
double remaining_length =
GetRemainingLength(lane, geometry_start_s, geometry_end_s, next_waypoint.s) - epsilon;
GetRemainingLength(
lane,
geometry_start_s,
geometry_end_s,
next_waypoint.s);
remaining_length -= epsilon;
delta_s = std::min(delta_s, remaining_length);
if (delta_s < epsilon) {
AddElementToRtreeAndUpdateTransforms(rtree_elements, current_transform, current_waypoint,
AddElementToRtreeAndUpdateTransforms(
rtree_elements,
current_transform,
current_waypoint,
next_waypoint);
break;
}
@ -815,19 +828,26 @@ namespace road {
auto next = GetNext(next_waypoint, delta_s);
if (next.size() != 1 ||
current_waypoint.road_id != next.front().road_id) {
AddElementToRtreeAndUpdateTransforms(rtree_elements, current_transform, current_waypoint,
AddElementToRtreeAndUpdateTransforms(
rtree_elements,
current_transform,
current_waypoint,
next_waypoint);
break;
}
next_waypoint = next.front();
geom::Transform next_transform = ComputeTransform(next_waypoint);
double angle = geom::Math::GetVectorAngle(current_transform.GetForwardVector(),
next_transform.GetForwardVector());
double angle = geom::Math::GetVectorAngle(
current_transform.GetForwardVector(), next_transform.GetForwardVector());
if (abs(angle) > angle_threshold) {
AddElementToRtree(rtree_elements, current_transform, next_transform,
current_waypoint, next_waypoint);
AddElementToRtree(
rtree_elements,
current_transform,
next_transform,
current_waypoint,
next_waypoint);
current_waypoint = next_waypoint;
current_transform = next_transform;
}
@ -841,7 +861,6 @@ namespace road {
}
}
}
_rtree.InsertElements(rtree_elements);
}