Added OpendriveGenerationParameters.__init__
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@ -1845,7 +1845,19 @@ If __True__, the mesh at junctions will be smoothed to prevent issues where road
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- <a name="carla.OpendriveGenerationParameters.enable_mesh_visibility"></a>**<font color="#f8805a">enable_mesh_visibility</font>** (_bool_)
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- <a name="carla.OpendriveGenerationParameters.enable_mesh_visibility"></a>**<font color="#f8805a">enable_mesh_visibility</font>** (_bool_)
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If __True__, the road mesh will be rendered. Setting this to __False__ should reduce the rendering overhead. __Default is `True`__.
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If __True__, the road mesh will be rendered. Setting this to __False__ should reduce the rendering overhead. __Default is `True`__.
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- <a name="carla.OpendriveGenerationParameters.enable_pedestrian_navigation"></a>**<font color="#f8805a">enable_pedestrian_navigation</font>** (_bool_)
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- <a name="carla.OpendriveGenerationParameters.enable_pedestrian_navigation"></a>**<font color="#f8805a">enable_pedestrian_navigation</font>** (_bool_)
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If __True__, Pedestrian navigation will be enabled using Recast tool. For very large maps it is recomended to disable this option. __Default is `True`__.
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If __True__, Pedestrian navigation will be enabled using Recast tool. For very large maps it is recommended to disable this option. __Default is `True`__.
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### Methods
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- <a name="carla.OpendriveGenerationParameters.__init__"></a>**<font color="#7fb800">\__init__</font>**(<font color="#00a6ed">**self**</font>, <font color="#00a6ed">**vertex_distance**=2.0</font>, <font color="#00a6ed">**max_road_length**=50.0</font>, <font color="#00a6ed">**wall_height**=1.0</font>, <font color="#00a6ed">**additional_width**=0.6</font>, <font color="#00a6ed">**smooth_junctions**=True</font>, <font color="#00a6ed">**enable_mesh_visibility**=True</font>, <font color="#00a6ed">**enable_pedestrian_navigation**=True</font>)
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OpendriveGenerationParameters constructor.
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- **Parameters:**
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- `vertex_distance` (_float<small> - meters</small>_)
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- `max_road_length` (_float<small> - meters</small>_)
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- `wall_height` (_float<small> - meters</small>_)
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- `additional_width` (_float<small> - meters</small>_)
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- `smooth_junctions` (_bool_)
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- `enable_mesh_visibility` (_bool_)
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- `enable_pedestrian_navigation` (_bool_)
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---
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---
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@ -793,4 +793,36 @@
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- var_name: enable_pedestrian_navigation
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- var_name: enable_pedestrian_navigation
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type: bool
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type: bool
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doc: >
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doc: >
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If __True__, Pedestrian navigation will be enabled using Recast tool. For very large maps it is recomended to disable this option. __Default is `True`__.
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If __True__, Pedestrian navigation will be enabled using Recast tool. For very large maps it is recommended to disable this option. __Default is `True`__.
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# - METHODS ----------------------------
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methods:
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- def_name: __init__
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params:
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- param_name: vertex_distance
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type: float
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param_units: meters
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default: 2.0
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- param_name: max_road_length
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type: float
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param_units: meters
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default: 50.0
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- param_name: wall_height
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type: float
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param_units: meters
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default: 1.0
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- param_name: additional_width
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type: float
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param_units: meters
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default: 0.6
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- param_name: smooth_junctions
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type: bool
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default: true
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- param_name: enable_mesh_visibility
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type: bool
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default: true
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- param_name: enable_pedestrian_navigation
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type: bool
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default: true
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doc: >
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OpendriveGenerationParameters constructor
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