Restored SpriteComponent's EditorScale

This commit is contained in:
marcgpuig 2018-12-11 18:11:49 +01:00 committed by nsubiron
parent f50c2f49f2
commit df11f4dd64
1 changed files with 1 additions and 1 deletions

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@ -64,7 +64,7 @@ AOpenDriveActor::AOpenDriveActor(const FObjectInitializer& ObjectInitializer) :
SpriteComponent->SpriteInfo.DisplayName = ConstructorStatics.Name; // Assign sprite display name
SpriteComponent->SetupAttachment(RootComponent); // Attach sprite to scene component
SpriteComponent->Mobility = EComponentMobility::Static;
SpriteComponent->SetEditorScale(0.8f);
SpriteComponent->SetEditorScale(1.0f);
}
#endif // WITH_EDITORONLY_DATA
}