Restored SpriteComponent's EditorScale
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@ -64,7 +64,7 @@ AOpenDriveActor::AOpenDriveActor(const FObjectInitializer& ObjectInitializer) :
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SpriteComponent->SpriteInfo.DisplayName = ConstructorStatics.Name; // Assign sprite display name
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SpriteComponent->SetupAttachment(RootComponent); // Attach sprite to scene component
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SpriteComponent->Mobility = EComponentMobility::Static;
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SpriteComponent->SetEditorScale(0.8f);
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SpriteComponent->SetEditorScale(1.0f);
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}
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#endif // WITH_EDITORONLY_DATA
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}
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