diff --git a/LibCarla/source/carla/client/detail/Client.cpp b/LibCarla/source/carla/client/detail/Client.cpp index 1ef96bb31..b5e60293d 100644 --- a/LibCarla/source/carla/client/detail/Client.cpp +++ b/LibCarla/source/carla/client/detail/Client.cpp @@ -266,8 +266,8 @@ namespace detail { void Client::SetWeatherParameters(const rpc::WeatherParameters &weather) { _pimpl->AsyncCall("set_weather_parameters", weather); } - - float Client::GetIMUISensorGravity() { + + float Client::GetIMUISensorGravity() const { return _pimpl->CallAndWait("get_imui_gravity"); } @@ -444,7 +444,7 @@ namespace detail { std::vector Client::GetActorBoneNames(rpc::ActorId actor) { using return_t = std::vector; return _pimpl->CallAndWait("get_actor_bone_names", actor); - } + } std::vector Client::GetActorSocketWorldTransforms(rpc::ActorId actor) { using return_t = std::vector; diff --git a/LibCarla/source/carla/client/detail/Client.h b/LibCarla/source/carla/client/detail/Client.h index c609e9377..a542163dd 100644 --- a/LibCarla/source/carla/client/detail/Client.h +++ b/LibCarla/source/carla/client/detail/Client.h @@ -148,8 +148,8 @@ namespace detail { rpc::WeatherParameters GetWeatherParameters(); void SetWeatherParameters(const rpc::WeatherParameters &weather); - - float GetIMUISensorGravity(); + + float GetIMUISensorGravity() const; void SetIMUISensorGravity( float NewIMUISensorGravity ); @@ -247,12 +247,12 @@ namespace detail { std::vector GetActorBoneWorldTransforms( rpc::ActorId actor); - + std::vector GetActorBoneRelativeTransforms( rpc::ActorId actor); std::vector GetActorComponentNames( - rpc::ActorId actor); + rpc::ActorId actor); std::vector GetActorBoneNames( rpc::ActorId actor); diff --git a/LibCarla/source/carla/client/detail/Simulator.h b/LibCarla/source/carla/client/detail/Simulator.h index 28813f6af..07b617b1c 100644 --- a/LibCarla/source/carla/client/detail/Simulator.h +++ b/LibCarla/source/carla/client/detail/Simulator.h @@ -259,7 +259,7 @@ namespace detail { _client.SetWeatherParameters(weather); } - float GetIMUISensorGravity() { + float GetIMUISensorGravity() const { return _client.GetIMUISensorGravity(); }