Merge branch 'ue5-dev' into marcel/setup-v2
This commit is contained in:
commit
e9b3978871
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@ -0,0 +1,70 @@
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{
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"version": 8,
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"configurePresets":
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[
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{
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"name": "Common",
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"generator": "Ninja",
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"binaryDir": "${sourceDir}/Build/${presetName}",
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"installDir": "${sourceDir}/Install/${presetName}",
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"hidden": true
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},
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{
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"name": "Linux-Common",
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"inherits": "Common",
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"cacheVariables":
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{
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"CMAKE_TOOLCHAIN_FILE": "CMake/LinuxToolchain.cmake"
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},
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"hidden": true
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},
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{
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"name": "Windows-Debug",
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"inherits": "Common",
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"cacheVariables":
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{
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"CMAKE_BUILD_TYPE": "Debug"
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}
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},
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{
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"name": "Windows-Development",
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"inherits": "Common",
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"cacheVariables":
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{
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"CMAKE_BUILD_TYPE": "RelWithDebInfo"
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}
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},
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{
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"name": "Windows-Release",
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"inherits": "Common",
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"cacheVariables":
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{
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"CMAKE_BUILD_TYPE": "Release"
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}
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},
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{
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"name": "Linux-Debug",
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"inherits": "Linux-Common",
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"cacheVariables":
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{
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"CMAKE_BUILD_TYPE": "Debug"
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}
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},
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{
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"name": "Linux-Development",
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"inherits": "Linux-Common",
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"cacheVariables":
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{
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"CMAKE_BUILD_TYPE": "RelWithDebInfo"
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}
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},
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{
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"name": "Linux-Release",
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"inherits": "Linux-Common",
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"cacheVariables":
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{
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"CMAKE_BUILD_TYPE": "Release"
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}
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}
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]
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}
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@ -7,7 +7,23 @@ start cmd /c git -C Unreal/CarlaUnreal/Content clone -b ue5-dev https://bitbucke
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echo Installing Visual Studio 2022...
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curl -L -O https://aka.ms/vs/17/release/vs_community.exe || exit /b
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vs_Community.exe --add Microsoft.VisualStudio.Workload.NativeDesktop Microsoft.VisualStudio.Workload.NativeGame Microsoft.VisualStudio.Workload.ManagedDesktop Microsoft.VisualStudio.Component.Windows10SDK.18362 Microsoft.VisualStudio.Component.VC.CMake.Project Microsoft.Net.ComponentGroup.4.8.1.DeveloperTools Microsoft.VisualStudio.Component.VC.Llvm.Clang Microsoft.VisualStudio.Component.VC.Llvm.ClangToolset Microsoft.VisualStudio.ComponentGroup.NativeDesktop.Llvm.Clang --removeProductLang Es-es --addProductLang En-us --installWhileDownloading --passive --wait
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rem See: https://learn.microsoft.com/en-us/visualstudio/install/workload-component-id-vs-community?view=vs-2022&preserve-view=true
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vs_Community.exe --add ^
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Microsoft.VisualStudio.Workload.NativeDesktop ^
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Microsoft.VisualStudio.Workload.NativeGame ^
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Microsoft.VisualStudio.Workload.ManagedDesktop ^
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Microsoft.VisualStudio.Component.Windows10SDK.18362 ^
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Microsoft.VisualStudio.Component.VC.CMake.Project ^
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Microsoft.Net.ComponentGroup.4.8.1.DeveloperTools ^
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Microsoft.VisualStudio.Component.VC.Llvm.Clang ^
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Microsoft.VisualStudio.Component.VC.Llvm.ClangToolset ^
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Microsoft.VisualStudio.ComponentGroup.NativeDesktop.Llvm.Clang ^
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Microsoft.VisualStudio.Component.VC.14.36.17.6.x86.x64 ^
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--removeProductLang Es-es ^
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--addProductLang En-us ^
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--installWhileDownloading ^
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--passive ^
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--wait
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del vs_community.exe
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echo Visual Studion 2022 Installed!!!
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)
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echo Installing Python Pacakges...
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echo Installing Python Packages...
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python -m pip install --upgrade pip || exit /b
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python -m pip install -r requirements.txt || exit /b
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echo Python Pacakges Installed...
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echo Python Packages Installed...
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echo Switching to x64 Native Tools Command Prompt for VS 2022 command line...
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@ -44,7 +44,7 @@ then
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echo "Git credentials are not set, they will be requested later on during the download of Unreal Engine Carla fork"
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fi
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echo "Installing Ubuntu Pacakges..."
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echo "Installing Ubuntu Packages..."
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if ! command -v retry &> /dev/null
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then
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sudo apt update
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libxml2-dev \
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git \
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git-lfs
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echo "Ubuntu Pacakges Installed..."
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echo "Ubuntu Packages Installed..."
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echo "Installing Python Pacakges..."
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echo "Installing Python Packages..."
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pip3 install --upgrade pip
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pip3 install -r requirements.txt
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echo "Python Pacakges Installed..."
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echo "Python Packages Installed..."
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echo "Clonning CARLA Content asynchronously... (see the progres in ContentClone.log)"
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mkdir -p Unreal/CarlaUnreal/Content
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@ -24,7 +24,10 @@ environmental conditions.
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* Intel i7 gen 9th - 11th / Intel i9 gen 9th - 11th / AMD ryzen 7 / AMD ryzen 9
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* +32 GB RAM memory
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* NVIDIA RTX 3070 / NVIDIA RTX 3080 / NVIDIA RTX 4090
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* Ubuntu 20.04
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* Ubuntu 22.04
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>[!NOTE]
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> Ubuntu version 22.04 is required, the Unreal Engine 5.3 version of CARLA will not work on Ubuntu 20.04 or lower.
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## Documentation
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