Added build on Windows docs
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<h1>How to build CARLA on Windows</h1>
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<h1>How to build CARLA on Windows</h1>
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!!! important
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!!! note
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We are working on an automated build system for Windows, you can follow
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We are working on an automated build system for Windows, you can follow
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the progress at [issue #21](https://github.com/carla-simulator/carla/issues/21).
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the progress at [issue #21](https://github.com/carla-simulator/carla/issues/21).
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Coming soon...
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# Manual Installation
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## Necessary software:
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- [Git](https://git-scm.com/downloads)
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- [Make](http://gnuwin32.sourceforge.net/downlinks/make-bin-zip.php)
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- [Cmake](https://cmake.org/download/)
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!!! important
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Be sure that these programs are added to your path, so you can use them from your command prompt.
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Also:
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- [Unreal Engine](https://www.unrealengine.com/download) (v4.18.x)
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- [Visual Studio](https://www.visualstudio.com/downloads/) (2017 preferably)
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### Environment Setup
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In order to build CARLA you must **enable the x64 Visual C++ Toolset**.
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I recommend to use this environment for everything you do in this tutorial.
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You have different options:
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- **Recomended:** Use [`Visual Studio x64 Native Tools Command Prompt`](https://docs.microsoft.com/en-us/dotnet/framework/tools/developer-command-prompt-for-vs). Just press the `Win` button and search for `x64`, because the name of this Command Prompt can change depending on the lenguage you have installed Visual Studio.
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- [Enable a 64-Bit Visual C++ Toolset on the Command Line](https://msdn.microsoft.com/en-us/library/x4d2c09s.aspx) (the instructions will depend on the version of VS that you have).
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### Clone the repository
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Go to the path you want to install CARLA and type in your prompt:
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```cmd
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git clone https://github.com/carla-simulator/carla.git
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```
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### Download the assets
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Download the assets from the version you need. Build the download link with `https://drive.google.com/open?id=` followed by the choosen hash that you will find in [`Util/ContentVersions.txt`](https://github.com/carla-simulator/carla/blob/master/Util/ContentVersions.txt).
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Create the folder `Content` in `Unreal/CarlaUE4/` and unzip the content you just downloaded here.
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## Dependencies
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Download and build **for win64**:
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- Boost 1.64
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- Protobuf 3.3.2
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### Building Boost for CARLA
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_Under construction_
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Follow the official documentatio to compile boost.
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Put the generated binaries in `Util/Build/boost-install`.
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### Building Protobuf for CARLA
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#### From our batch file
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Just use [this batch](https://gist.github.com/marcgpuig/57946f9b684f64e5f08487089c437ea3) script, it will download and compile a ready-to-use version. Put it in`Util/Build` and just run it.
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#### Manually
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If something goes wrong, just follow the protobuf [cmake tutorials](https://github.com/google/protobuf/blob/master/cmake/README.md), but add these cmake arguments:
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```
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-DCMAKE_BUILD_TYPE=Release
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-Dprotobuf_BUILD_TESTS=OFF
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-DCMAKE_CXX_FLAGS_RELEASE=/MD
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-Dprotobuf_MSVC_STATIC_RUNTIME=OFF
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```
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Put the generated binaries in `Util/Build/protobuf-install`.
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## Compiling CARLA server
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With your Visual Studio propmt, navigate into the `carla` folder where you cloned the repo with
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```cmd
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cd carla
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```
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and use:
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```cmd
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path\to\carla> make
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```
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If you have done everything alright, **carla server** must be compiled successfully in `Util/Build/carlaserver-build`.
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## Launch Unreal Engine
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Double click `Unreal/CarlaUE4/CarlaUE4.uproject` and it will ask you to rebuild:
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UE4Editor-CarlaUE4.dll
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UE4Editor-Carla.dll
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Agree.
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## Compilation failures
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If there are problems generating the dlls, right click on `CarlaUE4.uproject` and select `Generate Visual Studio project files`, so you can try compiling from the Visual Studio Editor and check the errors.
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## Recompiling
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You must delete the following folders to completely rebuild your project:
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```
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Unreal/CarlaUE4/Binaries
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Unreal/CarlaUE4/Intermediate
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Unreal/CarlaUE4/Plugins/Carla/Binaries
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Unreal/CarlaUE4/Plugins/Carla/Intermediate
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```
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Then you can clear the old intermediate files for carla if you have some troubles with, then compile the CARLA server again
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```cmd
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path\to\carla> make clean & make
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```
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You can do it more automatically with your prompt in `carla` folder:
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```cmd
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path\to\carla> rmdir /q /s Unreal/CarlaUE4/Binaries Unreal/CarlaUE4/Intermediate Unreal/CarlaUE4/Saved Unreal/CarlaUE4/Plugins/Carla/Binaries Unreal/CarlaUE4/Plugins/Carla/Intermediate
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path\to\carla> make clean
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path\to\carla> make
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path\to\carla> Unreal/CarlaUE4/CarlaUE4.uproject
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```
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