From f1c41864edc5f08df93eb55157c50de656b61e20 Mon Sep 17 00:00:00 2001 From: nsubiron Date: Thu, 31 Jan 2019 16:57:08 +0100 Subject: [PATCH] Add CarlaSettings.ini to package for enabling no-rendering mode --- Docs/Example.CarlaSettings.ini | 121 +-------------------------------- Util/BuildTools/Package.sh | 2 +- 2 files changed, 4 insertions(+), 119 deletions(-) diff --git a/Docs/Example.CarlaSettings.ini b/Docs/Example.CarlaSettings.ini index fccee4e59..e02b2686f 100644 --- a/Docs/Example.CarlaSettings.ini +++ b/Docs/Example.CarlaSettings.ini @@ -1,119 +1,4 @@ -; Example of settings file for CARLA. -; -; This file can be loaded with the Python client to be sent to the server. It -; defines the parameters to be used when requesting a new episode. -; -; Note that server specific variables are only loaded when launching the -; simulator. Use it with `./CarlaUE4.sh -carla-settings=Path/To/This/File`. - [CARLA/Server] -; If set to false, a mock controller will be used instead of waiting for a real -; client to connect. (Server only) -UseNetworking=false -; Ports to use for the server-client communication. This can be overridden by -; the command-line switch `-world-port=N`, write and read ports will be set to -; N+1 and N+2 respectively. (Server only) -WorldPort=2000 -; Time-out in milliseconds for the networking operations. (Server only) -ServerTimeOut=10000 -; In synchronous mode, CARLA waits every frame until the control from the client -; is received. -SynchronousMode=true -; Send info about every non-player agent in the scene every frame, the -; information is attached to the measurements message. This includes other -; vehicles, pedestrians and traffic signs. Disabled by default to improve -; performance. -SendNonPlayerAgentsInfo=false -; If set to true, all cameras and HUD will stop rendering. By default rendering -; is enabled. -DisableRendering=false - -[CARLA/QualitySettings] -; Quality level of the graphics, a lower level makes the simulation run -; considerably faster. Available: Low or Epic. -QualityLevel=Epic - -[CARLA/LevelSettings] -; Path of the vehicle class to be used for the player. Leave empty for default. -; Paths follow the pattern "/Game/Blueprints/Vehicles/Mustang/Mustang.Mustang_C" -PlayerVehicle= -; Number of non-player vehicles to be spawned into the level. -NumberOfVehicles=15 -; Number of non-player pedestrians to be spawned into the level. -NumberOfPedestrians=30 -; Index of the weather/lighting presets to use. If negative, the default presets -; of the map will be used. -WeatherId=1 -; Seeds for the pseudo-random number generators. -SeedVehicles=123456789 -SeedPedestrians=123456789 - -; Disable bikes and motorbikes, if true only four-wheeled vehicles will be -; spawned. -DisableTwoWheeledVehicles=false - -[CARLA/Sensor] -; Names of the sensors to be attached to the player, comma-separated, each of -; them should be defined in its own subsection. - -; Uncomment next line to add a camera called MyCamera to the vehicle -; Sensors=MyCamera - -; or uncomment next line to add a camera and a Lidar -; Sensors=MyCamera,MyLidar - -; or uncomment next line to add a regular camera and a depth camera -; Sensors=MyCamera,MyCamera/Depth - -; Now, every camera we added needs to be defined it in its own subsection. -[CARLA/Sensor/MyCamera] -; Type of the sensor. The available types are: -; * CAMERA A scene capture camera. -; * LIDAR_RAY_CAST A Lidar implementation based on ray-casting. -SensorType=CAMERA -; Post-processing effect to be applied to this camera. Valid values: -; * None No effects applied. -; * SceneFinal Post-processing present at scene (bloom, fog, etc). -; * Depth Depth map ground-truth only. -; * SemanticSegmentation Semantic segmentation ground-truth only. -PostProcessing=SceneFinal -; Size of the captured image in pixels. -ImageSizeX=800 -ImageSizeY=600 -; Camera (horizontal) field of view in degrees. -FOV=90 -; Position of the camera relative to the car in meters. -PositionX=0.20 -PositionY=0 -PositionZ=1.30 -; Rotation of the camera relative to the car in degrees. -RotationPitch=8 -RotationRoll=0 -RotationYaw=0 - -[CARLA/Sensor/MyCamera/Depth] -; The sensor can be defined in a subsection of MyCamera so it inherits the -; values in MyCamera. This adds a camera similar to MyCamera but generating -; depth map images instead. -PostProcessing=Depth - -[CARLA/Sensor/MyLidar] -SensorType=LIDAR_RAY_CAST -; Number of lasers. -Channels=32 -; Measure distance in meters. -Range=50.0 -; Points generated by all lasers per second. -PointsPerSecond=100000 -; Lidar rotation frequency. -RotationFrequency=10 -; Upper and lower laser angles, positive values means above horizontal line. -UpperFOVLimit=10 -LowerFOVLimit=-30 -; Position and rotation relative to the vehicle. -PositionX=0 -PositionY=0 -PositionZ=1.40 -RotationPitch=0 -RotationYaw=0 -RotationRoll=0 +; If set to true, all cameras will stop rendering. By default rendering is +; enabled. +DisableRendering=true diff --git a/Util/BuildTools/Package.sh b/Util/BuildTools/Package.sh index 87faea551..e92b71b39 100755 --- a/Util/BuildTools/Package.sh +++ b/Util/BuildTools/Package.sh @@ -99,7 +99,7 @@ if $DO_COPY_FILES ; then copy_if_changed "./CHANGELOG.md" "${DESTINATION}/CHANGELOG" copy_if_changed "./Docs/release_readme.md" "${DESTINATION}/README" copy_if_changed "./Docs/python_api.md" "${DESTINATION}/python_api.md" - # copy_if_changed "./Docs/Example.CarlaSettings.ini" "${DESTINATION}/Example.CarlaSettings.ini" + copy_if_changed "./Docs/Example.CarlaSettings.ini" "${DESTINATION}/CarlaSettings.ini" copy_if_changed "./Util/Docker/Release.Dockerfile" "${DESTINATION}/Dockerfile" copy_if_changed "./PythonAPI/dist/*.egg" "${DESTINATION}/PythonAPI/" copy_if_changed "./PythonAPI/agents/" "${DESTINATION}/PythonAPI/agents"