Added the change of name also in Commands of PythonAPI

This commit is contained in:
Daniel Santos-Olivan 2020-09-21 20:15:04 +02:00 committed by DSantosO
parent 6478d03657
commit f1dd2d77fa
1 changed files with 8 additions and 8 deletions

View File

@ -123,18 +123,18 @@ void export_commands() {
.def_readwrite("speed", &cr::Command::ApplyWalkerState::speed)
;
class_<cr::Command::ApplyVelocity>("ApplyVelocity")
class_<cr::Command::ApplyTargetVelocity>("ApplyTargetVelocity")
.def("__init__", &command_impl::CustomInit<ActorPtr, cg::Vector3D>, (arg("actor"), arg("velocity")))
.def(init<cr::ActorId, cg::Vector3D>((arg("actor_id"), arg("velocity"))))
.def_readwrite("actor_id", &cr::Command::ApplyVelocity::actor)
.def_readwrite("velocity", &cr::Command::ApplyVelocity::velocity)
.def_readwrite("actor_id", &cr::Command::ApplyTargetVelocity::actor)
.def_readwrite("velocity", &cr::Command::ApplyTargetVelocity::velocity)
;
class_<cr::Command::ApplyAngularVelocity>("ApplyAngularVelocity")
class_<cr::Command::ApplyTargetAngularVelocity>("ApplyTargetAngularVelocity")
.def("__init__", &command_impl::CustomInit<ActorPtr, cg::Vector3D>, (arg("actor"), arg("angular_velocity")))
.def(init<cr::ActorId, cg::Vector3D>((arg("actor_id"), arg("angular_velocity"))))
.def_readwrite("actor_id", &cr::Command::ApplyAngularVelocity::actor)
.def_readwrite("angular_velocity", &cr::Command::ApplyAngularVelocity::angular_velocity)
.def_readwrite("actor_id", &cr::Command::ApplyTargetAngularVelocity::actor)
.def_readwrite("angular_velocity", &cr::Command::ApplyTargetAngularVelocity::angular_velocity)
;
class_<cr::Command::ApplyImpulse>("ApplyImpulse")
@ -179,8 +179,8 @@ void export_commands() {
implicitly_convertible<cr::Command::ApplyWalkerControl, cr::Command>();
implicitly_convertible<cr::Command::ApplyTransform, cr::Command>();
implicitly_convertible<cr::Command::ApplyWalkerState, cr::Command>();
implicitly_convertible<cr::Command::ApplyVelocity, cr::Command>();
implicitly_convertible<cr::Command::ApplyAngularVelocity, cr::Command>();
implicitly_convertible<cr::Command::ApplyTargetVelocity, cr::Command>();
implicitly_convertible<cr::Command::ApplyTargetAngularVelocity, cr::Command>();
implicitly_convertible<cr::Command::ApplyImpulse, cr::Command>();
implicitly_convertible<cr::Command::ApplyAngularImpulse, cr::Command>();
implicitly_convertible<cr::Command::SetSimulatePhysics, cr::Command>();