Changed material routes and import.py

This commit is contained in:
Roel Algaba Brizuela 2021-05-17 22:32:29 +02:00 committed by bernat
parent 52688011e4
commit f2930a4116
2 changed files with 3 additions and 9 deletions

View File

@ -50,9 +50,9 @@ UPrepareAssetsForCookingCommandlet::UPrepareAssetsForCookingCommandlet()
// Get Carla Default materials, these will be used for maps that need to use
// Carla materials
static ConstructorHelpers::FObjectFinder<UMaterialInstanceConstant> MarkingNode(TEXT(
"MaterialInstanceConstant'/Game/Carla/Static/GenericMaterials/RoadPainterMaterials/M_Road_03_LMW.M_Road_03_LMW'"));
"MaterialInstanceConstant'/Game/Carla/Static/GenericMaterials/RoadPainterMaterials/LargeMaps/M_Road_03_Tiled_V3.M_Road_03_Tiled_V3'"));
static ConstructorHelpers::FObjectFinder<UMaterialInstanceConstant> RoadNode(TEXT(
"MaterialInstanceConstant'/Game/Carla/Static/GenericMaterials/RoadPainterMaterials/LargeMaps/M_Road_03_Tiled.M_Road_03_Tiled'"));
"MaterialInstanceConstant'/Game/Carla/Static/GenericMaterials/RoadPainterMaterials/LargeMaps/M_Road_03_Tiled_V2.M_Road_03_Tiled_V2'"));
static ConstructorHelpers::FObjectFinder<UMaterialInstanceConstant> RoadNodeAux(TEXT(
"MaterialInstanceConstant'/Game/Carla/Static/GenericMaterials/RoadPainterMaterials/M_Road_03_LMY.M_Road_03_LMY'"));
static ConstructorHelpers::FObjectFinder<UMaterial> TerrainNodeMaterial(TEXT(

View File

@ -429,15 +429,9 @@ def import_assets_from_json_list(json_list):
prepare_maps_commandlet_for_cooking(package_name, only_prepare_maps=True)
# We apply the carla materials to the imported maps
load_asset_materials_commandlet(package_name)
# load_asset_materials_commandlet(package_name)
thr.join()
def load_asset_materials_commandlet(package_name):
commandlet_name = "LoadAssetMaterials"
commandlet_arguments = ["-PackageName=%s" % package_name]
invoke_commandlet(commandlet_name, commandlet_arguments)
def load_asset_materials_commandlet(package_name):
commandlet_name = "LoadAssetMaterials"
commandlet_arguments = ["-PackageName=%s" % package_name]