destructor causes invisible behaviour
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@ -45,11 +45,6 @@ static FString GetVersionFromFString(const FString& String)
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FTileData::~FTileData()
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{
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for(std::shared_ptr<FTileMeshComponent>&
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TileMeshComponent : TileMeshesCache)
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{
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TileMeshComponent->bIsAlive = false;
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}
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}
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/********************************************************************************/
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