Added package location (#7115)

* added export map package instructiong

* added package location
This commit is contained in:
MattRoweEAIF 2024-02-02 19:22:25 +01:00 committed by GitHub
parent 423d979bdd
commit fc8ce5e4b2
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
1 changed files with 18 additions and 0 deletions

View File

@ -23,6 +23,8 @@ In this tutorial we will cover the process of creating a simple map for use with
* __[Trees and vegetation](#trees-and-vegetation)__
* [Foliage tool](#foliage-tool)
* __[Exporting a map](#exporting-a-map)__
* [Exporting a map as a separate package](#exporting-a-map-as-a-single-map-package-for-import-into-a-standalone-packaged-carla-installation)
* [Exporting a map as part of a complete CARLA package](#exporting-a-map-as-part-of-a-complete-carla-package)
@ -415,6 +417,8 @@ Drag your desired foliage item into the box labeled `+ Drop Foliage Here`. Set a
## Exporting a map
### Exporting a map as a separate package
To export a map as a map package that can be ingested into a standalone CARLA package installation, use the `make package` command as follows:
```sh
@ -436,6 +440,20 @@ The `<mapPackage>` must point to a json file located in `CARLA_ROOT/Unreal/Carla
}
```
Your map should have been saved as `MyMap.umap` file in the `CARLA_ROOT/Unreal/CarlaUE4/Content/Carla/Maps` directory.
The exported map archive will be saved in the `Dist` folder on Linux and the `/Build/UE4Carla/` folder on Windows.
### Exporting a map as part of a complete CARLA package
To export the map as part of a complete CARLA package, such that the map is available on launch of the package, include the following line in the `DefaultGame.ini` file in `CARLA_ROOT/Unreal/CarlaUE4/Config/`:
```
+MapsToCook=(FilePath="/Game/Carla/Maps/MyMap")
```
This line should be added in the `[/Script/UnrealEd.ProjectPackagingSettings]` section, preferably next to the other `MapsToCook(...)` entries. Then run `make package` command to build a package containing your map. The exported CARLA package with your map will be saved in the `Dist` folder on Linux and the `/Build/UE4Carla/` folder on Windows.
Your map should be saved as `MyMap.umap` file in the `CARLA_ROOT/Unreal/CarlaUE4/Content/Carla/Maps` directory.
---