SetupSh: Build Unreal Engine even the variable CARLA_UNREAL_ENGINE_PATH was already defined

This commit is contained in:
Xavier Solé Nogués 2024-05-02 15:15:36 +02:00 committed by Blyron
parent 7e35eec00a
commit fccf51544d
1 changed files with 10 additions and 7 deletions

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@ -71,18 +71,21 @@ if exist "%CARLA_UNREAL_ENGINE_PATH%" (
echo Cloning CARLA Unreal Engine 5...
git clone -b ue5-dev-carla https://github.com/CarlaUnreal/UnrealEngine.git UnrealEngine5_carla || exit /b
pushd UnrealEngine5_carla
echo Setup CARLA Unreal Engine 5...
call Setup.bat || exit /b
echo GenerateProjectFiles CARLA Unreal Engine 5...
call GenerateProjectFiles.bat || exit /b
echo Opening Visual Studio 2022...
msbuild Engine\Intermediate\ProjectFiles\UE5.vcxproj /property:Configuration="Development_Editor" /property:Platform="x64" || exit /b
set CARLA_UNREAL_ENGINE_PATH=!cd!
setx CARLA_UNREAL_ENGINE_PATH !cd!
popd
popd
)
pushd ..
pushd UnrealEngine5_carla
echo Setup CARLA Unreal Engine 5...
call Setup.bat || exit /b
echo GenerateProjectFiles CARLA Unreal Engine 5...
call GenerateProjectFiles.bat || exit /b
echo Opening Visual Studio 2022...
msbuild Engine\Intermediate\ProjectFiles\UE5.vcxproj /property:Configuration="Development_Editor" /property:Platform="x64" || exit /b
popd
popd
echo Configuring CARLA...
call cmake -G Ninja -S . -B Build -DCMAKE_BUILD_TYPE=Release -DBUILD_CARLA_UNREAL=ON -DCARLA_UNREAL_ENGINE_PATH=%CARLA_UNREAL_ENGINE_PATH% || exit /b