From fe7dab693ca7174b67841ceb9546a4c98a5f7c07 Mon Sep 17 00:00:00 2001 From: corkyw10 Date: Tue, 22 Dec 2020 11:55:42 +0100 Subject: [PATCH] typo fix --- Docs/build_windows.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Docs/build_windows.md b/Docs/build_windows.md index c110a6978..339c1f6d4 100644 --- a/Docs/build_windows.md +++ b/Docs/build_windows.md @@ -122,7 +122,8 @@ git clone --depth=1 -b 4.24 https://github.com/EpicGames/UnrealEngine.git * __5.__ Once the solution is compiled you can open the engine to check that everything was correct launching the executable `Engine\Binaries\Win64\UE4Editor.exe`. !!! Note - If the installation was successful, this should be recognoized by the Unreal Engine's version selector and when you use __Switch Unreal Engine version__ when right-clicking on __.uproject__ files, it should appear as __Source Build at PATH__ where PATH is the installation path that you have chosen. If you can not see this selector or the __Generate Visual Studio project files__ when you right-click on __.uproject__ files, something went wrong with the UE4 installation and probably you need to reinstall it correctly. + If the installation was successful, this should be recognised by the Unreal Engine's version +selector and when you use __Switch Unreal Engine version__ when right-clicking on __.uproject__ files, it should appear as __Source Build at PATH__ where PATH is the installation path that you have chosen. If you can not see this selector or the __Generate Visual Studio project files__ when you right-click on __.uproject__ files, something went wrong with the UE4 installation and probably you need to reinstall it correctly. --- ## CARLA build