Fixed server-client sincronization for map change.
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953a86d62a
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@ -145,6 +145,10 @@ namespace detail {
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_pimpl->CallAndWait<void>("load_new_episode", std::move(map_name));
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}
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bool Client::CheckIntermediateEpisode() {
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return _pimpl->CallAndWait<bool>("check_intermediate_episode");
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}
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void Client::CopyOpenDriveToServer(std::string opendrive, const rpc::OpendriveGenerationParameters & params) {
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// Await response, we need to be sure in this one.
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_pimpl->CallAndWait<void>("copy_opendrive_to_file", std::move(opendrive), params);
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@ -88,6 +88,8 @@ namespace detail {
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void LoadEpisode(std::string map_name);
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bool CheckIntermediateEpisode();
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void CopyOpenDriveToServer(
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std::string opendrive, const rpc::OpendriveGenerationParameters & params);
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@ -90,7 +90,7 @@ namespace detail {
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using namespace std::literals::chrono_literals;
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_episode->WaitForState(10ms);
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auto episode = GetCurrentEpisode();
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if (episode.GetId() != id) {
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if (episode.GetId() != id && !_client.CheckIntermediateEpisode()) {
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return episode;
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}
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}
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@ -87,6 +87,10 @@ public:
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void CheckAndLoadMap(UWorld *world, UCarlaEpisode &Episode);
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bool IsLevelPendingLoad() const {
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return bShouldLoadLevel;
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}
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private:
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UPROPERTY(Category = "CARLA Settings", EditAnywhere)
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@ -228,14 +228,32 @@ void FCarlaServer::FPimpl::BindActions()
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BIND_SYNC(load_new_episode) << [this](const std::string &map_name) -> R<void>
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{
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REQUIRE_CARLA_EPISODE();
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UCarlaStatics::GetGameInstance(Episode->GetWorld())->SetMapToLoad(cr::ToFString(map_name));
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if (!Episode->LoadNewEpisode(cr::ToFString("OpendriveMap")))
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FString MapName = cr::ToFString(map_name);
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auto Maps = UCarlaStatics::GetAllMapNames();
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bool bMissingMap = true;
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for (auto & Map : Maps)
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{
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if(Map.Contains(MapName))
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{
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bMissingMap = false;
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break;
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}
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}
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if(bMissingMap)
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{
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RESPOND_ERROR("map not found");
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}
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UCarlaStatics::GetGameInstance(Episode->GetWorld())->SetMapToLoad(MapName);
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Episode->LoadNewEpisode(cr::ToFString("EmptyMap"));
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return R<void>::Success();
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};
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BIND_SYNC(check_intermediate_episode) << [this]() -> R<bool>
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{
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REQUIRE_CARLA_EPISODE();
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return UCarlaStatics::GetGameInstance(Episode->GetWorld())->IsLevelPendingLoad();
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};
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BIND_SYNC(copy_opendrive_to_file) << [this](const std::string &opendrive, carla::rpc::OpendriveGenerationParameters Params) -> R<void>
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{
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REQUIRE_CARLA_EPISODE();
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